Player Matchup

Anhur
Anhur
Arambourgiania
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
TiredPanda497
Bake Kujira
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
VogonPoet
Chang'e
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
bypolarbear21
Sol
Level 156
God Stats
0W - 1L
1,553 SR
Queue Stats
2W - 5L
1,398 Elo+
Party 3
He Bo
He Bo
riyaz_
He Bo
Level 165
God Stats
0W - 1L
1,289 SR
Queue Stats
2W - 3L
1,469 Elo+
Party 3
Team Averages
Level 99
1,468 SR
1,473 Elo+

VS

Team Averages
Level 149
1,621 SR
1,615 Elo+
Hun Batz
Hun Batz
FishinPan
Hun Batz
Level 108
God Stats
1W - 0L
1,386 SR
Queue Stats
2W - 2L
1,349 Elo+
Solo
Sylvanus
Sylvanus
Miikyl
Sylvanus
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 14L
1,727 Elo+
Party 2
Cabrakan
Cabrakan
PaddleShmackle
Cabrakan
Level 144
God Stats
2W - 0L
1,917 SR
Queue Stats
32W - 10L
1,754 Elo+
Party 2
Hades
Hades
Pro_Bling_Jumper
Hades
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
mycar
Izanami
Level 172
God Stats
1W - 0L
1,800 SR
Queue Stats
56W - 19L
1,745 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 4
7,600
760
3,296
12,565
4,301
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
TiredPanda497
Bake Kujira
13
0 / 4 / 5
7,067
707
2,797
11,585
10,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
VogonPoet
Chang'e
15
0 / 2 / 6
7,670
767
5,566
10,277
3,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 4
9,229
923
12,481
17,280
6,327
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
riyaz_
He Bo
14
3 / 8 / 5
8,660
866
11,007
12,170
4,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FishinPan
Hun Batz
16
10 / 2 / 13
9,811
981
16,981
9,612
6,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Miikyl
Sylvanus
15
2 / 1 / 21
9,745
975
7,057
14,205
13,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cabrakan
16
4 / 2 / 22
10,203
1,020
11,078
18,949
26,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 16
9,216
922
11,967
12,558
11,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mycar
Izanami
16
8 / 3 / 13
9,828
983
13,093
10,548
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
114
9
Kills
29
29
Deaths
11
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Hun Batz
FishinPan
Hun Batz
10
2
13
8.25
W
Sylvanus
Miikyl
Sylvanus
2
1
21
12.5
W
Cabrakan
4
2
22
7.5
W
5
3
16
4.33
L
Bake Kujira
TiredPanda497
Bake Kujira
0
4
5
0.63
L
Chang'e
VogonPoet
Chang'e
0
2
6
1.5
L
4
8
4
0.75
W
Izanami
mycar
Izanami
8
3
13
4.83
L
He Bo
riyaz_
He Bo
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,147
Damage
60,176
63,877
Taken
65,872
30,157
Mitigated
65,447
20,313
Healing
32,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,296
1,265
693
798
12,565
4,301
276
5,717
6,848
0
4,561
W
Hun Batz
FishinPan
Hun Batz
16,981
1,562
1,456
1,091
9,612
6,883
1,668
4,883
4,639
0
29,235
W
Sylvanus
Miikyl
Sylvanus
7,057
1,923
7,100
6,900
14,205
13,723
1,377
5,608
8,470
12,815
0
W
Cabrakan
11,078
1,138
2,050
4,449
18,949
26,538
634
8,789
9,773
16,741
1,791
W
11,967
382
2,121
4,346
12,558
11,896
1,464
4,886
7,672
23,825
0
L
Bake Kujira
TiredPanda497
Bake Kujira
2,797
869
0
740
11,585
10,905
0
4,727
6,858
9,861
0
L
Chang'e
VogonPoet
Chang'e
5,566
254
7,506
5,272
10,277
3,870
245
3,400
6,877
13,063
0
L
12,481
3,350
0
3,704
17,280
6,327
1,152
8,795
8,485
27,995
0
W
Izanami
mycar
Izanami
13,093
9,248
1,801
1,495
10,548
6,407
3,411
7,126
3,422
0
28,321
L
He Bo
riyaz_
He Bo
11,007
830
656
944
12,170
4,754
156
5,672
6,498
17,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
48,803
106
Minions Killed
120
0
Camps Cleared
0
860,724
Distance Traveled
985,567
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,600
760
5
1
0
180,534
0
W
Hun Batz
9,811
981
10
1
0
218,653
0
W
Sylvanus
9,745
975
15
2
0
191,955
0
W
Cabrakan
10,203
1,020
8
1
0
212,456
0
W
Hades
9,216
922
39
4
0
183,494
0
L
Bake Kujira
7,067
707
24
2
0
174,969
0
L
Chang'e
7,670
767
23
2
0
217,638
0
L
Sol
9,229
923
42
4
0
144,450
0
W
Izanami
9,828
983
48
5
0
179,009
0
L
He Bo
8,660
866
12
1
0
143,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role