Player Matchup

Osiris
Osiris
OpenClamBob
Osiris
Level 57
God Stats
13W - 10L
1,898 SR
Queue Stats
229W - 207L
1,599 Elo+
Party 1
Nike
Nike
RatPuss
Nike
Level 62
God Stats
6W - 2L
1,767 SR
Queue Stats
255W - 220L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
lEatRocks
Zhong Kui
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 31L
1,661 Elo+
Party 1
Team Averages
Level 48
1,722 SR
1,601 Elo+

VS

Team Averages
Level 85
1,655 SR
1,270 Elo+
Vamana
Vamana
DavyJones93
Vamana
Level 85
God Stats
1W - 4L
1,584 SR
Queue Stats
20W - 31L
1,245 Elo+
Party 2
Kukulkan
Kukulkan
bubdabot
Kukulkan
Level 61
God Stats
6W - 3L
1,714 SR
Queue Stats
77W - 95L
1,320 Elo+
Solo
Surtr
Surtr
martyvcTTV
Surtr
Level 108
God Stats
2W - 3L
1,667 SR
Queue Stats
22W - 34L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
4 / 1 / 9
8,233
823
7,410
11,309
10,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
RatPuss
Nike
12
9 / 0 / 4
9,124
912
8,787
7,534
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
lEatRocks
Zhong Kui
11
0 / 1 / 13
8,277
828
15,531
8,529
7,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
1 / 6 / 0
6,780
678
3,827
14,651
12,091
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
bubdabot
Kukulkan
10
1 / 1 / 1
7,366
737
8,719
6,254
2,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
8
0 / 6 / 1
6,355
636
4,771
15,131
9,550
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
2
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
6
0
0.17
W
Osiris
4
1
9
8.5
W
Nike
RatPuss
Nike
9
0
4
11
L
Kukulkan
bubdabot
Kukulkan
1
1
1
1.5
W
Zhong Kui
lEatRocks
Zhong Kui
0
1
13
6.5
L
Surtr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,728
Damage
17,317
27,372
Taken
36,036
25,290
Mitigated
23,846
8,061
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,827
1,929
48
373
14,651
12,091
0
6,046
8,275
0
12,164
W
Osiris
7,410
3,260
0
2,096
11,309
10,980
230
3,999
7,310
0
19,457
W
Nike
RatPuss
Nike
8,787
1,112
0
1,106
7,534
6,807
0
2,496
5,038
0
35,219
L
Kukulkan
bubdabot
Kukulkan
8,719
1,093
0
1,670
6,254
2,205
0
1,591
4,505
36,791
0
W
Zhong Kui
lEatRocks
Zhong Kui
15,531
5,493
0
4,859
8,529
7,503
1,077
2,998
5,531
44,612
7,951
L
Surtr
4,771
1,538
115
1,499
15,131
9,550
0
6,679
8,166
257
12,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,634
Gold Earned
20,501
152
Minions Killed
79
0
Camps Cleared
0
545,168
Distance Traveled
517,610
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,780
678
15
2
0
163,888
2
W
Osiris
8,233
823
24
2
0
179,077
0
W
Nike
9,124
912
40
4
0
205,154
0
L
Kukulkan
7,366
737
57
6
0
180,339
0
W
Zhong Kui
8,277
828
88
9
0
160,937
0
L
Surtr
6,355
636
7
1
0
173,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role