Player Matchup

Vamana
Vamana
DJcattnip
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,527 Elo+
Party 3
Cernunnos
Cernunnos
Dustinsanity_YT
Cernunnos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,477 Elo+
Party 2
Thanatos
Thanatos
HavokSurreal
Thanatos
Level 65
God Stats
0W - 1L
1,724 SR
Queue Stats
84W - 71L
1,517 Elo+
Party 2
Rama
Rama
REBELSSTIFFY
Rama
Level 159
God Stats
4W - 4L
1,500 SR
Queue Stats
166W - 146L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
Sortaria
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,824 Elo+
Party 3
Team Averages
Level 110
1,545 SR
1,572 Elo+

VS

Team Averages
Level 131
1,411 SR
1,588 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Kyokaen
Rama
Level 146
God Stats
2W - 0L
1,501 SR
Queue Stats
36W - 26L
1,625 Elo+
Solo
Serqet
Serqet
Olvideminombre07
Serqet
Level 102
God Stats
1W - 2L
1,206 SR
Queue Stats
172W - 94L
1,634 Elo+
Party 1
Camazotz
Camazotz
keiderrojas14
Camazotz
Level 108
God Stats
6W - 2L
1,562 SR
Queue Stats
372W - 246L
1,709 Elo+
Party 1
Hercules
Hercules
wiost
Hercules
Level 139
God Stats
1W - 1L
1,287 SR
Queue Stats
194W - 177L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DJcattnip
Vamana
16
2 / 6 / 6
9,623
687
19,096
24,261
34,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Dustinsanity_YT
Cernunnos
16
1 / 6 / 9
9,869
705
14,141
16,478
8,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
HavokSurreal
Thanatos
18
6 / 5 / 2
10,822
773
19,515
17,563
10,037
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 6
9,516
680
7,079
16,121
14,671
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Sortaria
Aphrodite
16
1 / 4 / 5
9,579
684
10,581
14,321
9,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 1 / 20
10,989
785
4,716
10,908
11,082
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
Kyokaen
Rama
20
19 / 1 / 8
14,167
1,012
38,367
18,749
11,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 19
9,693
692
6,416
14,300
8,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
keiderrojas14
Camazotz
15
3 / 5 / 16
9,848
703
12,112
20,411
18,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Mace

Mace

+10
Physical Power

Hercules
wiost
Hercules
19
4 / 4 / 18
11,147
796
18,543
28,809
41,825
Cudgel

Cudgel

+10
Physical Power
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
108
12
Kills
27
27
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
1
20
11
L
Vamana
DJcattnip
Vamana
2
6
6
0.83
L
Cernunnos
Dustinsanity_YT
Cernunnos
1
6
9
0.92
L
Thanatos
HavokSurreal
Thanatos
6
5
2
1.4
W
Rama
Kyokaen
Rama
19
1
8
23
W
0
1
19
9.5
L
2
6
6
0.83
L
Aphrodite
Sortaria
Aphrodite
1
4
5
0.88
W
Camazotz
keiderrojas14
Camazotz
3
5
16
2.2
W
Hercules
wiost
Hercules
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,412
Damage
80,154
88,744
Taken
93,177
76,647
Mitigated
92,432
36,924
Healing
47,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,716
1,742
16,046
3,440
10,908
11,082
749
1,216
9,449
10,264
0
L
Vamana
DJcattnip
Vamana
19,096
7,358
360
2,496
24,261
34,359
225
2,832
20,875
2,229
28,556
L
Cernunnos
Dustinsanity_YT
Cernunnos
14,141
6,234
260
3,696
16,478
8,230
1,652
1,535
14,287
0
32,104
L
Thanatos
HavokSurreal
Thanatos
19,515
4,120
1,649
9,214
17,563
10,037
865
2,599
14,714
0
27,624
W
Rama
Kyokaen
Rama
38,367
19,553
2,399
3,948
18,749
11,736
3,562
995
17,426
0
79,641
W
6,416
746
2,733
1,554
14,300
8,966
2,048
1,547
12,436
0
12,353
L
7,079
5,849
666
2,258
16,121
14,671
982
1,088
14,764
0
14,082
L
Aphrodite
Sortaria
Aphrodite
10,581
706
9,634
6,691
14,321
9,350
470
1,375
12,592
26,172
0
W
Camazotz
keiderrojas14
Camazotz
12,112
1,233
2,703
6,812
20,411
18,823
913
3,049
17,026
219
18,188
W
Hercules
wiost
Hercules
18,543
2,328
516
6,997
28,809
41,825
651
5,357
22,906
5,921
27,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,409
Gold Earned
55,844
138
Minions Killed
163
0
Camps Cleared
0
1,221,982
Distance Traveled
1,232,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,989
785
10
1
0
238,362
0
L
Vamana
9,623
687
17
1
0
245,915
0
L
Cernunnos
9,869
705
47
3
0
205,100
0
L
Thanatos
10,822
773
11
1
0
289,783
0
W
Rama
14,167
1,012
114
8
0
221,480
0
W
Serqet
9,693
692
9
1
0
275,260
0
L
Rama
9,516
680
17
1
0
209,141
0
L
Aphrodite
9,579
684
46
3
0
272,043
0
W
Camazotz
9,848
703
6
0
0
256,251
0
W
Hercules
11,147
796
24
2
0
240,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role