Player Matchup

Artemis
Artemis
Gold IV
Eristeal
Artemis
Gold IV
Level 148
God Stats
6W - 8L
1,319 SR
Queue Stats
283W - 279L
1,199 MMR
Solo
Anubis
Anubis
Silver I
Hab1bi
Anubis
Silver I
Level 85
God Stats
2W - 1L
1,453 SR
Queue Stats
39W - 32L
1,058 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
Itsfrmarcus
Kumbhakarna
Silver III
Level 82
God Stats
6W - 1L
1,625 SR
Queue Stats
149W - 174L
934 MMR
Solo
Fenrir
Fenrir
Silver II
MrUrahara1257
Fenrir
Silver II
Level 100
God Stats
4W - 4L
1,419 SR
Queue Stats
54W - 60L
1,093 MMR
Party 2
Chang'e
Chang'e
Silver III
TypicalBlack793
Chang'e
Silver III
Level 106
God Stats
4W - 4L
1,465 SR
Queue Stats
62W - 72L
1,080 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,456 SR
1,073 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,441 SR
1,077 MMR
Jing Wei
Jing Wei
Silver III
AMRxGH0STx
Jing Wei
Silver III
Level 127
God Stats
2W - 3L
1,378 SR
Queue Stats
410W - 446L
923 MMR
Solo
Sobek
Sobek
Silver IV
IIZerodarkII
Sobek
Silver IV
Level 77
God Stats
3W - 6L
1,387 SR
Queue Stats
31W - 48L
975 MMR
Solo
Kukulkan
Kukulkan
Gold III
Xenophonixx
Kukulkan
Gold III
Level 101
God Stats
9W - 4L
1,578 SR
Queue Stats
191W - 201L
1,319 MMR
Party 1
Freya
Freya
Silver II
tsetaergeht
Freya
Silver II
Level 126
God Stats
19W - 18L
1,506 SR
Queue Stats
89W - 100L
1,044 MMR
Solo
Mercury
Mercury
Silver I
xOutlaw Envyx
Mercury
Silver I
Level 185
God Stats
1W - 7L
1,355 SR
Queue Stats
558W - 574L
1,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Eristeal
Artemis
18
2 / 0 / 1
10,506
584
9,824
8,252
3,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Hab1bi
Anubis
16
6 / 1 / 1
10,602
589
11,527
10,364
6,801
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kumbhakarna
Itsfrmarcus
Kumbhakarna
11
0 / 0 / 8
8,091
450
3,455
14,255
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 1 / 2
8,947
497
3,163
15,520
7,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 0 / 3
11,382
632
7,349
6,468
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
KaliAo KuangArachneAthena

VS

Bans
DanzaburouThanatosSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AMRxGH0STx
Jing Wei
16
0 / 1 / 0
9,214
512
4,462
11,543
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
7,796
433
3,116
10,334
8,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Xenophonixx
Kukulkan
16
1 / 4 / 0
9,812
545
7,815
7,007
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 1
8,880
493
7,539
16,468
4,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
13
0 / 2 / 1
7,999
444
2,927
11,572
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
2
2
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AMRxGH0STx
Jing Wei
0
1
0
0
W
Artemis
Eristeal
Artemis
2
0
1
2.5
W
Anubis
Hab1bi
Anubis
6
1
1
6.5
L
0
1
1
0.5
W
Kumbhakarna
Itsfrmarcus
Kumbhakarna
0
0
8
4
W
2
1
2
3
W
3
0
3
4.5
L
Kukulkan
Xenophonixx
Kukulkan
1
4
0
0.25
L
1
6
1
0.25
L
Mercury
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,318
Damage
25,859
54,859
Taken
56,924
32,112
Mitigated
24,264
21,239
Healing
14,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AMRxGH0STx
Jing Wei
4,462
2,667
0
5,680
11,543
4,142
177
2,145
9,395
0
82,613
W
Artemis
Eristeal
Artemis
9,824
4,389
0
4,486
8,252
3,792
604
2,268
5,972
0
100,539
W
Anubis
Hab1bi
Anubis
11,527
680
0
5,830
10,364
6,801
174
5,870
4,476
78,613
0
L
3,116
480
0
3,858
10,334
8,751
0
2,744
7,587
25,006
0
W
Kumbhakarna
Itsfrmarcus
Kumbhakarna
3,455
543
0
1,591
14,255
11,130
133
5,020
9,197
13,855
0
W
3,163
376
0
4,048
15,520
7,660
0
1,990
13,530
0
73,102
W
7,349
42
960
4,324
6,468
2,729
0
2,946
3,518
102,089
0
L
Kukulkan
Xenophonixx
Kukulkan
7,815
685
0
296
7,007
2,714
0
4,704
2,299
99,188
1,215
L
7,539
1,939
0
3,677
16,468
4,643
0
10,711
5,757
70,667
0
L
Mercury
2,927
784
0
810
11,572
4,014
0
2,017
9,555
0
67,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,528
Gold Earned
43,701
612
Minions Killed
572
0
Camps Cleared
0
1,772,137
Distance Traveled
1,670,423
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,214
512
166
9
0
309,842
2
W
Artemis
10,506
584
163
9
0
324,894
3
W
Anubis
10,602
589
136
8
0
325,509
3
L
Sobek
7,796
433
41
2
0
336,977
0
W
Kumbhakarna
8,091
450
12
1
0
371,211
4
W
Fenrir
8,947
497
97
5
0
370,953
0
W
Chang'e
11,382
632
204
11
0
379,570
0
L
Kukulkan
9,812
545
173
10
0
310,644
2
L
Freya
8,880
493
93
5
0
306,401
8
L
Mercury
7,999
444
99
6
0
406,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role