Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
EDS0952
Kumbhakarna
Silver I
Level 284
God Stats
22W - 20L
1,528 SR
Queue Stats
714W - 755L
1,204 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
XbrandonisvibinX
Cu Chulainn
Bronze III
Level 55
God Stats
1W - 0L
1,276 SR
Queue Stats
1W - 4L
1,400 MMR
Party 1
Raijin
Raijin
Silver I
dcstar2001
Raijin
Silver I
Level 109
God Stats
3W - 3L
1,377 SR
Queue Stats
93W - 102L
1,208 MMR
Solo
Hou Yi
Hou Yi
Silver III
oGxLucifer
Hou Yi
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,397 MMR
Party 1
Nemesis
Nemesis
Gold V
zahirr
Nemesis
Gold V
Level 122
God Stats
4W - 1L
1,532 SR
Queue Stats
64W - 72L
1,249 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 139
1,443 SR
1,292 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,677 SR
1,248 MMR
Hachiman
Hachiman
Silver II
ChowderMain
Hachiman
Silver II
Level 79
God Stats
9W - 3L
1,685 SR
Queue Stats
58W - 65L
1,311 MMR
Solo
Sobek
Sobek
Silver IV
Gmanedwin
Sobek
Silver IV
Level 109
God Stats
0W - 1L
1,821 SR
Queue Stats
20W - 34L
1,171 MMR
Solo
Bakasura
Bakasura
Gold V
Kushmedic317
Bakasura
Gold V
Level 155
God Stats
12W - 7L
1,784 SR
Queue Stats
91W - 95L
1,310 MMR
Solo
Chaac
Chaac
Silver II
Lorenzoby55
Chaac
Silver II
Level 126
God Stats
5W - 12L
1,375 SR
Queue Stats
26W - 36L
1,141 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Muzux
Kukulkan
Gold IV
Level 106
God Stats
0W - 2L
1,722 SR
Queue Stats
26W - 33L
1,305 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EDS0952
Kumbhakarna
17
2 / 4 / 13
11,978
544
3,944
21,837
23,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
XbrandonisvibinX
Cu Chulainn
18
2 / 1 / 5
12,005
546
13,336
21,638
24,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Raijin
dcstar2001
Raijin
20
8 / 4 / 5
13,256
603
21,187
14,209
7,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
oGxLucifer
Hou Yi
19
3 / 0 / 5
12,369
562
6,243
7,991
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
zahirr
Nemesis
20
6 / 4 / 5
12,399
564
17,334
22,637
11,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
FenrirArachneAthenaAgni

VS

Bans
CharonAo KuangMaman BrigitteBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChowderMain
Hachiman
18
3 / 3 / 6
11,944
543
10,254
15,057
5,862
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
Gmanedwin
Sobek
14
1 / 6 / 10
10,150
461
5,655
24,681
29,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Kushmedic317
Bakasura
18
4 / 4 / 8
11,532
524
10,798
22,919
10,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
4 / 4 / 2
13,009
591
11,918
24,486
25,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Muzux
Kukulkan
18
1 / 4 / 6
11,397
518
15,312
13,398
5,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
45
21
Kills
13
13
Deaths
21
33
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChowderMain
Hachiman
3
3
6
2
W
Kumbhakarna
EDS0952
Kumbhakarna
2
4
13
2.13
L
Sobek
Gmanedwin
Sobek
1
6
10
1
L
Bakasura
Kushmedic317
Bakasura
4
4
8
2
L
4
4
2
1.25
L
Kukulkan
Muzux
Kukulkan
1
4
6
1
W
Cu Chulainn
XbrandonisvibinX
Cu Chulainn
2
1
5
4.5
W
Raijin
dcstar2001
Raijin
8
4
5
2.63
W
Hou Yi
oGxLucifer
Hou Yi
3
0
5
5.5
W
Nemesis
zahirr
Nemesis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,044
Damage
53,937
88,312
Taken
100,541
69,363
Mitigated
76,138
26,184
Healing
26,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChowderMain
Hachiman
10,254
6,332
0
5,018
15,057
5,862
5,168
1,819
13,238
0
98,675
W
Kumbhakarna
EDS0952
Kumbhakarna
3,944
186
0
5,403
21,837
23,595
49
7,841
13,528
19,138
0
L
Sobek
Gmanedwin
Sobek
5,655
733
0
4,160
24,681
29,087
125
10,157
14,524
24,531
0
L
Bakasura
Kushmedic317
Bakasura
10,798
7,403
0
7,840
22,919
10,119
2,379
6,951
15,968
0
82,870
L
11,918
1,596
0
7,986
24,486
25,568
320
5,066
19,420
0
96,250
L
Kukulkan
Muzux
Kukulkan
15,312
796
0
1,376
13,398
5,502
1,121
7,434
5,964
115,883
0
W
Cu Chulainn
XbrandonisvibinX
Cu Chulainn
13,336
1,779
0
1,820
21,638
24,028
0
2,456
18,346
10,747
85,701
W
Raijin
dcstar2001
Raijin
21,187
1,525
0
3,034
14,209
7,485
320
5,200
7,975
131,878
0
W
Hou Yi
oGxLucifer
Hou Yi
6,243
2,350
0
4,996
7,991
3,154
3,585
1,843
6,120
0
91,440
W
Nemesis
zahirr
Nemesis
17,334
7,002
0
10,931
22,637
11,101
248
4,125
18,155
0
120,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,007
Gold Earned
58,032
668
Minions Killed
637
0
Camps Cleared
0
2,049,511
Distance Traveled
2,070,362
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,944
543
157
7
0
417,982
0
W
Kumbhakarna
11,978
544
19
1
0
401,935
12
L
Sobek
10,150
461
25
1
0
373,400
1
L
Bakasura
11,532
524
130
6
0
495,263
3
L
Chaac
13,009
591
156
7
0
380,941
0
L
Kukulkan
11,397
518
169
8
0
402,776
2
W
Cu Chulainn
12,005
546
156
7
0
379,814
1
W
Raijin
13,256
603
204
9
0
384,348
2
W
Hou Yi
12,369
562
143
7
0
362,980
5
W
Nemesis
12,399
564
146
7
0
520,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role