Player Matchup

Izanami
Izanami
AniMuL98
Izanami
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,687 Elo+
Party 1
Chronos
Chronos
Insectors
Chronos
Level 60
God Stats
4W - 0L
1,923 SR
Queue Stats
133W - 105L
1,554 Elo+
Party 1
Ra
Ra
MeatBeaters
Ra
Level 30
God Stats
1W - 1L
1,292 SR
Queue Stats
61W - 46L
1,546 Elo+
Party 1
Da Ji
Da Ji
WeeabooJones037
Da Ji
Level 63
God Stats
14W - 10L
1,554 SR
Queue Stats
113W - 88L
1,502 Elo+
Party 1
Athena
Athena
XvGoosevX
Athena
Level 27
God Stats
4W - 7L
1,318 SR
Queue Stats
34W - 28L
1,466 Elo+
Party 1
Team Averages
Level 37
1,517 SR
1,551 Elo+

VS

Team Averages
Level 29
1,433 SR
1,417 Elo+
King Arthur
King Arthur
FirstCrusaderz
King Arthur
Level 29
God Stats
32W - 28L
1,513 SR
Queue Stats
109W - 92L
1,471 Elo+
Solo
Jormungandr
Jormungandr
GreenDragon429
Jormungandr
Level 28
God Stats
0W - 2L
1,249 SR
Queue Stats
8W - 11L
1,367 Elo+
Solo
Bastet
Bastet
SSGScoobz
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,406 Elo+
Solo
Ra
Ra
Xvnathos
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,406 Elo+
Solo
Achilles
Achilles
omarson20
Achilles
Level 29
God Stats
16W - 23L
1,402 SR
Queue Stats
23W - 28L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AniMuL98
Izanami
14
0 / 0 / 8
7,835
784
4,581
5,837
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Insectors
Chronos
15
2 / 1 / 12
8,756
876
11,481
7,358
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 0 / 8
8,951
895
9,859
6,481
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

16
7 / 1 / 7
8,911
891
10,410
7,400
4,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
XvGoosevX
Athena
14
4 / 1 / 6
8,760
876
6,584
9,752
8,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FirstCrusaderz
King Arthur
13
0 / 2 / 1
7,275
728
9,790
10,487
8,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
GreenDragon429
Jormungandr
14
0 / 4 / 0
7,346
735
2,948
10,031
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
SSGScoobz
Bastet
13
1 / 3 / 1
7,702
770
5,855
9,419
4,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 6 / 0
7,553
755
6,145
9,775
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
omarson20
Achilles
12
0 / 4 / 0
7,063
706
3,784
12,939
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
5
19
Kills
3
3
Deaths
19
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AniMuL98
Izanami
0
0
8
4
L
King Arthur
FirstCrusaderz
King Arthur
0
2
1
0.25
L
Jormungandr
GreenDragon429
Jormungandr
0
4
0
0
W
Chronos
Insectors
Chronos
2
1
12
8
W
6
0
8
10
L
Bastet
SSGScoobz
Bastet
1
3
1
0.5
W
7
1
7
10.5
W
Athena
XvGoosevX
Athena
4
1
6
7
L
2
6
0
0.33
L
Achilles
omarson20
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,915
Damage
28,522
36,828
Taken
52,651
23,111
Mitigated
37,346
11,239
Healing
5,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AniMuL98
Izanami
4,581
2,971
0
616
5,837
2,246
2,094
629
4,960
0
19,254
L
King Arthur
FirstCrusaderz
King Arthur
9,790
1,222
0
845
10,487
8,243
0
5,719
4,768
0
22,688
L
Jormungandr
GreenDragon429
Jormungandr
2,948
406
0
460
10,031
8,327
532
4,745
5,286
20,662
258
W
Chronos
Insectors
Chronos
11,481
5,117
0
1,298
7,358
3,510
1,526
2,011
5,184
32,216
3,342
W
9,859
2,158
3,144
2,592
6,481
4,311
110
1,261
5,015
28,260
0
L
Bastet
SSGScoobz
Bastet
5,855
1,562
0
788
9,419
4,274
0
6,802
2,617
0
16,724
W
10,410
3,228
0
320
7,400
4,153
0
2,036
5,111
0
26,710
W
Athena
XvGoosevX
Athena
6,584
1,551
1,403
1,866
9,752
8,891
338
2,115
7,206
12,996
0
L
6,145
655
266
1,308
9,775
3,605
344
3,225
6,505
18,908
0
L
Achilles
omarson20
Achilles
3,784
249
0
2,047
12,939
12,897
0
6,727
6,212
0
16,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
36,939
198
Minions Killed
148
0
Camps Cleared
0
1,101,866
Distance Traveled
902,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,835
784
43
4
0
171,385
0
L
King Arthur
7,275
728
28
3
0
184,006
0
L
Jormungandr
7,346
735
28
3
0
188,333
0
W
Chronos
8,756
876
56
6
0
214,622
0
W
Ra
8,951
895
54
5
0
227,839
0
L
Bastet
7,702
770
33
3
0
190,482
0
W
Da Ji
8,911
891
27
3
0
245,484
0
W
Athena
8,760
876
18
2
0
242,536
0
L
Ra
7,553
755
34
3
0
148,880
0
L
Achilles
7,063
706
25
3
0
190,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role