Player Matchup

Baron Samedi
Baron Samedi
DarkPr1nce3601
Baron Samedi
Level 154
God Stats
4W - 8L
1,348 SR
Queue Stats
221W - 188L
1,626 Elo+
Solo
Awilix
Awilix
MrBackbones
Awilix
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,139 Elo+
Party 2
Cthulhu
Cthulhu
THE_FOOL_78
Cthulhu
Level 19
God Stats
0W - 2L
1,267 SR
Queue Stats
2W - 13L
1,145 Elo+
Party 2
Janus
Janus
TheDissolve
Janus
Level 16
God Stats
0W - 1L
1,278 SR
Queue Stats
2W - 13L
1,147 Elo+
Party 2
Hades
Hades
yohans100
Hades
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,085 Elo+
Party 2
Team Averages
Level 49
1,379 SR
1,229 Elo+

VS

Team Averages
Level 104
1,533 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FirstCrusaderz
Gilgamesh
Level 31
God Stats
6W - 7L
1,328 SR
Queue Stats
109W - 92L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
Navajowarmer
Kuzenbo
Level 230
God Stats
4W - 5L
1,582 SR
Queue Stats
403W - 376L
1,608 Elo+
Solo
Lancelot
Lancelot
SakuraBear
Lancelot
Level 55
God Stats
2W - 2L
1,681 SR
Queue Stats
29W - 29L
1,487 Elo+
Party 1
Medusa
Medusa
WildIrish6223
Medusa
Level 59
God Stats
2W - 3L
1,576 SR
Queue Stats
11W - 10L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkPr1nce3601
Baron Samedi
15
3 / 2 / 3
9,059
906
11,402
10,536
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
13
0 / 6 / 3
7,555
756
4,447
10,432
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
THE_FOOL_78
Cthulhu
14
1 / 4 / 4
8,028
803
6,503
13,758
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 12 / 1
7,741
774
7,855
15,780
5,937
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
yohans100
Hades
11
0 / 10 / 2
7,108
711
1,530
15,159
6,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 0 / 19
9,812
981
17,436
5,809
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
FirstCrusaderz
Gilgamesh
16
10 / 3 / 15
9,573
957
12,272
13,624
13,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kuzenbo
Navajowarmer
Kuzenbo
16
7 / 2 / 18
9,731
973
13,231
11,746
7,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lancelot
SakuraBear
Lancelot
16
4 / 0 / 17
9,260
926
4,580
4,560
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

15
7 / 2 / 14
9,340
934
10,138
9,592
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
117
5
Kills
34
34
Deaths
7
13
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
0
19
15.5
L
Baron Samedi
DarkPr1nce3601
Baron Samedi
3
2
3
2.25
W
Gilgamesh
FirstCrusaderz
Gilgamesh
10
3
15
5.83
L
Awilix
0
6
3
0.25
W
Kuzenbo
Navajowarmer
Kuzenbo
7
2
18
8
W
Lancelot
SakuraBear
Lancelot
4
0
17
12.5
L
Cthulhu
THE_FOOL_78
Cthulhu
1
4
4
0.75
L
1
12
1
0.13
W
7
2
14
7
L
Hades
yohans100
Hades
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,737
Damage
57,657
65,665
Taken
45,331
33,255
Mitigated
30,187
6,092
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
17,436
1,580
0
687
5,809
2,451
1,488
2,883
2,799
45,845
0
L
Baron Samedi
DarkPr1nce3601
Baron Samedi
11,402
474
1,770
3,107
10,536
5,461
0
6,359
3,760
34,793
0
W
Gilgamesh
FirstCrusaderz
Gilgamesh
12,272
3,443
0
1,518
13,624
13,136
532
7,810
5,601
0
19,641
L
Awilix
4,447
1,857
0
235
10,432
4,378
0
4,104
5,950
0
11,223
W
Kuzenbo
Navajowarmer
Kuzenbo
13,231
3,955
0
3,993
11,746
7,999
99
6,278
5,279
26,250
0
W
Lancelot
SakuraBear
Lancelot
4,580
456
0
530
4,560
2,593
669
2,705
1,804
0
14,553
L
Cthulhu
THE_FOOL_78
Cthulhu
6,503
366
251
729
13,758
11,091
0
6,241
6,961
16,230
0
L
7,855
1,171
0
0
15,780
5,937
128
7,625
7,233
20,046
0
W
10,138
3,569
0
992
9,592
4,008
2,144
6,745
2,558
0
21,758
L
Hades
yohans100
Hades
1,530
865
0
0
15,159
6,388
0
4,523
10,123
2,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
47,716
135
Minions Killed
169
0
Camps Cleared
0
928,867
Distance Traveled
1,159,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,812
981
69
7
0
237,581
0
L
Baron Samedi
9,059
906
55
6
0
199,359
0
W
Gilgamesh
9,573
957
19
2
0
214,437
0
L
Awilix
7,555
756
20
2
0
224,442
0
W
Kuzenbo
9,731
973
32
3
0
241,467
0
W
Lancelot
9,260
926
21
2
0
241,424
0
L
Cthulhu
8,028
803
14
1
0
192,257
0
L
Janus
7,741
774
40
4
0
175,794
0
W
Medusa
9,340
934
28
3
0
224,922
1
L
Hades
7,108
711
6
1
0
137,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role