Player Matchup

Lancelot
Lancelot
Gandalfgamer36
Lancelot
Level 27
God Stats
0W - 1L
1,404 SR
Queue Stats
2W - 10L
1,200 Elo+
Party 2
Anubis
Anubis
Losprimos26
Anubis
Level 97
God Stats
6W - 6L
1,419 SR
Queue Stats
67W - 48L
1,459 Elo+
Party 2
Chaac
Chaac
MTN XxZeusxX
Chaac
Level 58
God Stats
16W - 14L
1,504 SR
Queue Stats
120W - 124L
1,406 Elo+
Party 2
Sylvanus
Sylvanus
MTNTecuhtli
Sylvanus
Level 89
God Stats
2W - 5L
1,420 SR
Queue Stats
225W - 199L
1,415 Elo+
Party 2
Apollo
Apollo
xXNeNuFaR255Xx
Apollo
Level 95
God Stats
0W - 2L
1,171 SR
Queue Stats
135W - 125L
1,413 Elo+
Party 2
Team Averages
Level 73
1,384 SR
1,379 Elo+

VS

Team Averages
Level 120
1,540 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CrimsonGuardian3
Baron Samedi
Level 82
God Stats
20W - 13L
1,608 SR
Queue Stats
390W - 365L
1,499 Elo+
Solo
Chernobog
Chernobog
P3RV3YSAGEEE
Chernobog
Level 136
God Stats
5W - 2L
1,618 SR
Queue Stats
262W - 224L
1,490 Elo+
Party 1
Chaac
Chaac
Wildboar345
Chaac
Level 129
God Stats
3W - 3L
1,521 SR
Queue Stats
188W - 183L
1,458 Elo+
Solo
Ganesha
Ganesha
deathtrooper21
Ganesha
Level 129
God Stats
6W - 5L
1,454 SR
Queue Stats
190W - 173L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 5 / 1
8,120
508
5,880
13,370
5,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Anubis
14
2 / 5 / 1
8,568
536
7,900
13,846
7,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 7 / 2
7,803
488
9,586
18,374
13,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
MTNTecuhtli
Sylvanus
11
1 / 7 / 3
6,952
435
10,207
19,172
14,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 6 / 2
7,314
457
10,833
12,691
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
7 / 0 / 6
9,264
579
10,537
12,946
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
CrimsonGuardian3
Baron Samedi
15
2 / 3 / 7
9,208
576
10,487
11,079
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
P3RV3YSAGEEE
Chernobog
15
16 / 3 / 1
10,134
633
16,644
17,795
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 0 / 6
9,966
623
13,635
13,837
16,971
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

14
0 / 3 / 15
8,857
554
8,136
15,358
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
30
30
Deaths
9
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
6
10
W
Baron Samedi
CrimsonGuardian3
Baron Samedi
2
3
7
1.83
L
Lancelot
2
5
1
0.5
L
Anubis
2
5
1
0.5
L
0
7
2
0.14
L
Sylvanus
MTNTecuhtli
Sylvanus
1
7
3
0.36
W
Chernobog
P3RV3YSAGEEE
Chernobog
16
3
1
5.5
W
5
0
6
8
W
0
3
15
2.5
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,406
Damage
59,439
77,453
Taken
71,015
44,779
Mitigated
49,505
16,339
Healing
31,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,537
3,537
0
9,404
12,946
5,631
0
1,552
11,394
0
68,357
W
Baron Samedi
CrimsonGuardian3
Baron Samedi
10,487
745
26
2,542
11,079
5,033
38
6,898
4,181
72,352
0
L
Lancelot
5,880
1,150
0
780
13,370
5,107
0
1,054
12,316
0
50,910
L
Anubis
7,900
162
0
5,031
13,846
7,261
0
9,025
4,821
67,036
0
L
9,586
2,322
0
3,266
18,374
13,653
0
2,680
15,694
0
54,325
L
Sylvanus
MTNTecuhtli
Sylvanus
10,207
3,041
1,291
4,536
19,172
14,289
0
5,185
13,987
31,758
10,157
W
Chernobog
P3RV3YSAGEEE
Chernobog
16,644
11,488
0
8,529
17,795
8,544
2,557
5,007
12,788
0
72,006
W
13,635
2,359
0
7,126
13,837
16,971
12
716
13,121
10,890
47,945
W
8,136
1,273
0
3,845
15,358
13,326
425
3,275
12,083
30,186
0
L
10,833
7,029
0
1,435
12,691
4,469
0
3,037
9,654
0
42,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
47,429
394
Minions Killed
425
0
Camps Cleared
0
1,551,987
Distance Traveled
1,537,660
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,264
579
93
6
0
341,898
3
W
Baron Samedi
9,208
576
124
8
0
287,896
0
L
Lancelot
8,120
508
72
5
0
369,881
3
L
Anubis
8,568
536
128
8
0
283,070
4
L
Chaac
7,803
488
92
6
0
295,667
0
L
Sylvanus
6,952
435
50
3
0
278,826
2
W
Chernobog
10,134
633
128
8
0
298,453
0
W
Chaac
9,966
623
72
5
0
313,080
6
W
Ganesha
8,857
554
8
1
0
296,333
0
L
Apollo
7,314
457
52
3
0
324,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role