Player Matchup

Sol
Sol
AquaTurtle_TTV
Sol
Level 189
God Stats
2W - 0L
1,479 SR
Queue Stats
16W - 16L
1,484 Elo+
Party 2
Ix Chel
Ix Chel
GodsBreakfast
Ix Chel
Level 113
God Stats
7W - 6L
1,500 SR
Queue Stats
66W - 61L
1,489 Elo+
Solo
Amaterasu
Amaterasu
VINXMORAD
Amaterasu
Level 47
God Stats
7W - 11L
1,500 SR
Queue Stats
139W - 133L
1,536 Elo+
Solo
Athena
Athena
XD wrld8307
Athena
Level 27
God Stats
1W - 0L
1,732 SR
Queue Stats
11W - 20L
1,346 Elo+
Party 2
Thanatos
Thanatos
Ymirmageddon
Thanatos
Level 157
God Stats
18W - 15L
1,576 SR
Queue Stats
403W - 447L
1,475 Elo+
Solo
Team Averages
Level 107
1,557 SR
1,466 Elo+

VS

Team Averages
Level 103
1,595 SR
1,384 Elo+
Baron Samedi
Baron Samedi
Bwend0n
Baron Samedi
Level 68
God Stats
1W - 2L
1,481 SR
Queue Stats
129W - 102L
1,500 Elo+
Solo
Loki
Loki
EYeSeclusion
Loki
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,168 Elo+
Party 1
Aphrodite
Aphrodite
LGTxxDMAX
Aphrodite
Level 117
God Stats
6W - 3L
1,665 SR
Queue Stats
75W - 64L
1,487 Elo+
Party 1
Chernobog
Chernobog
Sithilia
Chernobog
Level 142
God Stats
0W - 1L
1,601 SR
Queue Stats
11W - 15L
1,347 Elo+
Solo
Odin
Odin
xXAmbitiousRobXx
Odin
Level 144
God Stats
1W - 1L
1,726 SR
Queue Stats
411W - 409L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
8,780
549
8,417
14,406
4,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ix Chel
13
0 / 2 / 1
7,971
498
8,589
8,873
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
VINXMORAD
Amaterasu
14
5 / 0 / 2
9,106
569
9,770
16,657
10,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
12
2 / 1 / 5
8,059
504
5,061
11,763
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Ymirmageddon
Thanatos
15
5 / 1 / 2
8,947
559
9,548
12,938
5,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bwend0n
Baron Samedi
11
2 / 6 / 5
8,014
501
9,163
16,712
14,289
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 3 / 2
7,121
445
3,678
12,356
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
LGTxxDMAX
Aphrodite
15
3 / 0 / 0
8,867
554
7,245
15,835
6,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Sithilia
Chernobog
15
2 / 4 / 2
9,030
564
9,555
13,638
5,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 4 / 0
7,718
482
7,526
10,995
8,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
16
Kills
8
8
Deaths
17
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
L
Baron Samedi
Bwend0n
Baron Samedi
2
6
5
0.75
L
1
3
2
0.67
W
Ix Chel
0
2
1
0.25
L
Aphrodite
LGTxxDMAX
Aphrodite
3
0
0
3
L
Chernobog
Sithilia
Chernobog
2
4
2
0.75
W
Amaterasu
VINXMORAD
Amaterasu
5
0
2
6
W
Athena
2
1
5
4.5
W
Thanatos
Ymirmageddon
Thanatos
5
1
2
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,385
Damage
37,167
64,637
Taken
69,536
35,776
Mitigated
38,305
35,006
Healing
28,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,417
3,216
0
6,871
14,406
4,617
1,824
2,703
11,703
70,129
1,316
L
Baron Samedi
Bwend0n
Baron Samedi
9,163
2,364
796
4,071
16,712
14,289
376
7,226
9,486
27,381
0
L
3,678
1,074
0
3,899
12,356
3,010
0
1,235
11,121
0
25,948
W
Ix Chel
8,589
1,337
374
2,763
8,873
3,921
400
4,989
3,884
69,253
0
L
Aphrodite
LGTxxDMAX
Aphrodite
7,245
1,011
2,493
10,234
15,835
6,796
863
7,186
8,649
68,913
0
L
Chernobog
Sithilia
Chernobog
9,555
6,477
0
4,887
13,638
5,650
763
5,751
7,887
0
85,452
W
Amaterasu
VINXMORAD
Amaterasu
9,770
4,870
0
10,577
16,657
10,506
0
2,309
14,348
0
59,494
W
Athena
5,061
836
220
2,475
11,763
10,885
105
4,552
7,211
24,744
0
W
Thanatos
Ymirmageddon
Thanatos
9,548
3,170
0
11,726
12,938
5,847
0
2,011
10,927
0
87,211
L
7,526
1,683
0
1,620
10,995
8,560
0
655
10,340
0
54,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,863
Gold Earned
40,750
442
Minions Killed
398
0
Camps Cleared
0
1,628,646
Distance Traveled
1,472,777
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,780
549
103
6
0
283,678
2
L
Baron Samedi
8,014
501
27
2
0
282,702
0
L
Loki
7,121
445
42
3
0
352,183
0
W
Ix Chel
7,971
498
106
7
0
299,793
0
L
Aphrodite
8,867
554
112
7
0
277,040
3
L
Chernobog
9,030
564
140
9
0
302,647
0
W
Amaterasu
9,106
569
94
6
0
308,422
0
W
Athena
8,059
504
22
1
0
371,179
0
W
Thanatos
8,947
559
117
7
0
365,574
1
L
Odin
7,718
482
77
5
0
258,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role