Player Matchup

Merlin
Merlin
Masters
BULLISH365
Merlin
Masters
Level 156
God Stats
7W - 11L
1,551 SR
Queue Stats
312W - 280L
2,478 MMR
Party 2
Danzaburou
Danzaburou
Masters
Divine Skill
Danzaburou
Masters
Level 165
God Stats
1W - 2L
1,510 SR
Queue Stats
128W - 102L
2,753 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Hulagatuna
Kuzenbo
Masters
Level 159
God Stats
5W - 7L
1,501 SR
Queue Stats
343W - 313L
2,286 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,520 SR
2,505 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 174
1,620 SR
2,382 MMR
Vulcan
Vulcan
Diamond I
GUCCIJG
Vulcan
Diamond I
Level 231
God Stats
2W - 0L
1,318 SR
Queue Stats
54W - 30L
2,216 MMR
Party 1
Charon
Charon
Masters
Lukkaas
Charon
Masters
Level 153
God Stats
5W - 3L
1,695 SR
Queue Stats
47W - 22L
2,554 MMR
Party 1
Anhur
Anhur
Diamond I
Pandiwiss
Anhur
Diamond I
Level 137
God Stats
1W - 0L
1,848 SR
Queue Stats
29W - 13L
2,374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BULLISH365
Merlin
13
1 / 5 / 2
10,194
784
9,207
11,854
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Divine Skill
Danzaburou
13
3 / 5 / 1
10,206
785
7,299
15,007
4,632
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Hulagatuna
Kuzenbo
11
1 / 8 / 4
9,350
719
6,889
18,614
19,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bans
ThothMorgan Le FayNe ZhaAresBacchus

VS

Bans
AchillesPersephoneGebRaijinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GUCCIJG
Vulcan
15
10 / 1 / 7
12,325
948
21,759
10,068
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
Lukkaas
Charon
14
3 / 2 / 11
10,717
824
12,628
11,790
12,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Pandiwiss
Anhur
13
5 / 2 / 5
10,431
802
6,149
9,489
3,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
18
18
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
BULLISH365
Merlin
1
5
2
0.4
L
Danzaburou
Divine Skill
Danzaburou
3
5
1
0.7
W
Vulcan
GUCCIJG
Vulcan
10
1
7
13.5
L
Kuzenbo
Hulagatuna
Kuzenbo
1
8
4
0.38
W
Charon
Lukkaas
Charon
3
2
11
4.25
W
Anhur
Pandiwiss
Anhur
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,395
Damage
40,536
45,475
Taken
31,347
27,561
Mitigated
20,056
4,198
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BULLISH365
Merlin
9,207
191
0
750
11,854
3,796
0
9,647
1,736
49,426
0
L
Danzaburou
Divine Skill
Danzaburou
7,299
2,581
0
1,357
15,007
4,632
0
11,570
3,144
0
26,849
W
Vulcan
GUCCIJG
Vulcan
21,759
4,141
0
3,612
10,068
4,215
816
4,711
4,898
79,642
0
L
Kuzenbo
Hulagatuna
Kuzenbo
6,889
2,027
0
2,091
18,614
19,133
11
12,206
5,785
16,184
0
W
Charon
Lukkaas
Charon
12,628
2,344
0
4,637
11,790
12,093
275
5,027
5,997
30,067
0
W
Anhur
Pandiwiss
Anhur
6,149
3,437
0
2,566
9,489
3,748
2,011
4,880
4,082
0
34,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
33,473
138
Minions Killed
179
0
Camps Cleared
0
653,608
Distance Traveled
748,788
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,194
784
86
7
0
209,802
2
L
Danzaburou
10,206
785
36
3
0
220,096
0
W
Vulcan
12,325
948
107
8
0
283,581
0
L
Kuzenbo
9,350
719
16
1
0
223,710
0
W
Charon
10,717
824
25
2
0
231,339
0
W
Anhur
10,431
802
47
4
0
233,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role