Player Matchup

Surtr
Surtr
Duke_Must_Die
Surtr
Level 160
God Stats
1W - 3L
1,529 SR
Queue Stats
106W - 116L
1,502 Elo+
Solo
Thanatos
Thanatos
Lost_Horizons_
Thanatos
Level 158
God Stats
25W - 29L
1,627 SR
Queue Stats
1,142W - 1,017L
1,573 Elo+
Solo
Hachiman
Hachiman
Nightmare66c
Hachiman
Level 140
God Stats
4W - 5L
1,513 SR
Queue Stats
167W - 164L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
SFB_Stix
Baron Samedi
Level 151
God Stats
6W - 9L
1,271 SR
Queue Stats
495W - 492L
1,483 Elo+
Solo
Ares
Ares
dalexsdaw
Ares
Level 106
God Stats
5W - 5L
1,473 SR
Queue Stats
46W - 38L
1,452 Elo+
Party 1
Team Averages
Level 143
1,483 SR
1,494 Elo+

VS

Team Averages
Level 144
1,519 SR
1,489 Elo+
Osiris
Osiris
Dragoneye905
Osiris
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
59W - 76L
1,396 Elo+
Party 2
Janus
Janus
EnviousAngel-
Janus
Level 139
God Stats
4W - 3L
1,533 SR
Queue Stats
96W - 92L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
F0RMER
Danzaburou
Level 151
God Stats
14W - 19L
1,304 SR
Queue Stats
139W - 126L
1,460 Elo+
Solo
Thor
Thor
TheNezha7853
Thor
Level 159
God Stats
5W - 1L
1,587 SR
Queue Stats
42W - 35L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
lBOTlDeal
Kumbhakarna
Level 129
God Stats
1W - 2L
1,670 SR
Queue Stats
413W - 406L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,388
639
6,158
8,950
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
11
4 / 2 / 0
6,607
661
7,404
11,457
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Nightmare66c
Hachiman
10
0 / 2 / 0
5,609
561
5,530
7,899
2,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SFB_Stix
Baron Samedi
11
1 / 2 / 2
6,237
624
3,308
5,379
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
7
0 / 3 / 2
4,961
496
3,034
10,898
6,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
1 / 1 / 1
5,728
573
4,796
9,872
9,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 3 / 0
6,726
673
4,503
5,179
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
F0RMER
Danzaburou
10
1 / 0 / 3
6,301
630
6,507
6,241
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
4 / 2 / 2
6,085
609
5,390
8,813
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
lBOTlDeal
Kumbhakarna
10
1 / 0 / 6
6,017
602
4,092
11,042
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
10
10
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
1
1
1.5
L
1
1
1
1.5
W
3
3
0
1
W
Danzaburou
F0RMER
Danzaburou
1
0
3
2.5
L
Thanatos
4
2
0
2
L
Hachiman
Nightmare66c
Hachiman
0
2
0
0
L
Baron Samedi
SFB_Stix
Baron Samedi
1
2
2
1
W
4
2
2
2.5
L
Ares
0
3
2
0.33
W
Kumbhakarna
lBOTlDeal
Kumbhakarna
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,434
Damage
25,288
44,583
Taken
41,147
25,002
Mitigated
24,184
17,253
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,796
1,402
0
2,961
9,872
9,676
0
1,064
8,008
0
37,984
L
6,158
2,051
0
2,569
8,950
9,156
117
168
8,782
1,699
39,038
W
4,503
309
0
410
5,179
1,543
0
2,385
2,794
40,410
0
W
Danzaburou
F0RMER
Danzaburou
6,507
2,066
0
2,237
6,241
2,326
0
868
5,373
0
48,386
L
Thanatos
7,404
1,668
0
8,187
11,457
4,174
0
2,081
9,264
0
55,329
L
Hachiman
Nightmare66c
Hachiman
5,530
3,242
0
2,754
7,899
2,533
0
1,206
6,693
0
46,293
L
Baron Samedi
SFB_Stix
Baron Samedi
3,308
133
31
1,372
5,379
2,633
0
3,105
2,119
43,271
0
W
5,390
1,066
0
490
8,813
3,091
0
772
7,997
0
42,844
L
Ares
3,034
430
0
2,340
10,898
6,506
0
1,744
9,130
11,741
0
W
Kumbhakarna
lBOTlDeal
Kumbhakarna
4,092
606
323
2,765
11,042
7,548
0
1,842
9,200
13,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
30,857
303
Minions Killed
306
0
Camps Cleared
0
1,036,962
Distance Traveled
1,067,421
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,728
573
62
6
0
203,488
0
L
Surtr
6,388
639
65
7
0
190,352
0
W
Janus
6,726
673
79
8
0
210,529
0
W
Danzaburou
6,301
630
85
9
0
186,249
0
L
Thanatos
6,607
661
77
8
0
240,408
0
L
Hachiman
5,609
561
81
8
0
200,847
0
L
Baron Samedi
6,237
624
70
7
0
186,507
0
W
Thor
6,085
609
69
7
0
236,678
0
L
Ares
4,961
496
10
1
0
218,848
1
W
Kumbhakarna
6,017
602
11
1
0
230,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role