Player Matchup

Ishtar
Ishtar
BOULREGARDjames
Ishtar
Level 148
God Stats
8W - 4L
1,619 SR
Queue Stats
257W - 209L
1,596 Elo+
Solo
Ymir
Ymir
Ghostly25
Ymir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,358 Elo+
Party 1
Da Ji
Da Ji
InnerSimp
Da Ji
Level 126
God Stats
1W - 0L
1,156 SR
Queue Stats
135W - 114L
1,513 Elo+
Solo
Thoth
Thoth
Shwaggin
Thoth
Level 178
God Stats
4W - 8L
1,409 SR
Queue Stats
205W - 170L
1,560 Elo+
Party 1
Osiris
Osiris
Toastxx
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,429 Elo+
Party 1
Team Averages
Level 138
1,437 SR
1,491 Elo+

VS

Team Averages
Level 152
1,558 SR
1,523 Elo+
Ra
Ra
Arcaticas
Ra
Level 148
God Stats
2W - 5L
1,535 SR
Queue Stats
231W - 224L
1,567 Elo+
Solo
Maui
Maui
BlossomyLion
Maui
Level 117
God Stats
4W - 7L
1,407 SR
Queue Stats
153W - 129L
1,545 Elo+
Solo
Osiris
Osiris
MrGastroHD
Osiris
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,305 Elo+
Solo
Mercury
Mercury
SinoxxsiS
Mercury
Level 200
God Stats
3W - 2L
1,745 SR
Queue Stats
161W - 140L
1,528 Elo+
Solo
Anhur
Anhur
TreeKiller20
Anhur
Level 165
God Stats
2W - 3L
1,604 SR
Queue Stats
37W - 19L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 7
9,844
656
9,594
14,493
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
4 / 2 / 12
8,376
558
5,367
13,580
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
InnerSimp
Da Ji
16
10 / 4 / 9
10,011
667
13,727
16,580
8,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Shwaggin
Thoth
15
9 / 1 / 8
10,219
681
11,831
6,887
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Toastxx
Osiris
14
0 / 2 / 12
8,861
591
12,039
15,241
16,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 3
7,227
482
9,934
12,333
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
1 / 5 / 8
8,181
545
5,868
17,689
15,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
MrGastroHD
Osiris
12
0 / 5 / 5
7,116
474
6,307
15,918
15,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
SinoxxsiS
Mercury
15
7 / 5 / 3
8,711
581
11,177
15,108
5,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 5 / 1
8,450
563
6,891
12,456
4,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
27
Kills
14
14
Deaths
27
48
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
3
0.5
W
4
5
7
1.5
L
1
5
8
1
W
Ymir
4
2
12
5
W
Da Ji
InnerSimp
Da Ji
10
4
9
3.63
L
Osiris
MrGastroHD
Osiris
0
5
5
0.5
W
Thoth
Shwaggin
Thoth
9
1
8
13
L
Mercury
SinoxxsiS
Mercury
7
5
3
1.7
W
Osiris
Toastxx
Osiris
0
2
12
3
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,558
Damage
40,177
66,781
Taken
73,504
46,000
Mitigated
45,258
15,885
Healing
17,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,934
1,094
1,644
2,363
12,333
4,492
0
5,015
7,318
54,967
0
W
9,594
6,524
0
4,031
14,493
5,778
530
1,197
13,296
0
73,480
L
5,868
1,870
1,668
3,222
17,689
15,143
0
5,130
12,559
26,073
0
W
Ymir
5,367
1,013
0
1,440
13,580
12,230
232
4,733
8,758
22,206
0
W
Da Ji
InnerSimp
Da Ji
13,727
2,774
0
5,279
16,580
8,347
0
3,558
13,022
0
77,626
L
Osiris
MrGastroHD
Osiris
6,307
1,694
0
4,144
15,918
15,450
0
3,232
12,686
0
44,718
W
Thoth
Shwaggin
Thoth
11,831
322
0
708
6,887
3,105
1,120
3,658
3,148
75,189
0
L
Mercury
SinoxxsiS
Mercury
11,177
6,564
0
1,003
15,108
5,977
0
2,446
12,662
0
62,727
W
Osiris
Toastxx
Osiris
12,039
3,820
0
4,427
15,241
16,540
396
2,935
12,206
197
61,400
L
6,891
4,227
0
3,485
12,456
4,196
0
1,543
10,913
0
59,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
39,685
459
Minions Killed
377
0
Camps Cleared
0
1,507,320
Distance Traveled
1,407,894
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,227
482
92
6
0
272,810
0
W
Ishtar
9,844
656
130
9
0
271,057
1
L
Maui
8,181
545
27
2
0
281,149
0
W
Ymir
8,376
558
20
1
0
288,113
2
W
Da Ji
10,011
667
99
7
0
322,460
0
L
Osiris
7,116
474
58
4
0
268,241
4
W
Thoth
10,219
681
124
8
0
309,063
2
L
Mercury
8,711
581
81
5
0
322,970
0
W
Osiris
8,861
591
86
6
0
316,627
0
L
Anhur
8,450
563
119
8
0
262,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role