Player Matchup

Cu Chulainn
Cu Chulainn
ImKingMeep
Cu Chulainn
Level 120
God Stats
3W - 11L
1,316 SR
Queue Stats
23W - 46L
1,386 Elo+
Party 4
Thanatos
Thanatos
ImNaz
Thanatos
Level 129
God Stats
18W - 25L
1,468 SR
Queue Stats
50W - 87L
1,398 Elo+
Party 4
Hachiman
Hachiman
KvngDrama
Hachiman
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 8L
1,777 Elo+
Party 2
Aphrodite
Aphrodite
Squooshiee
Aphrodite
Level 103
God Stats
10W - 1L
1,942 SR
Queue Stats
160W - 85L
1,742 Elo+
Party 2
Eset
Eset
frankpriz1
Eset
Level 54
God Stats
1W - 2L
1,236 SR
Queue Stats
6W - 16L
1,274 Elo+
Party 4
Team Averages
Level 109
1,493 SR
1,515 Elo+

VS

Team Averages
Level 121
1,510 SR
1,538 Elo+
Achilles
Achilles
EggyForYourTuna
Achilles
Level 116
God Stats
13W - 22L
1,433 SR
Queue Stats
239W - 226L
1,510 Elo+
Party 1
Ymir
Ymir
NatalCrazyninja
Ymir
Level 219
God Stats
0W - 2L
1,537 SR
Queue Stats
179W - 151L
1,533 Elo+
Party 1
Serqet
Serqet
NotMcsmiith
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,531 Elo+
Party 1
Fenrir
Fenrir
SunMalco
Fenrir
Level 148
God Stats
2W - 5L
1,420 SR
Queue Stats
578W - 511L
1,555 Elo+
Party 3
Neith
Neith
YesClay
Neith
Level 104
God Stats
5W - 3L
1,658 SR
Queue Stats
447W - 401L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ImKingMeep
Cu Chulainn
15
2 / 0 / 2
9,616
601
8,950
12,505
9,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
ImNaz
Thanatos
17
8 / 1 / 6
10,804
675
9,085
13,417
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
KvngDrama
Hachiman
16
6 / 0 / 6
10,424
652
13,238
9,174
3,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Squooshiee
Aphrodite
12
1 / 1 / 10
8,877
555
4,829
10,796
8,729
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 1 / 11
10,171
636
7,900
9,922
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
0 / 3 / 0
6,973
436
5,675
17,417
18,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 8 / 1
7,029
439
6,694
16,992
9,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
11
0 / 4 / 1
7,278
455
2,502
13,428
9,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
SunMalco
Fenrir
11
2 / 4 / 1
7,129
446
4,406
9,729
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
YesClay
Neith
13
1 / 0 / 1
8,162
510
4,999
5,984
2,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
19
Kills
3
3
Deaths
19
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
0
0
W
Cu Chulainn
ImKingMeep
Cu Chulainn
2
0
2
3
W
Thanatos
ImNaz
Thanatos
8
1
6
11
W
Hachiman
KvngDrama
Hachiman
6
0
6
9
L
0
8
1
0.06
L
Serqet
0
4
1
0.13
W
Aphrodite
Squooshiee
Aphrodite
1
1
10
6
L
Fenrir
SunMalco
Fenrir
2
4
1
0.63
L
Neith
YesClay
Neith
1
0
1
1.5
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
24,276
55,814
Taken
63,550
32,207
Mitigated
43,913
26,196
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,675
626
0
6,489
17,417
18,180
0
1,910
15,507
0
45,089
W
Cu Chulainn
ImKingMeep
Cu Chulainn
8,950
903
0
1,460
12,505
9,708
782
0
11,575
0
57,499
W
Thanatos
ImNaz
Thanatos
9,085
3,385
0
10,564
13,417
6,498
1,525
918
12,483
0
89,804
W
Hachiman
KvngDrama
Hachiman
13,238
8,642
0
4,217
9,174
3,862
2,880
2,754
5,916
0
96,423
L
6,694
1,647
0
2,450
16,992
9,594
0
4,538
12,454
49,010
0
L
Serqet
2,502
197
75
2,214
13,428
9,790
57
2,185
11,243
0
23,362
W
Aphrodite
Squooshiee
Aphrodite
4,829
818
3,395
5,124
10,796
8,729
349
2,342
8,117
25,730
0
L
Fenrir
SunMalco
Fenrir
4,406
1,710
0
591
9,729
3,974
0
2,563
7,166
0
45,627
L
Neith
YesClay
Neith
4,999
714
0
1,976
5,984
2,375
0
1,533
4,451
0
55,577
W
7,900
998
0
1,436
9,922
3,410
3,718
1,628
8,200
73,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,892
Gold Earned
36,571
508
Minions Killed
376
0
Camps Cleared
0
1,646,267
Distance Traveled
1,452,472
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,973
436
65
4
0
301,159
2
W
Cu Chulainn
9,616
601
81
5
0
311,141
2
W
Thanatos
10,804
675
124
8
0
374,698
6
W
Hachiman
10,424
652
146
9
0
319,805
4
L
Ymir
7,029
439
95
6
0
287,191
6
L
Serqet
7,278
455
36
2
0
343,660
0
W
Aphrodite
8,877
555
22
1
0
316,853
7
L
Fenrir
7,129
446
83
5
0
286,441
2
L
Neith
8,162
510
97
6
0
234,021
2
W
Eset
10,171
636
135
8
0
323,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role