Player Matchup

Scylla
Scylla
HeyFattty
Scylla
Level 48
God Stats
1W - 0L
1,321 SR
Queue Stats
36W - 40L
1,469 Elo+
Solo
Anhur
Anhur
Islandersman
Anhur
Level 93
God Stats
2W - 2L
1,321 SR
Queue Stats
391W - 356L
1,435 Elo+
Party 1
Surtr
Surtr
Nicartist
Surtr
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,408 Elo+
Party 1
Khepri
Khepri
Sauce Boss1847
Khepri
Level 26
God Stats
24W - 20L
1,480 SR
Queue Stats
52W - 46L
1,395 Elo+
Party 1
Janus
Janus
XBrokenSoulX101
Janus
Level 73
God Stats
3W - 1L
1,588 SR
Queue Stats
272W - 222L
1,509 Elo+
Party 1
Team Averages
Level 59
1,442 SR
1,443 Elo+

VS

Team Averages
Level 33
1,495 SR
1,408 Elo+
Surtr
Surtr
 
Surtr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Kanteli
Serqet
Level 14
God Stats
1W - 2L
1,307 SR
Queue Stats
1W - 2L
1,230 Elo+
Party 2
Baron Samedi
Baron Samedi
Zesty Clouds
Baron Samedi
Level 50
God Stats
1W - 1L
1,692 SR
Queue Stats
33W - 44L
1,408 Elo+
Party 3
Chernobog
Chernobog
Zesty Longhorn
Chernobog
Level 16
God Stats
28W - 30L
1,539 SR
Queue Stats
28W - 30L
1,462 Elo+
Party 3
Chang'e
Chang'e
buwan151
Chang'e
Level 28
God Stats
3W - 5L
1,436 SR
Queue Stats
23W - 21L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
HeyFattty
Scylla
15
7 / 0 / 1
9,338
667
6,750
9,016
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 3
7,989
571
8,015
10,683
4,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
Nicartist
Surtr
15
3 / 3 / 3
9,395
671
12,600
16,136
11,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 4
7,126
509
2,417
12,646
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 1 / 2
8,641
617
6,650
5,334
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 4 / 1
6,859
490
7,536
17,791
11,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
Kanteli
Serqet
9
1 / 3 / 3
5,864
419
3,615
9,511
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Zesty Clouds
Baron Samedi
11
1 / 4 / 3
7,386
528
7,011
10,881
10,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chernobog
Zesty Longhorn
Chernobog
10
2 / 2 / 0
6,036
431
6,422
7,270
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
buwan151
Chang'e
13
2 / 3 / 0
7,026
502
7,084
10,131
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
7
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
4
1
0.38
W
Scylla
HeyFattty
Scylla
7
0
1
7.5
W
2
2
3
1.75
L
Serqet
Kanteli
Serqet
1
3
3
0.83
W
Surtr
Nicartist
Surtr
3
3
3
1.5
W
0
1
4
2
W
4
1
2
5
L
Baron Samedi
Zesty Clouds
Baron Samedi
1
4
3
0.63
L
Chernobog
Zesty Longhorn
Chernobog
2
2
0
1
L
Chang'e
buwan151
Chang'e
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,432
Damage
31,668
53,815
Taken
55,584
30,073
Mitigated
31,958
19,335
Healing
18,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,536
4,101
0
6,810
17,791
11,585
0
1,270
15,621
506
50,099
W
Scylla
HeyFattty
Scylla
6,750
718
0
4,828
9,016
2,951
0
307
8,547
79,852
1,876
W
8,015
4,149
0
2,576
10,683
4,079
2,526
3,948
6,573
0
52,723
L
Serqet
Kanteli
Serqet
3,615
1,123
0
1,150
9,511
3,602
0
3,835
5,512
0
20,997
W
Surtr
Nicartist
Surtr
12,600
6,889
0
7,042
16,136
11,897
209
2,325
13,693
2,000
74,219
W
2,417
502
162
3,780
12,646
8,931
526
4,196
8,450
20,979
0
W
6,650
53
0
947
5,334
2,215
0
3,553
1,781
59,767
0
L
Baron Samedi
Zesty Clouds
Baron Samedi
7,011
1,257
619
3,767
10,881
10,397
0
3,328
7,495
30,504
0
L
Chernobog
Zesty Longhorn
Chernobog
6,422
3,854
0
2,380
7,270
2,962
0
3,193
4,013
0
34,618
L
Chang'e
buwan151
Chang'e
7,084
1,072
320
3,765
10,131
3,412
0
4,062
5,696
49,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,489
Gold Earned
33,171
456
Minions Killed
288
0
Camps Cleared
0
1,410,092
Distance Traveled
1,290,733
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,859
490
76
5
0
242,909
0
W
Scylla
9,338
667
120
9
0
313,704
0
W
Anhur
7,989
571
85
6
0
267,973
0
L
Serqet
5,864
419
30
2
0
312,115
0
W
Surtr
9,395
671
119
9
0
233,375
0
W
Khepri
7,126
509
34
2
0
299,818
0
W
Janus
8,641
617
98
7
0
295,222
0
L
Baron Samedi
7,386
528
34
2
0
260,890
0
L
Chernobog
6,036
431
66
5
0
237,451
0
L
Chang'e
7,026
502
82
6
0
237,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role