Player Matchup

Izanami
Izanami
Arkenstien
Izanami
Level 101
God Stats
1W - 3L
1,192 SR
Queue Stats
93W - 122L
1,465 Elo+
Party 2
Odin
Odin
Cloudy Set 4
Odin
Level 134
God Stats
4W - 6L
1,472 SR
Queue Stats
275W - 253L
1,510 Elo+
Solo
Scylla
Scylla
Tjstriker10
Scylla
Level 125
God Stats
15W - 13L
1,457 SR
Queue Stats
67W - 90L
1,408 Elo+
Party 2
Merlin
Merlin
Trishot48
Merlin
Level 104
God Stats
12W - 7L
1,600 SR
Queue Stats
566W - 527L
1,497 Elo+
Solo
Athena
Athena
UnholyAbductor
Athena
Level 79
God Stats
4W - 3L
1,451 SR
Queue Stats
79W - 114L
1,452 Elo+
Party 2
Team Averages
Level 109
1,434 SR
1,466 Elo+

VS

Team Averages
Level 83
1,560 SR
1,431 Elo+
Sobek
Sobek
BigBoiSaucem
Sobek
Level 43
God Stats
0W - 1L
1,730 SR
Queue Stats
21W - 27L
1,479 Elo+
Solo
Rama
Rama
ImKingMeep
Rama
Level 120
God Stats
1W - 3L
1,719 SR
Queue Stats
23W - 46L
1,396 Elo+
Party 1
Ao Kuang
Ao Kuang
ImNaz
Ao Kuang
Level 129
God Stats
8W - 11L
1,545 SR
Queue Stats
50W - 87L
1,408 Elo+
Party 1
Gilgamesh
Gilgamesh
MayStrider12
Gilgamesh
Level 69
God Stats
0W - 2L
1,304 SR
Queue Stats
260W - 223L
1,582 Elo+
Solo
Eset
Eset
frankpriz1
Eset
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 16L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arkenstien
Izanami
15
1 / 2 / 6
8,577
536
7,612
13,565
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 3 / 1
8,402
525
12,923
17,562
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
15
5 / 0 / 0
9,075
567
11,817
6,112
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Trishot48
Merlin
14
0 / 1 / 4
8,210
513
7,586
5,585
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 5
7,786
487
3,695
11,561
9,516
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,650
416
3,310
15,413
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 4 / 0
7,074
442
4,497
9,984
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
ImNaz
Ao Kuang
16
6 / 0 / 1
9,309
582
8,571
11,307
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
MayStrider12
Gilgamesh
14
0 / 4 / 3
8,704
544
12,274
24,168
16,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 4
8,318
520
4,853
8,083
3,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
13
Kills
7
7
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Arkenstien
Izanami
1
2
6
2
L
0
2
1
0.25
W
5
3
1
1.83
L
0
4
0
0
L
Ao Kuang
ImNaz
Ao Kuang
6
0
1
6.5
L
Gilgamesh
MayStrider12
Gilgamesh
0
4
3
0.38
W
Scylla
5
0
0
5
W
Merlin
Trishot48
Merlin
0
1
4
2
W
2
1
5
4.5
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,633
Damage
33,505
54,385
Taken
68,955
38,432
Mitigated
40,358
15,133
Healing
14,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Arkenstien
Izanami
7,612
5,136
0
6,170
13,565
6,050
1,049
4,059
9,506
0
87,721
L
3,310
195
0
5,401
15,413
13,045
0
7,769
7,548
21,088
0
W
12,923
1,107
0
4,409
17,562
17,762
0
4,287
13,275
0
53,207
L
4,497
2,615
0
1,757
9,984
3,717
0
6,893
3,091
0
44,802
L
Ao Kuang
ImNaz
Ao Kuang
8,571
2,537
0
1,810
11,307
4,500
0
3,860
7,447
79,418
0
L
Gilgamesh
MayStrider12
Gilgamesh
12,274
3,761
0
4,268
24,168
16,064
0
2,116
20,702
409
75,591
W
Scylla
11,817
1,170
0
1,668
6,112
2,517
129
1,195
4,917
80,387
0
W
Merlin
Trishot48
Merlin
7,586
261
0
410
5,585
2,587
259
2,547
3,038
73,373
0
W
3,695
1,023
365
2,111
11,561
9,516
55
5,055
6,506
18,803
0
L
4,853
333
20
1,087
8,083
3,032
460
2,460
5,618
60,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,050
Gold Earned
40,055
493
Minions Killed
454
0
Camps Cleared
0
1,600,026
Distance Traveled
1,544,968
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,577
536
128
8
0
317,909
0
L
Sobek
6,650
416
7
0
0
316,727
4
W
Odin
8,402
525
81
5
0
308,147
6
L
Rama
7,074
442
91
6
0
286,092
2
L
Ao Kuang
9,309
582
134
8
0
362,963
0
L
Gilgamesh
8,704
544
110
7
0
284,330
2
W
Scylla
9,075
567
132
8
0
318,770
0
W
Merlin
8,210
513
118
7
0
301,983
1
W
Athena
7,786
487
34
2
0
353,217
2
L
Eset
8,318
520
112
7
0
294,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role