Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Fucyo
Aphrodite
Level 108
God Stats
7W - 1L
1,960 SR
Queue Stats
163W - 152L
1,530 Elo+
Solo
Jing Wei
Jing Wei
PalmTopTiger44
Jing Wei
Level 83
God Stats
21W - 10L
1,654 SR
Queue Stats
285W - 241L
1,574 Elo+
Party 1
King Arthur
King Arthur
SadBoiFumi
King Arthur
Level 17
God Stats
1W - 1L
1,300 SR
Queue Stats
17W - 10L
1,576 Elo+
Party 1
Persephone
Persephone
X320
Persephone
Level 90
God Stats
24W - 16L
1,631 SR
Queue Stats
412W - 347L
1,615 Elo+
Party 1
Team Averages
Level 88
1,609 SR
1,559 Elo+

VS

Team Averages
Level 74
1,538 SR
1,490 Elo+
Mercury
Mercury
DezzyCakes
Mercury
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 33L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Direpuppington
Ah Muzen Cab
Level 48
God Stats
27W - 28L
1,531 SR
Queue Stats
134W - 189L
1,491 Elo+
Party 2
Anubis
Anubis
Kitsunneko
Anubis
Level 83
God Stats
13W - 15L
1,513 SR
Queue Stats
333W - 370L
1,544 Elo+
Party 2
Khepri
Khepri
jkonatty
Khepri
Level 139
God Stats
13W - 6L
1,616 SR
Queue Stats
247W - 233L
1,508 Elo+
Solo
Amaterasu
Amaterasu
sinknotswim
Amaterasu
Level 64
God Stats
6W - 8L
1,529 SR
Queue Stats
203W - 283L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
3 / 0 / 4
6,390
581
4,020
7,084
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Fucyo
Aphrodite
10
0 / 0 / 4
5,473
498
4,976
5,295
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
11
2 / 0 / 0
6,235
567
4,510
8,010
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
SadBoiFumi
King Arthur
11
2 / 1 / 1
6,233
567
5,756
8,660
6,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
X320
Persephone
13
3 / 0 / 4
7,528
684
6,832
5,496
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DezzyCakes
Mercury
9
0 / 2 / 0
5,242
477
1,353
7,441
2,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Direpuppington
Ah Muzen Cab
9
0 / 2 / 0
5,285
480
5,372
7,367
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Kitsunneko
Anubis
11
0 / 3 / 0
6,155
560
4,615
8,213
3,978
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
jkonatty
Khepri
9
0 / 1 / 0
5,414
492
1,934
6,804
5,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
sinknotswim
Amaterasu
10
1 / 2 / 0
6,597
600
2,956
10,950
8,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
10
Kills
1
1
Deaths
10
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
4
5
L
Mercury
DezzyCakes
Mercury
0
2
0
0
L
Ah Muzen Cab
Direpuppington
Ah Muzen Cab
0
2
0
0
W
Aphrodite
Fucyo
Aphrodite
0
0
4
2
L
Anubis
Kitsunneko
Anubis
0
3
0
0
W
Jing Wei
2
0
0
2
W
King Arthur
SadBoiFumi
King Arthur
2
1
1
2.5
W
Persephone
X320
Persephone
3
0
4
5
L
Khepri
jkonatty
Khepri
0
1
0
0
L
Amaterasu
sinknotswim
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,094
Damage
16,230
34,545
Taken
40,775
15,100
Mitigated
23,062
11,444
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,020
1,617
0
1,561
7,084
2,103
0
1,867
5,217
0
40,653
L
Mercury
DezzyCakes
Mercury
1,353
98
0
0
7,441
2,661
0
1,642
5,753
0
37,406
L
Ah Muzen Cab
Direpuppington
Ah Muzen Cab
5,372
2,043
0
402
7,367
2,636
0
2,269
5,098
0
44,451
W
Aphrodite
Fucyo
Aphrodite
4,976
816
855
3,544
5,295
2,343
199
687
4,608
29,121
0
L
Anubis
Kitsunneko
Anubis
4,615
0
0
3,468
8,213
3,978
0
3,845
4,222
57,564
0
W
Jing Wei
4,510
3,647
0
3,347
8,010
2,770
814
775
7,235
0
46,406
W
King Arthur
SadBoiFumi
King Arthur
5,756
732
0
530
8,660
6,316
0
352
8,308
0
33,515
W
Persephone
X320
Persephone
6,832
213
0
1,607
5,496
1,568
0
2,868
2,628
54,458
0
L
Khepri
jkonatty
Khepri
1,934
136
372
1,720
6,804
5,226
0
3,040
3,684
14,470
0
L
Amaterasu
sinknotswim
Amaterasu
2,956
1,617
0
4,017
10,950
8,561
0
709
10,210
0
39,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,859
Gold Earned
28,693
383
Minions Killed
335
0
Camps Cleared
0
1,133,970
Distance Traveled
1,044,044
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,390
581
58
5
0
259,357
2
L
Mercury
5,242
477
53
5
0
227,966
0
L
Ah Muzen Cab
5,285
480
83
8
0
214,652
0
W
Aphrodite
5,473
498
61
6
0
216,202
2
L
Anubis
6,155
560
102
9
0
193,604
0
W
Jing Wei
6,235
567
91
8
0
220,290
1
W
King Arthur
6,233
567
56
5
0
200,999
0
W
Persephone
7,528
684
117
11
0
237,122
0
L
Khepri
5,414
492
18
2
0
220,059
6
L
Amaterasu
6,597
600
79
7
0
187,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role