Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Adamantaimai
Persephone
Level 215
God Stats
4W - 4L
1,442 SR
Queue Stats
554W - 542L
1,466 Elo+
Solo
Xing Tian
Xing Tian
DontCAreZ
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,515 Elo+
Solo
Cthulhu
Cthulhu
KEVINKLIMOV
Cthulhu
Level 146
God Stats
5W - 5L
1,328 SR
Queue Stats
678W - 674L
1,461 Elo+
Solo
Rama
Rama
MyMum
Rama
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,425 Elo+
Solo
Team Averages
Level 125
1,454 SR
1,473 Elo+

VS

Team Averages
Level 105
1,526 SR
1,423 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
A to the X3505
Zeus
Level 107
God Stats
1W - 1L
1,708 SR
Queue Stats
10W - 15L
1,577 Elo+
Party 1
Ne Zha
Ne Zha
BobWiz
Ne Zha
Level 105
God Stats
8W - 7L
1,476 SR
Queue Stats
936W - 931L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
BoracicStream85
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,272 Elo+
Solo
Tiamat
Tiamat
NamelesxVeX
Tiamat
Level 127
God Stats
1W - 1L
1,448 SR
Queue Stats
4W - 12L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
6 / 3 / 5
9,732
885
7,926
10,803
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
Adamantaimai
Persephone
16
3 / 4 / 10
10,050
914
8,477
10,554
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
DontCAreZ
Xing Tian
17
1 / 4 / 8
9,763
888
2,721
14,565
15,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
KEVINKLIMOV
Cthulhu
16
3 / 3 / 7
9,263
842
4,737
15,532
16,119
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
MyMum
Rama
15
2 / 4 / 11
8,972
816
8,464
9,700
4,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
2
0 / 0 / 1
2,835
258
0
193
7
14
5 / 7 / 8
8,683
789
13,785
12,022
4,520
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ne Zha
BobWiz
Ne Zha
19
6 / 5 / 10
10,387
944
9,537
11,288
8,835
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
BoracicStream85
Erlang Shen
2
0 / 0 / 1
2,835
258
0
759
182
Tiamat
18
6 / 3 / 7
10,210
928
11,039
11,251
9,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
15
Kills
17
18
Deaths
15
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
5
2.83
L
Jing Wei
 
Jing Wei
0
0
1
0.5
L
5
7
8
1.29
W
Persephone
Adamantaimai
Persephone
3
4
10
2
L
Ne Zha
BobWiz
Ne Zha
6
5
10
2.2
L
Erlang Shen
BoracicStream85
Erlang Shen
0
0
1
0.5
W
Xing Tian
DontCAreZ
Xing Tian
1
4
8
1.25
W
Cthulhu
KEVINKLIMOV
Cthulhu
3
3
7
2.17
W
Rama
MyMum
Rama
2
4
11
1.88
L
Tiamat
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,325
Damage
34,361
61,154
Taken
35,513
46,683
Mitigated
22,846
16,618
Healing
7,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,926
846
950
1,903
10,803
6,057
1,707
4,336
6,250
0
12,300
L
Jing Wei
 
Jing Wei
0
0
0
0
193
7
0
193
0
0
0
L
13,785
518
204
1,186
12,022
4,520
0
5,258
6,764
20,060
0
W
Persephone
Adamantaimai
Persephone
8,477
136
764
2,769
10,554
4,812
1,522
3,866
6,516
36,550
0
L
Ne Zha
BobWiz
Ne Zha
9,537
2,136
335
1,629
11,288
8,835
269
4,438
6,850
0
26,916
L
Erlang Shen
BoracicStream85
Erlang Shen
0
0
0
0
759
182
0
759
0
0
0
W
Xing Tian
DontCAreZ
Xing Tian
2,721
226
1,674
1,641
14,565
15,213
78
5,223
8,102
7,828
0
W
Cthulhu
KEVINKLIMOV
Cthulhu
4,737
114
2,105
3,581
15,532
16,119
582
4,480
10,741
19,622
0
W
Rama
MyMum
Rama
8,464
5,290
253
978
9,700
4,482
4,718
5,805
3,656
0
19,683
L
Tiamat
11,039
338
1,217
3,373
11,251
9,302
56
5,287
5,964
27,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,780
Gold Earned
34,950
118
Minions Killed
90
0
Camps Cleared
0
1,036,998
Distance Traveled
508,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,732
885
7
1
0
210,181
0
L
Jing Wei
2,835
258
0
0
0
0
0
L
Zeus
8,683
789
21
2
0
173,290
0
W
Persephone
10,050
914
52
5
0
222,212
0
L
Ne Zha
10,387
944
21
2
0
146,949
0
L
Erlang Shen
2,835
258
0
0
0
0
0
W
Xing Tian
9,763
888
14
1
0
210,481
0
W
Cthulhu
9,263
842
26
2
0
202,248
0
W
Rama
8,972
816
19
2
0
191,876
0
L
Tiamat
10,210
928
48
4
0
188,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role