Player Matchup

Achilles
Achilles
I Inferno II
Achilles
Level 127
God Stats
41W - 23L
1,633 SR
Queue Stats
84W - 66L
1,548 Elo+
Solo
Mercury
Mercury
McJAGGERwager19
Mercury
Level 138
God Stats
7W - 1L
1,731 SR
Queue Stats
186W - 195L
1,487 Elo+
Party 2
Cernunnos
Cernunnos
PrimeElm4447
Cernunnos
Level 159
God Stats
1W - 1L
1,129 SR
Queue Stats
204W - 214L
1,490 Elo+
Party 2
Jormungandr
Jormungandr
RoundMoss738811
Jormungandr
Level 128
God Stats
17W - 34L
1,371 SR
Queue Stats
172W - 185L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
xXKingMurdokXx
Nu Wa
Level 112
God Stats
1W - 2L
1,205 SR
Queue Stats
13W - 7L
1,581 Elo+
Party 2
Team Averages
Level 133
1,414 SR
1,518 Elo+

VS

Team Averages
Level 130
1,492 SR
1,457 Elo+
Loki
Loki
DemonFoxCloak
Loki
Level 109
God Stats
21W - 19L
1,495 SR
Queue Stats
178W - 188L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
R3TROxGOD
Zhong Kui
Level 153
God Stats
0W - 1L
1,358 SR
Queue Stats
91W - 99L
1,546 Elo+
Party 1
Bellona
Bellona
Sonic_Ace_007
Bellona
Level 165
God Stats
0W - 1L
1,452 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Sol
Sol
WarierSonic
Sol
Level 67
God Stats
2W - 1L
1,615 SR
Queue Stats
6W - 10L
1,435 Elo+
Party 1
Ganesha
Ganesha
bootyeater666
Ganesha
Level 158
God Stats
23W - 25L
1,539 SR
Queue Stats
600W - 593L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
I Inferno II
Achilles
14
0 / 1 / 3
7,692
855
3,168
6,185
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
2 / 1 / 6
8,222
914
4,791
7,696
3,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
PrimeElm4447
Cernunnos
15
4 / 1 / 2
8,328
925
10,750
9,152
4,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
RoundMoss738811
Jormungandr
14
2 / 0 / 6
8,451
939
9,093
10,834
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 0 / 2
8,510
946
5,692
3,110
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,360
707
2,144
3,060
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
R3TROxGOD
Zhong Kui
13
1 / 3 / 0
7,401
822
9,164
11,780
9,433
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
14
1 / 1 / 1
7,416
824
4,920
11,882
11,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 0
7,218
802
3,530
6,245
2,187
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
14
0 / 1 / 2
7,255
806
5,211
5,860
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
10
Kills
3
3
Deaths
10
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Achilles
I Inferno II
Achilles
0
1
3
1.5
W
2
1
6
5
W
Cernunnos
PrimeElm4447
Cernunnos
4
1
2
5
L
Zhong Kui
R3TROxGOD
Zhong Kui
1
3
0
0.33
W
Jormungandr
RoundMoss738811
Jormungandr
2
0
6
5
L
Bellona
1
1
1
1.5
L
1
3
0
0.33
L
Ganesha
0
1
2
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,494
Damage
24,969
36,977
Taken
38,827
21,576
Mitigated
28,187
7,350
Healing
6,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,144
293
0
210
3,060
868
0
379
2,647
0
4,453
W
Achilles
I Inferno II
Achilles
3,168
513
0
2,020
6,185
5,222
360
3,492
2,466
0
18,116
W
4,791
2,580
0
1,288
7,696
3,480
894
2,588
4,840
0
15,055
W
Cernunnos
PrimeElm4447
Cernunnos
10,750
6,681
0
2,033
9,152
4,063
1,631
5,193
3,876
0
25,481
L
Zhong Kui
R3TROxGOD
Zhong Kui
9,164
343
0
3,886
11,780
9,433
72
3,572
7,463
28,087
0
W
Jormungandr
RoundMoss738811
Jormungandr
9,093
1,946
0
1,372
10,834
7,468
167
3,938
6,448
26,099
0
L
Bellona
4,920
1,051
0
542
11,882
11,290
0
5,136
6,066
0
19,650
L
3,530
785
0
1,387
6,245
2,187
183
1,795
4,246
22,579
0
L
Ganesha
5,211
166
0
624
5,860
4,409
0
2,378
3,025
16,603
239
W
5,692
1,788
0
637
3,110
1,343
2,235
1,429
1,681
30,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,203
Gold Earned
35,650
221
Minions Killed
160
0
Camps Cleared
0
1,031,995
Distance Traveled
771,373
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,360
707
3
0
0
72,499
0
W
Achilles
7,692
855
32
4
0
219,946
0
W
Mercury
8,222
914
30
3
0
246,368
0
W
Cernunnos
8,328
925
41
5
0
180,038
0
L
Zhong Kui
7,401
822
62
7
0
178,739
0
W
Jormungandr
8,451
939
52
6
0
198,834
0
L
Bellona
7,416
824
42
5
0
188,955
0
L
Sol
7,218
802
45
5
0
172,046
0
L
Ganesha
7,255
806
8
1
0
159,134
0
W
Nu Wa
8,510
946
66
7
0
186,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role