Player Matchup

Morgan Le Fay
Morgan Le Fay
Fluffingtoniii
Morgan Le Fay
Level 105
God Stats
2W - 4L
1,395 SR
Queue Stats
108W - 98L
1,496 Elo+
Party 2
Serqet
Serqet
Shiva170
Serqet
Level 65
God Stats
5W - 5L
1,723 SR
Queue Stats
84W - 73L
1,497 Elo+
Party 2
Bake Kujira
Bake Kujira
hurb69
Bake Kujira
Level 48
God Stats
6W - 6L
1,587 SR
Queue Stats
31W - 34L
1,487 Elo+
Party 2
Team Averages
Level 73
1,568 SR
1,493 Elo+

VS

Team Averages
Level 94
1,567 SR
1,459 Elo+
Anubis
Anubis
PegMEHard
Anubis
Level 64
God Stats
8W - 7L
1,601 SR
Queue Stats
35W - 35L
1,486 Elo+
Party 1
Chaac
Chaac
Pnwkingpin379
Chaac
Level 120
God Stats
1W - 0L
1,551 SR
Queue Stats
4W - 7L
1,331 Elo+
Solo
Bacchus
Bacchus
woaka-
Bacchus
Level 97
God Stats
29W - 29L
1,547 SR
Queue Stats
176W - 165L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fluffingtoniii
Morgan Le Fay
13
1 / 5 / 2
10,281
685
12,412
9,836
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
Shiva170
Serqet
13
3 / 6 / 2
10,913
728
4,749
13,514
5,979
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bake Kujira
hurb69
Bake Kujira
13
2 / 9 / 3
10,965
731
7,002
19,022
17,651
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PegMEHard
Anubis
17
8 / 2 / 11
13,457
897
16,330
9,184
5,570
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 2 / 15
12,190
813
10,210
11,970
8,249
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
woaka-
Bacchus
16
10 / 2 / 10
13,218
881
9,953
17,108
22,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
6
Kills
20
20
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Fluffingtoniii
Morgan Le Fay
1
5
2
0.4
W
Anubis
PegMEHard
Anubis
8
2
11
6.75
W
2
2
15
4.75
L
Serqet
Shiva170
Serqet
3
6
2
0.67
L
Bake Kujira
hurb69
Bake Kujira
2
9
3
0.39
W
Bacchus
woaka-
Bacchus
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,163
Damage
36,493
42,372
Taken
38,262
27,054
Mitigated
36,649
741
Healing
10,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Fluffingtoniii
Morgan Le Fay
12,412
857
0
413
9,836
3,424
35
5,877
3,959
38,058
0
W
Anubis
PegMEHard
Anubis
16,330
382
0
4,379
9,184
5,570
649
5,647
3,485
73,550
0
W
10,210
1,883
493
3,533
11,970
8,249
1,317
5,563
6,407
0
54,946
L
Serqet
Shiva170
Serqet
4,749
2,413
0
0
13,514
5,979
0
8,118
5,396
0
15,393
L
Bake Kujira
hurb69
Bake Kujira
7,002
3,417
111
217
19,022
17,651
34
12,047
6,975
38,098
421
W
Bacchus
woaka-
Bacchus
9,953
846
0
2,547
17,108
22,830
453
9,113
7,930
42,036
241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
38,865
131
Minions Killed
197
0
Camps Cleared
0
803,099
Distance Traveled
862,634
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,281
685
53
4
0
280,915
7
W
Anubis
13,457
897
87
6
0
279,773
0
W
Chaac
12,190
813
67
4
0
306,063
0
L
Serqet
10,913
728
27
2
0
292,031
0
L
Bake Kujira
10,965
731
51
3
0
230,153
0
W
Bacchus
13,218
881
43
3
0
276,798
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role