Player Matchup

Bakasura
Bakasura
CrazyG3rnad3
Bakasura
Level 43
God Stats
0W - 3L
1,162 SR
Queue Stats
35W - 41L
1,332 Elo+
Solo
Xbalanque
Xbalanque
Hysterickal
Xbalanque
Level 24
God Stats
4W - 2L
1,669 SR
Queue Stats
42W - 45L
1,412 Elo+
Party 3
Zeus
Zeus
KΔpΦ
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,415 Elo+
Party 2
Yemoja
Yemoja
fearlightningx
Yemoja
Level 87
God Stats
12W - 18L
1,361 SR
Queue Stats
242W - 274L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
gox740
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,382 Elo+
Party 2
Team Averages
Level 49
1,439 SR
1,384 Elo+

VS

Team Averages
Level 55
1,426 SR
1,415 Elo+
Hades
Hades
CLEM_DAD420
Hades
Level 84
God Stats
17W - 10L
1,587 SR
Queue Stats
281W - 277L
1,429 Elo+
Solo
Sobek
Sobek
JOTA001
Sobek
Level 68
God Stats
2W - 2L
1,215 SR
Queue Stats
139W - 148L
1,416 Elo+
Solo
Izanami
Izanami
LoganA221234
Izanami
Level 28
God Stats
1W - 3L
1,200 SR
Queue Stats
11W - 20L
1,384 Elo+
Party 1
Arachne
Arachne
ShadowFiend3319
Arachne
Level 55
God Stats
4W - 2L
1,629 SR
Queue Stats
102W - 86L
1,400 Elo+
Solo
Bellona
Bellona
jaggedglass55
Bellona
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 73L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CrazyG3rnad3
Bakasura
11
0 / 3 / 1
6,287
484
3,715
11,858
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Xbalanque
Hysterickal
Xbalanque
10
1 / 2 / 0
6,186
476
7,619
8,576
3,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
KΔpΦ
Zeus
11
2 / 4 / 0
6,491
499
8,204
7,043
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 1 / 2
5,888
453
3,393
8,326
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
gox740
Sun Wukong
11
3 / 3 / 0
6,450
496
7,208
12,203
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 3
7,770
598
7,716
8,967
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
JOTA001
Sobek
9
0 / 3 / 4
5,952
458
4,523
13,665
9,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
LoganA221234
Izanami
12
2 / 0 / 3
7,542
580
5,272
9,362
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 4
7,403
569
7,726
10,390
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
3 / 1 / 1
8,165
628
8,967
11,632
11,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
6
Kills
13
13
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Bakasura
CrazyG3rnad3
Bakasura
0
3
1
0.17
L
Xbalanque
Hysterickal
Xbalanque
1
2
0
0.5
W
Sobek
JOTA001
Sobek
0
3
4
0.67
L
Zeus
KΔpΦ
Zeus
2
4
0
0.5
W
Izanami
LoganA221234
Izanami
2
0
3
3.5
W
3
2
4
2.5
L
0
1
2
1
L
Sun Wukong
gox740
Sun Wukong
3
3
0
1
W
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,139
Damage
34,204
48,006
Taken
54,016
25,613
Mitigated
32,284
12,499
Healing
22,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,716
375
354
5,489
8,967
4,450
691
4,455
4,512
51,619
0
L
Bakasura
CrazyG3rnad3
Bakasura
3,715
1,869
0
1,874
11,858
4,843
0
2,073
9,785
0
38,909
L
Xbalanque
Hysterickal
Xbalanque
7,619
4,176
0
1,802
8,576
3,544
0
2,097
6,479
0
50,456
W
Sobek
JOTA001
Sobek
4,523
570
0
5,156
13,665
9,353
217
5,074
8,538
26,095
0
L
Zeus
KΔpΦ
Zeus
8,204
1,899
0
1,407
7,043
2,518
320
4,925
2,118
49,741
0
W
Izanami
LoganA221234
Izanami
5,272
3,154
423
4,668
9,362
3,235
622
1,499
7,805
0
53,980
W
7,726
4,380
0
2,439
10,390
3,899
985
569
9,766
0
49,785
L
3,393
1,174
1,733
1,660
8,326
6,181
0
2,498
5,828
10,645
0
L
Sun Wukong
gox740
Sun Wukong
7,208
1,642
0
4,023
12,203
8,527
0
646
11,557
0
39,708
W
Bellona
8,967
1,428
0
3,846
11,632
11,347
611
0
11,557
0
59,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,302
Gold Earned
36,832
315
Minions Killed
369
0
Camps Cleared
0
1,297,861
Distance Traveled
1,257,431
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,770
598
81
6
0
239,201
2
L
Bakasura
6,287
484
87
7
0
308,752
3
L
Xbalanque
6,186
476
85
7
0
237,417
0
W
Sobek
5,952
458
25
2
0
267,288
0
L
Zeus
6,491
499
74
6
0
247,758
0
W
Izanami
7,542
580
98
8
0
233,627
0
W
Arachne
7,403
569
71
5
0
265,717
0
L
Yemoja
5,888
453
17
1
0
234,705
0
L
Sun Wukong
6,450
496
52
4
0
269,229
0
W
Bellona
8,165
628
94
7
0
251,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role