Player Matchup

Mercury
Mercury
Silver I
Nic71165
Mercury
Silver I
Level 158
God Stats
3W - 3L
1,630 SR
Queue Stats
166W - 178L
1,211 MMR
Solo
Artemis
Artemis
Silver V
Notyalc2
Artemis
Silver V
Level 42
God Stats
3W - 2L
1,840 SR
Queue Stats
13W - 21L
1,222 MMR
Solo
Janus
Janus
Gold V
OYBA Tulsa
Janus
Gold V
Level 115
God Stats
1W - 4L
1,390 SR
Queue Stats
67W - 79L
1,262 MMR
Solo
Surtr
Surtr
Silver II
Reaper06101995
Surtr
Silver II
Level 106
God Stats
7W - 7L
1,528 SR
Queue Stats
192W - 216L
1,168 MMR
Solo
Terra
Terra
Silver III
b0tlane
Terra
Silver III
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,162 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,578 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,426 SR
1,204 MMR
Danzaburou
Danzaburou
Gold V
ColderPaladin
Danzaburou
Gold V
Level 125
God Stats
1W - 1L
1,401 SR
Queue Stats
46W - 49L
1,314 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Fiery519
Tsukuyomi
Silver I
Level 82
God Stats
1W - 2L
1,282 SR
Queue Stats
38W - 50L
1,140 MMR
Solo
Mulan
Mulan
Silver II
RuthlessArts
Mulan
Silver II
Level 159
God Stats
2W - 2L
1,584 SR
Queue Stats
95W - 106L
1,134 MMR
Solo
Osiris
Osiris
Silver I
UsielA
Osiris
Silver I
Level 118
God Stats
1W - 0L
1,668 SR
Queue Stats
46W - 52L
1,221 MMR
Party 1
Discordia
Discordia
Gold V
Vanillabunny--
Discordia
Gold V
Level 116
God Stats
1W - 2L
1,194 SR
Queue Stats
98W - 105L
1,211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nic71165
Mercury
14
3 / 7 / 2
8,781
462
7,785
18,096
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Notyalc2
Artemis
13
0 / 7 / 2
7,883
415
4,894
12,196
4,900
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
14
2 / 4 / 2
8,672
456
8,535
11,391
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 6 / 0
8,892
468
8,323
22,774
20,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
b0tlane
Terra
13
2 / 7 / 2
8,368
440
2,345
19,290
18,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatKaliAo Kuang

VS

Bans
AthenaThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ColderPaladin
Danzaburou
19
13 / 0 / 5
13,873
730
18,568
11,782
5,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Fiery519
Tsukuyomi
17
5 / 1 / 6
10,471
551
7,567
12,515
5,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 14
10,822
570
12,490
18,073
18,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Osiris
UsielA
Osiris
18
3 / 0 / 5
11,822
622
15,199
17,821
27,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Vanillabunny--
Discordia
17
5 / 3 / 3
10,835
570
10,986
8,243
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
7
Kills
31
31
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ColderPaladin
Danzaburou
13
0
5
15.5
W
Tsukuyomi
Fiery519
Tsukuyomi
5
1
6
8
L
Mercury
Nic71165
Mercury
3
7
2
0.57
L
Artemis
Notyalc2
Artemis
0
7
2
0.14
L
Janus
2
4
2
0.75
L
0
6
0
0
W
5
3
14
4
W
Osiris
UsielA
Osiris
3
0
5
5.5
W
Discordia
Vanillabunny--
Discordia
5
3
3
2.17
L
Terra
b0tlane
Terra
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,882
Damage
64,810
83,747
Taken
68,434
55,514
Mitigated
60,593
19,765
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ColderPaladin
Danzaburou
18,568
9,959
0
7,248
11,782
5,803
5,380
1,517
10,265
0
120,962
W
Tsukuyomi
Fiery519
Tsukuyomi
7,567
2,124
0
2,234
12,515
5,689
0
3,123
9,134
0
88,988
L
Mercury
Nic71165
Mercury
7,785
3,762
0
1,848
18,096
6,949
0
3,172
14,810
0
65,881
L
Artemis
Notyalc2
Artemis
4,894
2,335
0
1,421
12,196
4,900
0
0
12,196
0
52,107
L
Janus
8,535
252
0
375
11,391
3,934
0
4,730
6,661
64,535
0
L
8,323
3,591
0
8,017
22,774
20,856
0
1,736
19,478
285
77,192
W
12,490
1,522
0
4,220
18,073
18,447
317
3,455
14,384
0
46,453
W
Osiris
UsielA
Osiris
15,199
4,687
0
3,869
17,821
27,423
17
746
17,031
0
94,016
W
Discordia
Vanillabunny--
Discordia
10,986
617
0
250
8,243
3,231
522
2,421
5,686
87,275
0
L
Terra
b0tlane
Terra
2,345
814
2,840
5,264
19,290
18,875
0
1,348
17,885
19,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,596
Gold Earned
57,823
460
Minions Killed
631
0
Camps Cleared
0
1,701,731
Distance Traveled
1,824,309
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,873
730
159
8
0
360,529
2
W
Tsukuyomi
10,471
551
118
6
0
426,405
3
L
Mercury
8,781
462
80
4
0
356,153
2
L
Artemis
7,883
415
104
5
0
309,880
6
L
Janus
8,672
456
128
7
0
355,451
8
L
Surtr
8,892
468
123
6
0
308,325
0
W
Mulan
10,822
570
62
3
0
356,826
0
W
Osiris
11,822
622
156
8
0
318,662
0
W
Discordia
10,835
570
136
7
0
361,887
0
L
Terra
8,368
440
25
1
0
371,922
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role