Player Matchup

Nemesis
Nemesis
Malphoreus02
Nemesis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
Redacteď
Nu Wa
Level 164
God Stats
11W - 6L
1,659 SR
Queue Stats
465W - 397L
1,653 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Splrayde
Morgan Le Fay
Level 98
God Stats
1W - 3L
1,377 SR
Queue Stats
34W - 42L
1,492 Elo+
Party 1
Ishtar
Ishtar
adenfraser
Ishtar
Level 108
God Stats
0W - 3L
1,193 SR
Queue Stats
54W - 69L
1,475 Elo+
Party 1
Nike
Nike
claratyne
Nike
Level 126
God Stats
1W - 1L
1,762 SR
Queue Stats
73W - 97L
1,446 Elo+
Party 1
Team Averages
Level 100
1,498 SR
1,486 Elo+

VS

Team Averages
Level 121
1,619 SR
1,537 Elo+
Thor
Thor
AppleCruzz--
Thor
Level 146
God Stats
14W - 9L
1,616 SR
Queue Stats
431W - 484L
1,489 Elo+
Solo
Hachiman
Hachiman
Flaxr
Hachiman
Level 108
God Stats
2W - 0L
1,687 SR
Queue Stats
83W - 61L
1,592 Elo+
Solo
Raijin
Raijin
Yosci
Raijin
Level 157
God Stats
12W - 10L
1,585 SR
Queue Stats
666W - 698L
1,526 Elo+
Party 2
Vamana
Vamana
w0nd3r1ngSt0n3r
Vamana
Level 128
God Stats
2W - 1L
1,516 SR
Queue Stats
329W - 329L
1,528 Elo+
Solo
Bellona
Bellona
yootruk
Bellona
Level 68
God Stats
51W - 29L
1,691 SR
Queue Stats
225W - 224L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Malphoreus02
Nemesis
12
1 / 9 / 0
7,430
437
4,618
16,954
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Redacteď
Nu Wa
17
1 / 3 / 0
9,011
530
6,363
9,584
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Splrayde
Morgan Le Fay
12
1 / 7 / 2
7,465
439
6,764
13,111
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
adenfraser
Ishtar
13
0 / 5 / 1
7,574
446
3,525
11,413
4,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
15
1 / 1 / 0
8,921
525
17,454
21,511
24,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 9
11,078
652
12,138
12,280
5,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Flaxr
Hachiman
15
4 / 1 / 3
10,015
589
7,568
7,979
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
Yosci
Raijin
18
14 / 2 / 2
11,883
699
16,647
11,773
4,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 0 / 13
8,444
497
4,558
13,441
9,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
yootruk
Bellona
16
0 / 1 / 3
10,536
620
14,680
21,830
27,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
25
25
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
7
0
9
11.5
W
Hachiman
Flaxr
Hachiman
4
1
3
5.5
L
Nemesis
Malphoreus02
Nemesis
1
9
0
0.11
L
Nu Wa
Redacteď
Nu Wa
1
3
0
0.33
L
Morgan Le Fay
Splrayde
Morgan Le Fay
1
7
2
0.29
W
Raijin
Yosci
Raijin
14
2
2
7.5
L
Ishtar
adenfraser
Ishtar
0
5
1
0.1
L
Nike
1
1
0
1
W
0
0
13
6.5
W
Bellona
yootruk
Bellona
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,724
Damage
55,591
72,573
Taken
67,303
40,173
Mitigated
50,684
10,066
Healing
23,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,138
3,380
0
5,346
12,280
5,505
735
1,954
10,275
0
95,457
W
Hachiman
Flaxr
Hachiman
7,568
4,146
0
3,115
7,979
3,139
392
2,905
5,074
0
80,034
L
Nemesis
Malphoreus02
Nemesis
4,618
2,501
0
621
16,954
5,031
0
4,564
12,390
0
46,102
L
Nu Wa
Redacteď
Nu Wa
6,363
1,119
0
1,071
9,584
3,102
0
4,512
5,072
96,304
0
L
Morgan Le Fay
Splrayde
Morgan Le Fay
6,764
990
0
943
13,111
3,729
0
4,738
8,373
45,992
0
W
Raijin
Yosci
Raijin
16,647
2,014
0
1,393
11,773
4,637
0
4,986
6,787
103,037
0
L
Ishtar
adenfraser
Ishtar
3,525
1,736
0
1,417
11,413
4,017
0
1,520
9,893
0
50,253
L
Nike
17,454
2,726
0
6,014
21,511
24,294
0
1,313
20,198
0
85,901
W
4,558
1,591
0
3,456
13,441
9,881
0
3,175
10,172
0
48,041
W
Bellona
yootruk
Bellona
14,680
5,820
0
9,783
21,830
27,522
577
401
19,514
0
95,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
51,956
539
Minions Killed
633
0
Camps Cleared
0
1,600,101
Distance Traveled
1,727,083
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,078
652
127
7
0
380,118
0
W
Hachiman
10,015
589
131
8
0
341,246
5
L
Nemesis
7,430
437
70
4
0
369,291
1
L
Nu Wa
9,011
530
162
10
0
322,842
0
L
Morgan Le Fay
7,465
439
71
4
0
289,144
1
W
Raijin
11,883
699
158
9
0
327,444
3
L
Ishtar
7,574
446
91
5
0
311,330
1
L
Nike
8,921
525
145
9
0
307,494
2
W
Vamana
8,444
497
68
4
0
355,735
0
W
Bellona
10,536
620
149
9
0
322,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role