Player Matchup

Kuzenbo
Kuzenbo
ChileFake
Kuzenbo
Level 127
God Stats
1W - 0L
1,602 SR
Queue Stats
3W - 1L
1,384 Elo+
Party 2
Loki
Loki
LahBetri177
Loki
Level 89
God Stats
4W - 2L
1,720 SR
Queue Stats
86W - 47L
1,549 Elo+
Solo
Sol
Sol
smokyy_ttv
Sol
Level 23
God Stats
3W - 0L
1,484 SR
Queue Stats
3W - 1L
1,384 Elo+
Party 2
Team Averages
Level 80
1,602 SR
1,439 Elo+

VS

Team Averages
Level 78
1,394 SR
1,320 Elo+
Vulcan
Vulcan
Buffano12
Vulcan
Level 105
God Stats
1W - 3L
1,471 SR
Queue Stats
67W - 56L
1,462 Elo+
Solo
Neith
Neith
benjackattack
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,119 Elo+
Party 1
Surtr
Surtr
temp-80632677907
Surtr
Level 116
God Stats
1W - 7L
1,212 SR
Queue Stats
45W - 53L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChileFake
Kuzenbo
12
2 / 1 / 10
8,377
838
5,839
9,995
11,545
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
6 / 1 / 2
8,595
860
6,725
5,297
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 0 / 7
8,625
863
6,449
4,782
2,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Buffano12
Vulcan
9
0 / 4 / 2
6,872
687
6,706
6,373
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
6,423
642
2,500
5,065
1,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

8
2 / 5 / 0
6,815
682
5,892
10,523
6,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Buffano12
Vulcan
0
4
2
0.25
W
Kuzenbo
ChileFake
Kuzenbo
2
1
10
7
W
6
1
2
7
L
0
3
1
0.17
W
4
0
7
7.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,013
Damage
15,098
20,074
Taken
21,961
15,740
Mitigated
10,600
4,763
Healing
2,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Buffano12
Vulcan
6,706
3,435
0
190
6,373
2,299
0
3,126
3,247
28,627
0
W
Kuzenbo
ChileFake
Kuzenbo
5,839
1,919
0
350
9,995
11,545
29
2,243
7,338
21,099
0
W
6,725
931
0
1,588
5,297
2,144
0
2,073
3,117
0
30,845
L
2,500
976
0
370
5,065
1,534
0
1,824
3,241
0
9,096
W
6,449
2,378
0
2,825
4,782
2,051
1,385
2,965
1,781
40,571
1,991
L
5,892
1,701
58
1,982
10,523
6,767
0
7,655
2,868
195
19,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
20,110
136
Minions Killed
84
0
Camps Cleared
0
576,050
Distance Traveled
462,797
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,872
687
42
4
0
157,663
3
W
Kuzenbo
8,377
838
25
3
0
195,494
0
W
Loki
8,595
860
43
4
0
205,717
0
L
Neith
6,423
642
10
1
0
151,588
0
W
Sol
8,625
863
68
7
0
174,839
0
L
Surtr
6,815
682
32
3
0
153,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role