Player Matchup

Baron Samedi
Baron Samedi
DN Phantom1551
Baron Samedi
Level 96
God Stats
3W - 1L
1,709 SR
Queue Stats
60W - 54L
1,480 Elo+
Solo
Athena
Athena
Flackyo
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,285 Elo+
Party 2
Jing Wei
Jing Wei
JTFarin999
Jing Wei
Level 15
God Stats
3W - 4L
1,449 SR
Queue Stats
8W - 12L
1,352 Elo+
Party 2
Thor
Thor
MyMfLoss
Thor
Level 26
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 8L
1,252 Elo+
Party 2
Nike
Nike
kuruki20
Nike
Level 96
God Stats
6W - 4L
1,313 SR
Queue Stats
289W - 257L
1,471 Elo+
Solo
Team Averages
Level 71
1,533 SR
1,368 Elo+

VS

Team Averages
Level 56
1,561 SR
1,469 Elo+
Xing Tian
Xing Tian
A1r Senpai
Xing Tian
Level 29
God Stats
0W - 1L
1,630 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
AJSX4
Sun Wukong
Level 65
God Stats
0W - 1L
1,555 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Aaronmikey71
Baron Samedi
Level 78
God Stats
15W - 17L
1,566 SR
Queue Stats
34W - 37L
1,374 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Asnauic
Ah Muzen Cab
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
OFFTHEZA707
Bakasura
Level 101
God Stats
71W - 66L
1,554 SR
Queue Stats
160W - 165L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DN Phantom1551
Baron Samedi
19
10 / 0 / 11
12,542
545
22,887
18,644
10,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Athena
Flackyo
Athena
17
3 / 0 / 22
10,864
472
9,918
19,871
27,295
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
JTFarin999
Jing Wei
20
15 / 2 / 12
13,817
601
21,804
19,192
10,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
17
7 / 2 / 11
11,157
485
11,094
17,225
8,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
17
3 / 5 / 3
11,591
504
19,189
25,271
22,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
A1r Senpai
Xing Tian
13
0 / 11 / 0
8,491
369
5,868
21,932
18,591
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
AJSX4
Sun Wukong
16
4 / 5 / 4
10,843
471
15,894
28,368
28,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Aaronmikey71
Baron Samedi
15
2 / 9 / 2
10,427
453
16,049
19,833
10,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Asnauic
Ah Muzen Cab
14
0 / 6 / 0
9,675
421
7,056
16,116
6,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
OFFTHEZA707
Bakasura
19
2 / 7 / 2
11,447
498
13,072
27,732
14,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
38
Kills
8
9
Deaths
38
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
A1r Senpai
Xing Tian
0
11
0
0
L
Sun Wukong
AJSX4
Sun Wukong
4
5
4
1.2
L
Baron Samedi
Aaronmikey71
Baron Samedi
2
9
2
0.33
L
Ah Muzen Cab
Asnauic
Ah Muzen Cab
0
6
0
0
W
Baron Samedi
DN Phantom1551
Baron Samedi
10
0
11
15.5
W
Athena
Flackyo
Athena
3
0
22
14
W
Jing Wei
JTFarin999
Jing Wei
15
2
12
10.5
W
Thor
7
2
11
6.25
L
Bakasura
OFFTHEZA707
Bakasura
2
7
2
0.43
W
Nike
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,892
Damage
57,939
100,203
Taken
113,981
79,158
Mitigated
78,030
26,281
Healing
22,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
A1r Senpai
Xing Tian
5,868
572
0
307
21,932
18,591
185
8,495
13,371
28,533
0
L
Sun Wukong
AJSX4
Sun Wukong
15,894
3,268
0
8,771
28,368
28,947
0
3,768
22,948
0
66,136
L
Baron Samedi
Aaronmikey71
Baron Samedi
16,049
298
471
3,399
19,833
10,224
0
8,371
11,410
65,780
0
L
Ah Muzen Cab
Asnauic
Ah Muzen Cab
7,056
3,331
0
971
16,116
6,202
1,369
6,781
9,214
0
73,239
W
Baron Samedi
DN Phantom1551
Baron Samedi
22,887
1,489
3,416
10,858
18,644
10,848
78
6,549
11,590
112,900
0
W
Athena
Flackyo
Athena
9,918
2,704
0
782
19,871
27,295
132
5,582
14,194
52,284
0
W
Jing Wei
JTFarin999
Jing Wei
21,804
17,022
0
4,055
19,192
10,174
1,432
6,553
12,474
0
99,604
W
Thor
11,094
2,824
0
3,158
17,225
8,170
0
2,423
14,372
0
73,278
L
Bakasura
OFFTHEZA707
Bakasura
13,072
9,353
0
8,724
27,732
14,066
0
6,847
20,641
0
119,626
W
Nike
19,189
2,447
0
4,012
25,271
22,671
236
2,242
22,680
1,491
95,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,971
Gold Earned
50,883
567
Minions Killed
496
0
Camps Cleared
0
2,303,861
Distance Traveled
2,261,888
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,491
369
38
2
0
428,043
0
L
Sun Wukong
10,843
471
85
4
0
477,671
3
L
Baron Samedi
10,427
453
85
4
0
410,449
0
L
Ah Muzen Cab
9,675
421
116
5
0
427,327
0
W
Baron Samedi
12,542
545
161
7
0
459,830
0
W
Athena
10,864
472
64
3
0
483,383
7
W
Jing Wei
13,817
601
156
7
0
464,188
0
W
Thor
11,157
485
72
3
0
483,760
0
L
Bakasura
11,447
498
172
7
0
518,398
12
W
Nike
11,591
504
114
5
0
412,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role