Player Matchup

Surtr
Surtr
Azriol
Surtr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,259 Elo+
Party 2
Cthulhu
Cthulhu
Syzium
Cthulhu
Level 56
God Stats
3W - 4L
1,447 SR
Queue Stats
4W - 11L
1,273 Elo+
Party 2
Thanatos
Thanatos
Vupol
Thanatos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,326 Elo+
Party 2
Sol
Sol
Zexciar
Sol
Level 15
God Stats
0W - 2L
1,270 SR
Queue Stats
4W - 15L
1,203 Elo+
Party 2
Baron Samedi
Baron Samedi
koric_05
Baron Samedi
Level 139
God Stats
11W - 13L
1,426 SR
Queue Stats
386W - 394L
1,439 Elo+
Solo
Team Averages
Level 73
1,429 SR
1,300 Elo+

VS

Team Averages
Level 74
1,573 SR
1,311 Elo+
Baron Samedi
Baron Samedi
Aaronmikey71
Baron Samedi
Level 78
God Stats
15W - 17L
1,490 SR
Queue Stats
34W - 37L
1,352 Elo+
Solo
Apollo
Apollo
Flackyo
Apollo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,250 Elo+
Party 1
Surtr
Surtr
JTFarin999
Surtr
Level 15
God Stats
2W - 0L
1,628 SR
Queue Stats
8W - 12L
1,320 Elo+
Party 1
Eset
Eset
KoenmasReturn
Eset
Level 129
God Stats
12W - 5L
1,748 SR
Queue Stats
418W - 436L
1,436 Elo+
Solo
Thor
Thor
MyMfLoss
Thor
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,198 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Azriol
Surtr
12
1 / 4 / 3
7,592
475
4,850
15,037
8,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Syzium
Cthulhu
11
1 / 4 / 1
7,171
448
4,075
13,602
12,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Vupol
Thanatos
12
3 / 6 / 1
7,093
443
4,466
17,030
6,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
11
0 / 4 / 0
6,189
387
2,253
10,967
6,245
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
koric_05
Baron Samedi
13
3 / 6 / 2
8,024
502
7,355
11,986
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aaronmikey71
Baron Samedi
13
4 / 4 / 8
8,634
540
8,629
9,088
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Flackyo
Apollo
15
6 / 0 / 6
9,488
593
10,924
10,601
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
13
4 / 3 / 3
9,180
574
9,650
14,092
9,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
7 / 0 / 4
8,792
550
9,839
6,862
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
2 / 2 / 11
7,884
493
4,391
11,465
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
23
24
Deaths
9
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Aaronmikey71
Baron Samedi
4
4
8
2
L
Surtr
Azriol
Surtr
1
4
3
0.63
W
Apollo
Flackyo
Apollo
6
0
6
9
W
Surtr
4
3
3
1.83
W
7
0
4
9
W
Thor
2
2
11
3.75
L
Cthulhu
Syzium
Cthulhu
1
4
1
0.38
L
Thanatos
Vupol
Thanatos
3
6
1
0.58
L
Sol
0
4
0
0
L
Baron Samedi
koric_05
Baron Samedi
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,999
Damage
43,433
68,622
Taken
52,108
39,771
Mitigated
23,697
18,229
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Aaronmikey71
Baron Samedi
8,629
478
716
1,750
9,088
3,660
565
4,076
5,012
44,819
0
L
Surtr
Azriol
Surtr
4,850
2,293
0
4,153
15,037
8,890
168
3,082
11,955
1,249
42,557
W
Apollo
Flackyo
Apollo
10,924
7,943
0
6,852
10,601
4,575
582
2,853
7,748
0
81,415
W
Surtr
9,650
3,296
0
4,353
14,092
9,285
1,933
1,959
12,133
961
57,968
W
9,839
357
31
1,519
6,862
2,177
272
3,122
3,740
51,124
0
W
Thor
4,391
934
0
1,236
11,465
4,000
0
1,930
9,535
0
30,142
L
Cthulhu
Syzium
Cthulhu
4,075
104
0
2,102
13,602
12,676
60
3,707
9,895
35,590
0
L
Thanatos
Vupol
Thanatos
4,466
1,436
0
8,810
17,030
6,229
0
4,124
12,906
0
40,443
L
Sol
2,253
393
0
1,344
10,967
6,245
0
1,999
8,968
40,159
0
L
Baron Samedi
koric_05
Baron Samedi
7,355
149
136
1,684
11,986
5,731
116
5,955
6,031
52,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
43,978
347
Minions Killed
407
0
Camps Cleared
0
1,525,067
Distance Traveled
1,512,712
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,634
540
65
4
0
299,080
0
L
Surtr
7,592
475
84
5
0
331,936
0
W
Apollo
9,488
593
120
8
0
286,980
2
W
Surtr
9,180
574
108
7
0
295,609
0
W
Eset
8,792
550
77
5
0
304,529
4
W
Thor
7,884
493
37
2
0
326,514
0
L
Cthulhu
7,171
448
40
3
0
328,646
0
L
Thanatos
7,093
443
63
4
0
308,152
0
L
Sol
6,189
387
64
4
0
278,689
0
L
Baron Samedi
8,024
502
96
6
0
277,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role