Player Matchup

Ares
Ares
Silver II
ADAN127x
Ares
Silver II
Level 126
God Stats
1W - 1L
1,584 SR
Queue Stats
20W - 25L
1,266 MMR
Solo
Kukulkan
Kukulkan
Gold V
DblFlush
Kukulkan
Gold V
Level 168
God Stats
65W - 58L
1,535 SR
Queue Stats
323W - 336L
1,321 MMR
Solo
Chiron
Chiron
Gold III
Groffasaurus
Chiron
Gold III
Level 101
God Stats
92W - 93L
1,503 SR
Queue Stats
186W - 191L
1,415 MMR
Solo
Susano
Susano
Gold III
Reayru
Susano
Gold III
Level 356
God Stats
76W - 65L
1,595 SR
Queue Stats
306W - 312L
1,404 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
SirSlobington
Sun Wukong
Gold IV
Level 76
God Stats
65W - 58L
1,567 SR
Queue Stats
146W - 149L
1,341 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,557 SR
1,349 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 99
1,596 SR
1,434 MMR
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Silver III
IsThatBrock
Rama
Silver III
Level 89
God Stats
1W - 2L
1,689 SR
Queue Stats
3W - 4L
1,485 MMR
Party 1
Nemesis
Nemesis
Silver IV
JaysWrldx
Nemesis
Silver IV
Level 85
God Stats
2W - 2L
1,599 SR
Queue Stats
12W - 17L
1,373 MMR
Party 1
Sobek
Sobek
Silver III
Sireo
Sobek
Silver III
Level 84
God Stats
7W - 10L
1,602 SR
Queue Stats
7W - 10L
1,450 MMR
Party 2
Ra
Ra
Gold V
So Puch Love
Ra
Gold V
Level 127
God Stats
15W - 13L
1,591 SR
Queue Stats
342W - 360L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 2 / 11
9,886
520
8,204
17,402
17,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
DblFlush
Kukulkan
15
6 / 1 / 5
11,300
595
15,401
6,177
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
16
2 / 1 / 5
10,568
556
8,954
8,798
3,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Reayru
Susano
20
6 / 0 / 4
12,531
660
10,183
12,316
6,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
SirSlobington
Sun Wukong
15
2 / 1 / 5
10,816
569
13,560
19,026
15,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Maman BrigitteThorXbalanqueAthena

VS

Bans
AchillesThothThanatosAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 4 / 2
8,469
446
5,772
17,042
13,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 4 / 1
7,956
419
3,623
12,670
4,161
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
JaysWrldx
Nemesis
14
1 / 4 / 1
8,252
434
4,568
19,430
7,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Sireo
Sobek
11
1 / 4 / 3
7,923
417
2,715
17,835
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 3 / 2
9,752
513
9,627
12,441
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
19
Kills
4
5
Deaths
19
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
2
0.25
W
Ares
3
2
11
4.25
W
Kukulkan
DblFlush
Kukulkan
6
1
5
8.5
W
Chiron
2
1
5
4.5
L
0
4
1
0.13
L
Nemesis
JaysWrldx
Nemesis
1
4
1
0.38
W
Susano
Reayru
Susano
6
0
4
8
W
Sun Wukong
SirSlobington
Sun Wukong
2
1
5
4.5
L
Sobek
Sireo
Sobek
1
4
3
0.63
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,302
Damage
26,305
63,719
Taken
79,418
46,375
Mitigated
44,683
22,409
Healing
20,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,772
1,509
0
2,829
17,042
13,086
42
4,432
11,671
0
57,053
W
Ares
8,204
159
0
2,858
17,402
17,941
363
6,401
11,001
22,312
0
W
Kukulkan
DblFlush
Kukulkan
15,401
1,051
0
584
6,177
2,953
886
3,267
2,844
92,173
0
W
Chiron
8,954
2,450
478
4,333
8,798
3,443
335
1,657
7,141
0
89,048
L
3,623
2,846
0
4,668
12,670
4,161
0
2,308
10,266
0
55,002
L
Nemesis
JaysWrldx
Nemesis
4,568
1,127
0
3,608
19,430
7,406
0
4,709
14,531
0
72,870
W
Susano
Reayru
Susano
10,183
2,944
0
9,144
12,316
6,649
794
221
12,095
0
134,191
W
Sun Wukong
SirSlobington
Sun Wukong
13,560
1,979
0
5,012
19,026
15,389
42
5,477
13,519
460
71,387
L
Sobek
Sireo
Sobek
2,715
417
0
3,350
17,835
14,529
0
8,570
9,216
11,760
0
L
9,627
542
2,170
3,605
12,441
5,501
0
4,046
8,206
91,612
919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
42,352
562
Minions Killed
458
0
Camps Cleared
0
2,014,332
Distance Traveled
1,967,071
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,469
446
81
4
0
381,207
4
W
Ares
9,886
520
14
1
0
407,456
4
W
Kukulkan
11,300
595
134
7
0
393,300
7
W
Chiron
10,568
556
127
7
0
372,627
3
L
Rama
7,956
419
92
5
0
374,601
2
L
Nemesis
8,252
434
105
6
0
431,213
0
W
Susano
12,531
660
174
9
0
450,819
2
W
Sun Wukong
10,816
569
113
6
0
390,130
8
L
Sobek
7,923
417
11
1
0
395,019
5
L
Ra
9,752
513
169
9
0
385,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role