Player Matchup

Chang'e
Chang'e
Anonymoux
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,451 Elo+
Solo
Cernunnos
Cernunnos
Keerbeerus
Cernunnos
Level 27
God Stats
94W - 82L
1,569 SR
Queue Stats
99W - 86L
1,486 Elo+
Solo
Cthulhu
Cthulhu
Mala-Senpai
Cthulhu
Level 24
God Stats
0W - 5L
1,065 SR
Queue Stats
23W - 46L
1,221 Elo+
Party 1
Izanami
Izanami
hallowedspiral
Izanami
Level 5
God Stats
1W - 6L
1,201 SR
Queue Stats
1W - 9L
1,202 Elo+
Party 1
Nemesis
Nemesis
spiderjay812
Nemesis
Level 28
God Stats
2W - 3L
1,526 SR
Queue Stats
89W - 133L
1,328 Elo+
Party 1
Team Averages
Level 20
1,372 SR
1,338 Elo+

VS

Team Averages
Level 47
1,508 SR
1,500 Elo+
Apollo
Apollo
GenTrixie
Apollo
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,585 Elo+
Party 2
Sobek
Sobek
QuietMustanG
Sobek
Level 27
God Stats
3W - 2L
1,478 SR
Queue Stats
7W - 4L
1,507 Elo+
Solo
Chaac
Chaac
SusanosRevenge
Chaac
Level 18
God Stats
4W - 1L
1,624 SR
Queue Stats
52W - 23L
1,655 Elo+
Solo
Scylla
Scylla
TwinStarMiko
Scylla
Level 14
God Stats
3W - 4L
1,479 SR
Queue Stats
4W - 6L
1,321 Elo+
Party 2
Ne Zha
Ne Zha
neeksm
Ne Zha
Level 17
God Stats
12W - 13L
1,460 SR
Queue Stats
30W - 29L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Anonymoux
Chang'e
14
2 / 4 / 0
7,997
800
12,438
11,253
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Keerbeerus
Cernunnos
13
0 / 2 / 1
7,010
701
8,777
11,862
4,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Mala-Senpai
Cthulhu
13
1 / 4 / 1
7,417
742
6,937
12,723
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 6 / 0
7,228
723
3,239
10,337
3,812
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
spiderjay812
Nemesis
12
0 / 6 / 2
7,009
701
4,502
10,922
4,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GenTrixie
Apollo
14
4 / 3 / 4
8,430
843
9,374
7,829
3,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 1 / 8
7,936
794
6,562
12,650
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
8 / 0 / 9
9,593
959
11,930
10,163
4,647
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
16
4 / 0 / 9
8,813
881
9,966
7,811
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
neeksm
Ne Zha
16
4 / 0 / 10
9,105
911
9,663
7,919
3,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
22
22
Deaths
4
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Anonymoux
Chang'e
2
4
0
0.5
W
Apollo
GenTrixie
Apollo
4
3
4
2
L
Cernunnos
Keerbeerus
Cernunnos
0
2
1
0.25
L
Cthulhu
Mala-Senpai
Cthulhu
1
4
1
0.38
W
2
1
8
6
W
8
0
9
12.5
W
Scylla
4
0
9
8.5
L
1
6
0
0.17
W
Ne Zha
neeksm
Ne Zha
4
0
10
9
L
Nemesis
spiderjay812
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,893
Damage
47,495
57,097
Taken
46,372
29,716
Mitigated
26,094
11,948
Healing
11,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Anonymoux
Chang'e
12,438
67
3,126
4,691
11,253
3,899
0
2,505
8,536
29,878
0
W
Apollo
GenTrixie
Apollo
9,374
6,517
0
1,385
7,829
3,219
2,129
4,206
3,372
0
26,172
L
Cernunnos
Keerbeerus
Cernunnos
8,777
4,595
0
2,565
11,862
4,503
0
4,303
7,269
0
25,199
L
Cthulhu
Mala-Senpai
Cthulhu
6,937
897
0
650
12,723
12,911
56
3,265
9,284
15,268
0
W
6,562
145
0
2,592
12,650
11,210
0
4,059
8,425
11,906
0
W
11,930
1,610
0
3,572
10,163
4,647
1,272
5,280
4,792
0
32,659
W
Scylla
9,966
1,874
0
2,441
7,811
3,040
592
2,305
5,312
21,100
0
L
3,239
2,226
0
213
10,337
3,812
238
3,269
6,980
0
14,971
W
Ne Zha
neeksm
Ne Zha
9,663
1,541
0
1,044
7,919
3,978
535
2,705
5,096
0
37,613
L
Nemesis
spiderjay812
Nemesis
4,502
566
0
703
10,922
4,591
0
2,335
8,500
0
10,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,661
Gold Earned
43,877
123
Minions Killed
212
0
Camps Cleared
0
967,786
Distance Traveled
1,107,897
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,997
800
48
5
0
203,977
0
W
Apollo
8,430
843
44
4
0
192,677
0
L
Cernunnos
7,010
701
24
2
0
193,178
0
L
Cthulhu
7,417
742
18
2
0
178,887
0
W
Sobek
7,936
794
10
1
0
250,777
0
W
Chaac
9,593
959
60
6
0
238,444
0
W
Scylla
8,813
881
35
4
0
210,520
0
L
Izanami
7,228
723
22
2
0
179,229
0
W
Ne Zha
9,105
911
63
6
0
215,479
0
L
Nemesis
7,009
701
11
1
0
212,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role