Player Matchup

Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ECHo3138
Maui
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 33L
1,455 Elo+
Solo
Thor
Thor
UK_SnapShot
Thor
Level 102
God Stats
16W - 15L
1,438 SR
Queue Stats
234W - 224L
1,404 Elo+
Solo
Izanami
Izanami
thenwaccnt
Izanami
Level 118
God Stats
29W - 16L
1,663 SR
Queue Stats
469W - 451L
1,460 Elo+
Solo
Hercules
Hercules
tuSuegra69
Hercules
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 51L
1,366 Elo+
Solo
Team Averages
Level 93
1,520 SR
1,437 Elo+

VS

Team Averages
Level 80
1,601 SR
1,471 Elo+
Fenrir
Fenrir
FDGod287
Fenrir
Level 38
God Stats
1W - 2L
1,467 SR
Queue Stats
12W - 14L
1,397 Elo+
Solo
Bacchus
Bacchus
Gunthabad
Bacchus
Level 85
God Stats
6W - 6L
1,508 SR
Queue Stats
10W - 11L
1,505 Elo+
Solo
Hercules
Hercules
NeroZoom123
Hercules
Level 108
God Stats
0W - 1L
1,726 SR
Queue Stats
189W - 151L
1,511 Elo+
Solo
Vulcan
Vulcan
capta1nbird
Vulcan
Level 66
God Stats
1W - 1L
1,731 SR
Queue Stats
120W - 115L
1,468 Elo+
Solo
Danzaburou
Danzaburou
mfglegolas
Danzaburou
Level 103
God Stats
49W - 39L
1,576 SR
Queue Stats
508W - 499L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
6 / 0 / 1
7,911
609
8,457
5,134
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
11
1 / 0 / 8
6,440
495
4,895
10,400
7,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 0 / 2
7,295
561
3,480
13,130
5,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
thenwaccnt
Izanami
12
3 / 0 / 0
7,510
578
7,050
8,139
3,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
tuSuegra69
Hercules
12
1 / 0 / 1
6,819
525
5,536
11,731
8,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FDGod287
Fenrir
9
0 / 5 / 0
5,574
429
5,577
13,114
4,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Gunthabad
Bacchus
8
0 / 4 / 0
5,924
456
4,345
10,155
9,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
NeroZoom123
Hercules
11
0 / 2 / 0
6,877
529
6,910
12,284
10,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
10
0 / 2 / 0
5,857
451
2,780
4,227
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
mfglegolas
Danzaburou
12
0 / 1 / 0
7,007
539
4,884
9,105
3,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
13
Kills
0
0
Deaths
14
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
1
6.5
W
Maui
1
0
8
5
L
Fenrir
FDGod287
Fenrir
0
5
0
0
L
Bacchus
Gunthabad
Bacchus
0
4
0
0
L
Hercules
NeroZoom123
Hercules
0
2
0
0
W
2
0
2
3
L
Vulcan
0
2
0
0
L
Danzaburou
mfglegolas
Danzaburou
0
1
0
0
W
Izanami
thenwaccnt
Izanami
3
0
0
3
W
Hercules
tuSuegra69
Hercules
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,418
Damage
24,496
48,534
Taken
48,885
26,356
Mitigated
29,397
18,671
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,457
596
0
750
5,134
2,063
464
3,401
1,733
50,982
0
W
Maui
4,895
623
235
3,625
10,400
7,118
304
1,306
9,094
15,492
0
L
Fenrir
FDGod287
Fenrir
5,577
1,957
0
1,763
13,114
4,493
0
3,458
9,314
0
42,435
L
Bacchus
Gunthabad
Bacchus
4,345
236
68
2,559
10,155
9,678
0
3,514
6,191
16,472
0
L
Hercules
NeroZoom123
Hercules
6,910
2,880
0
1,684
12,284
10,319
0
1,816
10,303
0
48,292
W
3,480
344
0
8,117
13,130
5,334
0
718
12,412
0
63,517
L
Vulcan
2,780
958
0
737
4,227
1,775
0
2,460
1,502
30,632
0
L
Danzaburou
mfglegolas
Danzaburou
4,884
1,799
0
4,709
9,105
3,132
0
752
8,223
0
66,129
W
Izanami
thenwaccnt
Izanami
7,050
4,650
0
3,249
8,139
3,652
1,044
904
7,235
0
64,280
W
Hercules
tuSuegra69
Hercules
5,536
1,594
0
2,695
11,731
8,189
0
796
10,935
0
38,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
31,239
401
Minions Killed
351
0
Camps Cleared
0
1,337,800
Distance Traveled
1,183,797
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,911
609
109
8
0
249,369
0
W
Maui
6,440
495
20
2
0
277,410
1
L
Fenrir
5,574
429
51
4
0
276,117
0
L
Bacchus
5,924
456
20
2
0
270,831
2
L
Hercules
6,877
529
103
8
0
238,136
0
W
Thor
7,295
561
93
7
0
291,881
0
L
Vulcan
5,857
451
58
4
0
150,398
0
L
Danzaburou
7,007
539
119
9
0
248,315
0
W
Izanami
7,510
578
110
8
0
240,462
0
W
Hercules
6,819
525
69
5
0
278,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role