Player Matchup

Agni
Agni
ElGhost44
Agni
Level 125
God Stats
2W - 3L
1,410 SR
Queue Stats
47W - 44L
1,601 Elo+
Solo
Hun Batz
Hun Batz
GoopyCougar3
Hun Batz
Level 85
God Stats
7W - 7L
1,609 SR
Queue Stats
102W - 102L
1,577 Elo+
Party 2
Hercules
Hercules
PilotBatman21
Hercules
Level 118
God Stats
2W - 2L
1,445 SR
Queue Stats
106W - 95L
1,586 Elo+
Party 2
Team Averages
Level 109
1,488 SR
1,588 Elo+

VS

Team Averages
Level 98
1,669 SR
1,692 Elo+
Bacchus
Bacchus
BIGH3CZ
Bacchus
Level 100
God Stats
1W - 0L
1,616 SR
Queue Stats
10W - 2L
1,787 Elo+
Party 1
Scylla
Scylla
RΨAN
Scylla
Level 126
God Stats
1W - 0L
1,614 SR
Queue Stats
12W - 3L
1,751 Elo+
Party 1
Da Ji
Da Ji
Uziekalla
Da Ji
Level 68
God Stats
49W - 17L
1,776 SR
Queue Stats
124W - 110L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
2 / 3 / 2
7,796
780
6,160
5,364
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
GoopyCougar3
Hun Batz
9
2 / 5 / 2
7,342
734
3,988
10,252
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
PilotBatman21
Hercules
11
0 / 1 / 3
7,281
728
6,513
10,260
9,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BIGH3CZ
Bacchus
10
0 / 0 / 8
7,269
727
5,590
7,972
9,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
RΨAN
Scylla
12
5 / 2 / 4
8,627
863
8,758
4,257
1,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Uziekalla
Da Ji
10
4 / 3 / 5
8,336
834
6,076
8,816
4,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
4
Kills
9
9
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BIGH3CZ
Bacchus
0
0
8
4
L
Agni
2
3
2
1
L
Hun Batz
GoopyCougar3
Hun Batz
2
5
2
0.6
L
Hercules
PilotBatman21
Hercules
0
1
3
1.5
W
Scylla
RΨAN
Scylla
5
2
4
3.5
W
Da Ji
Uziekalla
Da Ji
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,661
Damage
20,424
25,876
Taken
21,045
15,754
Mitigated
14,862
4,980
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BIGH3CZ
Bacchus
5,590
449
0
1,079
7,972
9,229
0
3,030
4,638
19,495
0
L
Agni
6,160
302
0
464
5,364
2,035
0
3,610
1,754
32,355
0
L
Hun Batz
GoopyCougar3
Hun Batz
3,988
747
0
1,063
10,252
4,551
0
5,291
4,961
0
20,789
L
Hercules
PilotBatman21
Hercules
6,513
2,250
0
3,453
10,260
9,168
0
5,601
4,659
0
16,674
W
Scylla
RΨAN
Scylla
8,758
795
0
250
4,257
1,418
0
933
3,194
35,512
0
W
Da Ji
Uziekalla
Da Ji
6,076
1,992
0
925
8,816
4,215
0
1,882
6,746
0
19,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,419
Gold Earned
24,232
110
Minions Killed
102
0
Camps Cleared
0
554,181
Distance Traveled
566,942
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,269
727
11
1
0
203,477
0
L
Agni
7,796
780
68
7
0
190,744
0
L
Hun Batz
7,342
734
28
3
0
172,089
0
L
Hercules
7,281
728
14
1
0
191,348
0
W
Scylla
8,627
863
66
7
0
176,037
0
W
Da Ji
8,336
834
25
3
0
187,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role