Player Matchup

Loki
Loki
RubiMew
Loki
Level 185
God Stats
16W - 6L
1,677 SR
Queue Stats
33W - 25L
1,577 Elo+
Solo
Raijin
Raijin
S3NDER
Raijin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,412 Elo+
Party 1
Yemoja
Yemoja
senseythekiller
Yemoja
Level 123
God Stats
2W - 0L
1,758 SR
Queue Stats
28W - 38L
1,391 Elo+
Party 1
Team Averages
Level 155
1,645 SR
1,460 Elo+

VS

Team Averages
Level 146
1,487 SR
1,502 Elo+
Ne Zha
Ne Zha
COMEGETSOME4199
Ne Zha
Level 138
God Stats
1W - 2L
1,493 SR
Queue Stats
12W - 11L
1,547 Elo+
Solo
Kukulkan
Kukulkan
Souls_95
Kukulkan
Level 141
God Stats
2W - 2L
1,524 SR
Queue Stats
147W - 150L
1,482 Elo+
Solo
Chaac
Chaac
SwoleGetsu
Chaac
Level 158
God Stats
3W - 2L
1,445 SR
Queue Stats
187W - 200L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
RubiMew
Loki
12
5 / 0 / 6
9,044
904
11,491
7,301
3,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
S3NDER
Raijin
11
6 / 3 / 2
8,602
860
11,918
8,406
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 0 / 8
7,829
783
2,563
8,042
7,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,168
717
5,873
10,712
3,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
Souls_95
Kukulkan
10
3 / 2 / 0
8,061
806
7,548
6,259
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
8
0 / 4 / 2
6,736
674
5,583
11,850
10,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
11
Kills
3
3
Deaths
11
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
W
Loki
RubiMew
Loki
5
0
6
8
W
Raijin
S3NDER
Raijin
6
3
2
2.33
L
Kukulkan
Souls_95
Kukulkan
3
2
0
1.5
L
Chaac
0
4
2
0.25
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
19,004
23,749
Taken
28,821
13,506
Mitigated
16,243
8,671
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,873
858
294
781
10,712
3,818
0
4,846
5,501
0
24,189
W
Loki
RubiMew
Loki
11,491
4,071
0
3,264
7,301
3,532
560
2,004
5,297
0
32,143
W
Raijin
S3NDER
Raijin
11,918
1,044
0
371
8,406
2,777
655
2,806
5,600
36,403
0
L
Kukulkan
Souls_95
Kukulkan
7,548
496
0
490
6,259
2,234
0
3,250
2,758
28,136
0
L
Chaac
5,583
1,210
0
1,090
11,850
10,191
0
5,580
5,873
0
14,630
W
2,563
553
1,653
3,383
8,042
7,197
200
3,027
5,015
14,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
21,965
97
Minions Killed
88
0
Camps Cleared
0
515,570
Distance Traveled
516,001
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,168
717
27
3
0
171,478
0
W
Loki
9,044
904
36
4
0
193,233
0
W
Raijin
8,602
860
41
4
0
150,335
0
L
Kukulkan
8,061
806
54
5
0
173,187
2
L
Chaac
6,736
674
7
1
0
171,336
0
W
Yemoja
7,829
783
20
2
0
172,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role