Player Matchup

Nike
Nike
BobboHunter
Nike
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 131L
1,476 Elo+
Party 1
He Bo
He Bo
Jaxyboy03
He Bo
Level 89
God Stats
0W - 1L
1,255 SR
Queue Stats
42W - 49L
1,489 Elo+
Party 1
Yemoja
Yemoja
Onepotatoking
Yemoja
Level 97
God Stats
1W - 2L
1,407 SR
Queue Stats
121W - 136L
1,481 Elo+
Party 1
Team Averages
Level 98
1,387 SR
1,482 Elo+

VS

Team Averages
Level 138
1,447 SR
1,477 Elo+
Neith
Neith
DougieFresco907
Neith
Level 106
God Stats
5W - 8L
1,236 SR
Queue Stats
11W - 14L
1,433 Elo+
Solo
Anubis
Anubis
KantMute
Anubis
Level 122
God Stats
14W - 5L
1,640 SR
Queue Stats
80W - 68L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
akuchenny
Gilgamesh
Level 185
God Stats
4W - 0L
1,465 SR
Queue Stats
27W - 30L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
7,799
709
3,611
11,660
8,172
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Jaxyboy03
He Bo
10
0 / 6 / 0
7,200
655
4,121
8,854
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 1 / 1
7,329
666
3,612
7,780
5,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
9,539
867
6,024
5,234
2,194
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
KantMute
Anubis
12
3 / 1 / 7
9,184
835
9,392
5,598
2,668
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
akuchenny
Gilgamesh
12
5 / 0 / 7
9,595
872
9,800
10,537
8,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
4
0
6
7
L
He Bo
Jaxyboy03
He Bo
0
6
0
0
W
Anubis
KantMute
Anubis
3
1
7
6.5
L
0
1
1
0.5
W
Gilgamesh
akuchenny
Gilgamesh
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,344
Damage
25,216
28,294
Taken
21,369
15,428
Mitigated
13,294
5,484
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,611
481
0
463
11,660
8,172
0
4,721
6,939
0
20,709
W
6,024
1,826
0
2,970
5,234
2,194
1,538
2,110
3,124
0
32,341
L
He Bo
Jaxyboy03
He Bo
4,121
88
0
0
8,854
2,246
0
3,342
5,512
22,760
0
W
Anubis
KantMute
Anubis
9,392
72
0
2,153
5,598
2,668
928
2,654
2,944
44,058
0
L
3,612
1,208
3,670
1,351
7,780
5,010
0
2,441
5,339
19,509
0
W
Gilgamesh
akuchenny
Gilgamesh
9,800
2,132
0
1,299
10,537
8,432
505
4,040
6,497
1,547
30,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,328
Gold Earned
28,318
94
Minions Killed
138
0
Camps Cleared
0
595,787
Distance Traveled
615,242
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,799
709
36
3
0
212,860
2
W
Neith
9,539
867
53
5
0
200,927
0
L
He Bo
7,200
655
37
3
0
194,882
0
W
Anubis
9,184
835
52
5
0
192,180
4
L
Yemoja
7,329
666
21
2
0
188,045
1
W
Gilgamesh
9,595
872
33
3
0
222,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role