Player Matchup

Anhur
Anhur
Bubble210
Anhur
Level 69
God Stats
3W - 1L
1,551 SR
Queue Stats
86W - 85L
1,508 Elo+
Party 3
Ra
Ra
CoDustyGamer
Ra
Level 101
God Stats
6W - 3L
1,769 SR
Queue Stats
134W - 129L
1,536 Elo+
Party 2
Tyr
Tyr
Type2Diabetes88
Tyr
Level 157
God Stats
8W - 11L
1,473 SR
Queue Stats
147W - 150L
1,473 Elo+
Party 3
Kukulkan
Kukulkan
wooloo117
Kukulkan
Level 81
God Stats
20W - 13L
1,658 SR
Queue Stats
79W - 83L
1,533 Elo+
Party 2
Mercury
Mercury
xxL30N1TUSxx
Mercury
Level 59
God Stats
0W - 3L
1,487 SR
Queue Stats
50W - 56L
1,386 Elo+
Party 3
Team Averages
Level 93
1,588 SR
1,487 Elo+

VS

Team Averages
Level 125
1,520 SR
1,485 Elo+
Scylla
Scylla
Articuno244
Scylla
Level 156
God Stats
4W - 6L
1,464 SR
Queue Stats
32W - 28L
1,499 Elo+
Party 1
Nemesis
Nemesis
Bubbles-kun420
Nemesis
Level 157
God Stats
2W - 4L
1,439 SR
Queue Stats
59W - 58L
1,492 Elo+
Party 1
Rama
Rama
ImJerren
Rama
Level 80
God Stats
1W - 1L
1,742 SR
Queue Stats
63W - 57L
1,521 Elo+
Solo
Terra
Terra
IvonVFudge
Terra
Level 158
God Stats
4W - 3L
1,570 SR
Queue Stats
158W - 167L
1,430 Elo+
Solo
Mulan
Mulan
aidan_v53
Mulan
Level 75
God Stats
8W - 5L
1,386 SR
Queue Stats
32W - 28L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bubble210
Anhur
13
0 / 4 / 0
7,927
495
2,833
11,102
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 2
8,129
508
5,508
12,782
4,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 0 / 1
9,918
620
8,499
15,855
16,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
wooloo117
Kukulkan
14
1 / 4 / 0
8,419
526
7,044
9,396
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
xxL30N1TUSxx
Mercury
11
0 / 5 / 0
7,069
442
2,594
13,983
5,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
4 / 0 / 5
9,570
598
4,489
3,599
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 0 / 4
9,320
583
12,220
15,562
9,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
16
7 / 1 / 3
10,749
672
7,758
10,806
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
15
0 / 2 / 1
9,455
591
5,950
12,180
7,658
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
aidan_v53
Mulan
14
4 / 1 / 9
9,419
589
13,851
15,201
13,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
20
20
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
0
5
6.5
L
Anhur
Bubble210
Anhur
0
4
0
0
W
5
0
4
7
L
2
7
2
0.43
W
Rama
7
1
3
8.5
W
Terra
0
2
1
0.25
L
1
0
1
1.5
W
Mulan
aidan_v53
Mulan
4
1
9
8.5
L
Kukulkan
wooloo117
Kukulkan
1
4
0
0.25
L
Mercury
xxL30N1TUSxx
Mercury
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
44,268
63,118
Taken
57,348
34,448
Mitigated
35,665
20,586
Healing
21,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,489
483
0
375
3,599
1,087
331
1,515
2,084
66,850
0
L
Anhur
Bubble210
Anhur
2,833
1,418
0
2,905
11,102
3,775
0
0
11,102
0
47,736
W
12,220
5,638
0
7,363
15,562
9,193
9
3,856
11,500
0
71,782
L
5,508
1,205
1,197
2,990
12,782
4,807
0
1,588
11,194
50,141
0
W
Rama
7,758
6,335
0
4,903
10,806
4,495
3,544
2,376
8,430
0
85,816
W
Terra
5,950
1,308
0
5,086
12,180
7,658
988
1,178
10,239
67,022
3,410
L
8,499
1,132
0
10,806
15,855
16,300
0
6,009
9,846
0
91,244
W
Mulan
aidan_v53
Mulan
13,851
605
0
4,146
15,201
13,232
0
3,627
11,476
0
53,114
L
Kukulkan
wooloo117
Kukulkan
7,044
583
0
579
9,396
4,433
0
1,697
7,699
71,253
0
L
Mercury
xxL30N1TUSxx
Mercury
2,594
1,753
0
2,109
13,983
5,133
0
1,103
12,880
0
51,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
48,513
550
Minions Killed
549
0
Camps Cleared
0
1,545,518
Distance Traveled
1,603,084
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,570
598
123
8
0
279,548
0
L
Anhur
7,927
495
93
6
0
298,595
0
W
Nemesis
9,320
583
98
6
0
383,000
0
L
Ra
8,129
508
76
5
0
306,865
0
W
Rama
10,749
672
140
9
0
294,743
1
W
Terra
9,455
591
123
8
0
301,009
3
L
Tyr
9,918
620
179
11
0
323,180
6
W
Mulan
9,419
589
65
4
0
344,784
0
L
Kukulkan
8,419
526
126
8
0
312,012
0
L
Mercury
7,069
442
76
5
0
304,866
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role