Player Matchup

Loki
Loki
Flackyo
Loki
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,208 Elo+
Party 2
Surtr
Surtr
JTFarin999
Surtr
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,282 Elo+
Party 2
Bacchus
Bacchus
MyMfLoss
Bacchus
Level 26
God Stats
2W - 5L
1,361 SR
Queue Stats
6W - 8L
1,128 Elo+
Party 2
Izanami
Izanami
STACHE WHACKER
Izanami
Level 129
God Stats
1W - 1L
1,259 SR
Queue Stats
5W - 9L
1,037 Elo+
Solo
Baron Samedi
Baron Samedi
koric_05
Baron Samedi
Level 139
God Stats
11W - 13L
1,407 SR
Queue Stats
386W - 394L
1,432 Elo+
Solo
Team Averages
Level 87
1,405 SR
1,218 Elo+

VS

Team Averages
Level 64
1,276 SR
1,292 Elo+
Serqet
Serqet
GoldSativa
Serqet
Level 117
God Stats
0W - 1L
1,147 SR
Queue Stats
58W - 70L
1,289 Elo+
Party 1
Cupid
Cupid
MADMAN_GONE_WILD
Cupid
Level 24
God Stats
5W - 12L
1,275 SR
Queue Stats
15W - 23L
1,155 Elo+
Party 1
Artio
Artio
Malcenthet
Artio
Level 129
God Stats
25W - 27L
1,488 SR
Queue Stats
207W - 207L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TacoGodzilla420
Morgan Le Fay
Level 27
God Stats
1W - 8L
1,145 SR
Queue Stats
50W - 60L
1,328 Elo+
Party 1
Bellona
Bellona
filthy_k1ng
Bellona
Level 21
God Stats
17W - 25L
1,323 SR
Queue Stats
33W - 58L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Flackyo
Loki
17
10 / 1 / 7
10,894
605
11,691
15,852
6,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Surtr
16
2 / 1 / 2
9,960
553
11,013
17,272
16,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
MyMfLoss
Bacchus
13
3 / 0 / 13
9,200
511
4,080
9,390
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
7 / 1 / 8
10,104
561
13,121
10,568
3,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
koric_05
Baron Samedi
15
2 / 4 / 8
9,501
528
7,888
10,405
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GoldSativa
Serqet
10
0 / 6 / 0
7,110
395
3,026
13,825
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 0
8,512
473
3,953
12,817
4,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
10
1 / 6 / 0
7,036
391
3,167
15,385
14,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
TacoGodzilla420
Morgan Le Fay
14
2 / 4 / 1
8,249
458
9,423
10,035
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
filthy_k1ng
Bellona
13
0 / 4 / 1
8,302
461
13,845
20,558
23,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
7
24
Kills
5
7
Deaths
24
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
Flackyo
Loki
10
1
7
13.5
L
Serqet
GoldSativa
Serqet
0
6
0
0
W
Surtr
2
1
2
3
L
2
4
0
0.5
L
Artio
1
6
0
0.17
W
Bacchus
MyMfLoss
Bacchus
3
0
13
9.5
W
7
1
8
11
L
Morgan Le Fay
TacoGodzilla420
Morgan Le Fay
2
4
1
0.63
L
Bellona
filthy_k1ng
Bellona
0
4
1
0.13
W
Baron Samedi
koric_05
Baron Samedi
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,793
Damage
33,414
63,487
Taken
72,620
41,165
Mitigated
51,526
26,129
Healing
13,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Flackyo
Loki
11,691
3,682
0
8,040
15,852
6,821
0
602
14,673
0
94,260
L
Serqet
GoldSativa
Serqet
3,026
649
0
1,072
13,825
4,897
0
1,926
11,899
0
37,114
W
Surtr
11,013
4,946
0
5,851
17,272
16,776
346
281
16,991
1,504
60,496
L
3,953
2,081
0
2,666
12,817
4,785
0
2,234
10,583
0
78,931
L
Artio
3,167
101
333
2,697
15,385
14,337
0
3,457
11,928
28,656
0
W
Bacchus
MyMfLoss
Bacchus
4,080
745
0
4,607
9,390
9,604
264
2,431
6,959
11,614
0
W
13,121
8,631
272
3,746
10,568
3,758
3,880
2,506
7,804
0
80,661
L
Morgan Le Fay
TacoGodzilla420
Morgan Le Fay
9,423
103
0
582
10,035
4,465
0
3,846
6,189
57,915
0
L
Bellona
filthy_k1ng
Bellona
13,845
5,492
0
5,870
20,558
23,042
0
1,216
19,342
0
67,181
W
Baron Samedi
koric_05
Baron Samedi
7,888
164
651
2,962
10,405
4,206
504
6,770
3,635
60,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,659
Gold Earned
39,209
485
Minions Killed
407
0
Camps Cleared
0
1,756,846
Distance Traveled
1,692,949
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,894
605
120
7
0
395,684
2
L
Serqet
7,110
395
64
4
0
337,157
0
W
Surtr
9,960
553
113
6
0
332,120
0
L
Cupid
8,512
473
103
6
0
362,197
1
L
Artio
7,036
391
29
2
0
331,737
4
W
Bacchus
9,200
511
16
1
0
352,563
2
W
Izanami
10,104
561
127
7
0
337,055
0
L
Morgan Le Fay
8,249
458
105
6
0
357,825
0
L
Bellona
8,302
461
106
6
0
304,033
0
W
Baron Samedi
9,501
528
109
6
0
339,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role