Player Matchup

Awilix
Awilix
Bianuki
Awilix
Level 115
God Stats
1W - 1L
1,674 SR
Queue Stats
71W - 81L
1,437 Elo+
Party 3
Artemis
Artemis
GubbleBoo
Artemis
Level 108
God Stats
6W - 6L
1,626 SR
Queue Stats
295W - 318L
1,539 Elo+
Party 4
Surtr
Surtr
HardPhxLXIX
Surtr
Level 147
God Stats
6W - 11L
1,473 SR
Queue Stats
252W - 258L
1,501 Elo+
Party 4
Nu Wa
Nu Wa
MuthaDoll
Nu Wa
Level 129
God Stats
4W - 2L
1,671 SR
Queue Stats
52W - 76L
1,363 Elo+
Party 3
Baba Yaga
Baba Yaga
lumberj0hn
Baba Yaga
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,418 Elo+
Solo
Team Averages
Level 123
1,589 SR
1,452 Elo+

VS

Team Averages
Level 104
1,677 SR
1,550 Elo+
Cthulhu
Cthulhu
EnviedNexus
Cthulhu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 164L
1,486 Elo+
Party 2
Sol
Sol
Nate5732
Sol
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,539 Elo+
Party 1
Thanatos
Thanatos
TenerSexo
Thanatos
Level 126
God Stats
1W - 0L
1,844 SR
Queue Stats
17W - 7L
1,688 Elo+
Party 1
Bacchus
Bacchus
TheGoldenChild69
Bacchus
Level 97
God Stats
1W - 0L
1,754 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Anubis
Anubis
TrippieRaven
Anubis
Level 86
God Stats
5W - 2L
1,788 SR
Queue Stats
246W - 240L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bianuki
Awilix
9
0 / 3 / 4
5,794
446
1,411
11,789
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
GubbleBoo
Artemis
11
4 / 4 / 2
7,261
559
10,019
9,269
2,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 1
6,703
516
4,990
14,742
7,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
MuthaDoll
Nu Wa
10
1 / 4 / 5
6,623
509
4,985
10,388
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baba Yaga
lumberj0hn
Baba Yaga
14
2 / 0 / 1
7,785
599
10,110
4,543
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnviedNexus
Cthulhu
13
2 / 0 / 3
7,929
610
6,517
9,331
7,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 1 / 7
6,967
536
5,189
8,849
3,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
TenerSexo
Thanatos
12
8 / 3 / 6
7,856
604
12,346
14,419
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 9
6,687
514
3,876
9,974
8,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
13
3 / 1 / 3
7,735
595
7,827
7,026
3,647
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
7
Kills
16
16
Deaths
7
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Awilix
Bianuki
Awilix
0
3
4
0.67
W
Cthulhu
EnviedNexus
Cthulhu
2
0
3
3.5
L
Artemis
GubbleBoo
Artemis
4
4
2
1.25
L
0
5
1
0.1
L
Nu Wa
MuthaDoll
Nu Wa
1
4
5
0.88
W
2
1
7
5.5
W
Thanatos
TenerSexo
Thanatos
8
3
6
3.67
W
1
2
9
2.75
W
Anubis
3
1
3
4.5
L
Baba Yaga
lumberj0hn
Baba Yaga
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,515
Damage
35,755
50,731
Taken
49,599
21,973
Mitigated
28,850
8,359
Healing
21,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Bianuki
Awilix
1,411
419
0
1,160
11,789
3,571
0
5,741
6,048
0
28,279
W
Cthulhu
EnviedNexus
Cthulhu
6,517
677
0
3,461
9,331
7,178
183
1,737
7,594
56,603
243
L
Artemis
GubbleBoo
Artemis
10,019
3,181
0
781
9,269
2,724
540
3,982
5,287
0
49,003
L
4,990
1,889
0
3,206
14,742
7,435
0
7,047
7,695
1,779
45,261
L
Nu Wa
MuthaDoll
Nu Wa
4,985
1,518
0
1,454
10,388
6,283
135
4,734
5,654
26,570
0
W
5,189
1,946
0
4,248
8,849
3,342
0
2,287
6,562
45,871
6,453
W
Thanatos
TenerSexo
Thanatos
12,346
3,244
0
7,809
14,419
5,687
0
3,848
10,571
0
46,276
W
3,876
164
0
1,527
9,974
8,996
0
4,664
5,310
13,900
0
W
Anubis
7,827
428
0
4,282
7,026
3,647
0
3,100
3,926
67,561
0
L
Baba Yaga
lumberj0hn
Baba Yaga
10,110
715
0
1,758
4,543
1,960
0
1,230
3,313
66,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
37,174
336
Minions Killed
385
0
Camps Cleared
0
1,282,633
Distance Traveled
1,385,505
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,794
446
43
3
0
295,751
0
W
Cthulhu
7,929
610
99
8
0
279,710
0
L
Artemis
7,261
559
78
6
0
237,446
0
L
Surtr
6,703
516
70
5
0
255,439
0
L
Nu Wa
6,623
509
36
3
0
216,177
0
W
Sol
6,967
536
93
7
0
245,634
0
W
Thanatos
7,856
604
61
5
0
301,094
0
W
Bacchus
6,687
514
15
1
0
288,294
1
W
Anubis
7,735
595
117
9
0
270,773
2
L
Baba Yaga
7,785
599
109
8
0
277,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role