Player Matchup

Olorun
Olorun
 
Olorun
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
CLOUTSTRODOMUS
Surtr
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,230 Elo+
Solo
Agni
Agni
Iktordarne
Agni
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,532 Elo+
Party 2
Set
Set
aphromain2023
Set
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 62L
1,401 Elo+
Solo
Hercules
Hercules
badappleee
Hercules
Level 65
God Stats
1W - 0L
1,720 SR
Queue Stats
44W - 31L
1,565 Elo+
Solo
Team Averages
Level 69
1,544 SR
1,445 Elo+

VS

Team Averages
Level 104
1,493 SR
1,483 Elo+
Anubis
Anubis
BotheredAtol183
Anubis
Level 97
God Stats
3W - 7L
1,340 SR
Queue Stats
260W - 267L
1,483 Elo+
Solo
Odin
Odin
DaTKidKewaun
Odin
Level 126
God Stats
0W - 1L
1,578 SR
Queue Stats
67W - 54L
1,542 Elo+
Party 1
Charybdis
Charybdis
Im-Cobalt
Charybdis
Level 144
God Stats
10W - 10L
1,284 SR
Queue Stats
80W - 102L
1,413 Elo+
Solo
Aphrodite
Aphrodite
ResidentCoates
Aphrodite
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,515 Elo+
Solo
Maui
Maui
mauqo
Maui
Level 29
God Stats
3W - 2L
1,763 SR
Queue Stats
14W - 18L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
3 / 1 / 6
9,409
1,176
10,146
8,495
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 2 / 8
8,196
1,025
5,671
9,606
8,061
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 7
8,797
1,100
8,930
4,970
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 4
9,347
1,168
7,220
9,387
6,619
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
badappleee
Hercules
14
3 / 2 / 4
8,939
1,117
8,771
11,825
14,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

293

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,214
1,152
10,291
10,151
5,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 5
9,019
1,127
9,273
13,332
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Im-Cobalt
Charybdis
15
2 / 2 / 5
9,151
1,144
12,203
8,069
3,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
ResidentCoates
Aphrodite
14
3 / 4 / 3
9,128
1,141
8,895
10,345
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Maui
mauqo
Maui
12
0 / 0 / 0
7,231
904
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
10
Kills
9
9
Deaths
10
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
6
6
L
2
3
5
1.5
W
0
2
8
2
L
2
1
5
4.5
W
1
1
7
4.5
L
Charybdis
Im-Cobalt
Charybdis
2
2
5
2.25
L
Aphrodite
ResidentCoates
Aphrodite
3
4
3
1.13
W
3
3
4
1.67
W
Hercules
badappleee
Hercules
3
2
4
2.5
L
Maui
mauqo
Maui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,738
Damage
40,662
44,283
Taken
41,897
34,133
Mitigated
28,579
8,184
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,146
5,107
360
1,216
8,495
3,573
0
3,684
4,670
21,937
0
L
10,291
328
0
2,543
10,151
5,737
0
4,106
5,920
38,691
0
W
5,671
1,949
0
962
9,606
8,061
0
4,537
4,846
128
14,504
L
9,273
1,727
0
1,347
13,332
12,382
0
7,117
5,690
0
14,338
W
8,930
792
0
1,190
4,970
1,844
0
2,513
2,368
29,841
0
L
Charybdis
Im-Cobalt
Charybdis
12,203
5,132
0
1,372
8,069
3,700
0
4,220
3,813
0
25,889
L
Aphrodite
ResidentCoates
Aphrodite
8,895
483
4,391
3,406
10,345
6,760
0
3,730
6,419
24,316
0
W
7,220
2,331
0
634
9,387
6,619
0
4,576
4,689
0
27,036
W
Hercules
badappleee
Hercules
8,771
1,751
0
3,822
11,825
14,036
0
3,876
7,434
0
10,686
L
Maui
mauqo
Maui
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
43,743
159
Minions Killed
173
8
Camps Cleared
4
828,128
Distance Traveled
669,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,409
1,176
20
3
2
168,426
0
L
Anubis
9,214
1,152
74
9
1
162,669
0
W
Surtr
8,196
1,025
21
3
0
149,328
0
L
Odin
9,019
1,127
16
2
2
191,847
0
W
Agni
8,797
1,100
65
8
2
169,323
0
L
Charybdis
9,151
1,144
39
5
1
147,458
0
L
Aphrodite
9,128
1,141
44
6
0
167,965
0
W
Set
9,347
1,168
45
6
4
157,049
0
W
Hercules
8,939
1,117
8
1
0
184,002
0
L
Maui
7,231
904
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role