Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Galigeigay
Ah Muzen Cab
Level 66
God Stats
3W - 2L
1,528 SR
Queue Stats
133W - 97L
1,594 Elo+
Party 1
Skadi
Skadi
SquareDevil
Skadi
Level 135
God Stats
8W - 2L
1,860 SR
Queue Stats
730W - 230L
1,814 Elo+
Party 1
Cerberus
Cerberus
happy到不能黎姐
Cerberus
Level 61
God Stats
1W - 0L
1,745 SR
Queue Stats
32W - 16L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
thunderburhop
Kuzenbo
Level 159
God Stats
15W - 10L
1,745 SR
Queue Stats
1,727W - 1,192L
1,660 Elo+
Party 1
Sol
Sol
小小的空白格
Sol
Level 155
God Stats
8W - 2L
1,787 SR
Queue Stats
462W - 134L
1,746 Elo+
Party 1
Team Averages
Level 115
1,733 SR
1,676 Elo+

VS

Team Averages
Level 116
1,536 SR
1,450 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Shikhye
Freya
Level 158
God Stats
2W - 2L
1,639 SR
Queue Stats
185W - 169L
1,467 Elo+
Party 2
Hachiman
Hachiman
SonicCow710
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 26L
1,461 Elo+
Solo
Jing Wei
Jing Wei
TheFirstOmega
Jing Wei
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 142L
1,399 Elo+
Party 3
Surtr
Surtr
TilledTrain
Surtr
Level 154
God Stats
14W - 11L
1,539 SR
Queue Stats
480W - 515L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Galigeigay
Ah Muzen Cab
16
3 / 0 / 15
9,121
912
8,568
7,484
4,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 1 / 12
8,667
867
11,750
7,761
4,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 9
9,061
906
4,122
11,792
12,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kuzenbo
15
6 / 0 / 11
9,070
907
7,556
9,578
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 0 / 8
9,264
926
12,471
9,713
4,698
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
2 / 2 / 1
7,701
770
12,788
9,048
4,340
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Shikhye
Freya
14
0 / 3 / 2
7,543
754
5,148
8,316
3,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
SonicCow710
Hachiman
12
1 / 3 / 1
6,953
695
4,615
7,301
2,507
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
TheFirstOmega
Jing Wei
14
0 / 4 / 3
7,247
725
6,340
8,427
3,454
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 8 / 3
6,770
677
9,084
15,562
13,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
13
20
Kills
3
3
Deaths
20
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
2
1
1.25
W
Ah Muzen Cab
Galigeigay
Ah Muzen Cab
3
0
15
10.5
L
Freya
Shikhye
Freya
0
3
2
0.33
L
Hachiman
SonicCow710
Hachiman
1
3
1
0.5
W
3
1
12
9
L
Jing Wei
TheFirstOmega
Jing Wei
0
4
3
0.38
L
0
8
3
0.19
W
3
2
9
3.75
W
Kuzenbo
6
0
11
11.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,467
Damage
37,975
46,328
Taken
48,654
36,303
Mitigated
27,297
17,856
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
12,788
416
812
1,886
9,048
4,340
0
5,628
3,277
26,328
0
W
Ah Muzen Cab
Galigeigay
Ah Muzen Cab
8,568
1,198
199
1,171
7,484
4,297
412
2,447
4,985
0
26,698
L
Freya
Shikhye
Freya
5,148
1,287
340
2,427
8,316
3,487
0
4,029
4,185
16,748
0
L
Hachiman
SonicCow710
Hachiman
4,615
2,054
486
553
7,301
2,507
0
3,707
3,423
0
12,913
W
11,750
3,687
1,374
747
7,761
4,174
1,379
3,199
4,558
0
28,345
L
Jing Wei
TheFirstOmega
Jing Wei
6,340
4,403
1,059
1,108
8,427
3,454
0
4,196
4,091
0
15,561
L
9,084
1,994
698
1,604
15,562
13,509
0
5,724
9,529
1,313
16,113
W
4,122
48
239
2,316
11,792
12,448
89
6,255
5,457
11,034
0
W
Kuzenbo
7,556
3,045
1,506
3,420
9,578
10,686
71
2,504
7,025
11,653
0
W
12,471
1,289
1,245
5,639
9,713
4,698
2,651
4,229
5,414
27,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,183
Gold Earned
36,214
167
Minions Killed
146
0
Camps Cleared
0
1,120,954
Distance Traveled
947,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,701
770
25
3
0
219,919
0
W
Ah Muzen Cab
9,121
912
39
4
0
228,622
0
L
Freya
7,543
754
47
5
0
165,917
0
L
Hachiman
6,953
695
32
3
0
178,804
0
W
Skadi
8,667
867
35
4
0
216,423
0
L
Jing Wei
7,247
725
28
3
0
203,262
0
L
Surtr
6,770
677
14
1
0
180,065
0
W
Cerberus
9,061
906
29
3
0
214,543
0
W
Kuzenbo
9,070
907
8
1
0
253,431
0
W
Sol
9,264
926
56
6
0
207,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role