Player Matchup

Bastet
Bastet
BaconMikeyo
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 44L
1,500 Elo+
Party 1
Chaac
Chaac
TheBigDaddyOaks
Chaac
Level 165
God Stats
5W - 3L
1,536 SR
Queue Stats
379W - 392L
1,503 Elo+
Party 1
Horus
Horus
o Mr Jambony o
Horus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,379 Elo+
Party 1
Baba Yaga
Baba Yaga
roll Jingwei
Baba Yaga
Level 138
God Stats
18W - 10L
1,570 SR
Queue Stats
273W - 267L
1,470 Elo+
Party 1
Anubis
Anubis
unpresentplayer
Anubis
Level 108
God Stats
1W - 2L
1,340 SR
Queue Stats
42W - 40L
1,553 Elo+
Party 1
Team Averages
Level 108
1,489 SR
1,481 Elo+

VS

Team Averages
Level 111
1,558 SR
1,507 Elo+
Charybdis
Charybdis
AFROxSAMURAIx44
Charybdis
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,456 Elo+
Party 2
Chang'e
Chang'e
PillsDoughboi
Chang'e
Level 146
God Stats
1W - 2L
1,563 SR
Queue Stats
182W - 177L
1,547 Elo+
Party 2
Nike
Nike
UnShellable
Nike
Level 109
God Stats
0W - 2L
1,526 SR
Queue Stats
29W - 39L
1,451 Elo+
Solo
Neith
Neith
XxSithKiraxX
Neith
Level 101
God Stats
0W - 1L
1,661 SR
Queue Stats
4W - 4L
1,508 Elo+
Solo
Chaac
Chaac
losers101
Chaac
Level 125
God Stats
0W - 2L
1,542 SR
Queue Stats
247W - 222L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
11
4 / 1 / 9
6,463
1,293
10,176
6,199
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 12
6,514
1,303
7,347
7,646
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 9
6,071
1,214
1,044
5,065
3,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Baba Yaga
roll Jingwei
Baba Yaga
13
2 / 0 / 14
6,801
1,360
9,334
4,682
4,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
7 / 3 / 6
7,194
1,439
6,794
5,850
3,260
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AFROxSAMURAIx44
Charybdis
10
0 / 4 / 3
5,084
1,017
3,488
6,136
2,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
12
3 / 3 / 1
6,334
1,267
4,960
7,199
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 3 / 4
5,099
1,020
3,708
11,173
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 2 / 1
4,808
962
1,610
4,020
1,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
losers101
Chaac
10
1 / 4 / 2
5,152
1,030
4,949
9,395
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
15
16
Kills
4
5
Deaths
16
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AFROxSAMURAIx44
Charybdis
0
4
3
0.38
W
Bastet
4
1
9
8.5
L
Chang'e
3
3
1
1.17
W
3
1
12
9
L
0
3
4
0.67
L
0
2
1
0.25
L
Chaac
losers101
Chaac
1
4
2
0.5
W
0
0
9
4.5
W
Baba Yaga
roll Jingwei
Baba Yaga
2
0
14
9
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,695
Damage
18,715
29,442
Taken
37,923
19,099
Mitigated
17,074
16,686
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AFROxSAMURAIx44
Charybdis
3,488
511
359
157
6,136
2,090
0
2,924
3,212
0
7,485
W
Bastet
10,176
1,623
0
1,242
6,199
2,701
578
1,918
4,281
0
12,693
L
Chang'e
4,960
471
1,915
2,167
7,199
2,349
0
2,849
4,350
11,818
0
W
7,347
436
1,499
2,627
7,646
5,036
514
975
6,671
0
12,200
L
3,708
312
911
2,070
11,173
4,101
0
3,946
7,227
0
6,875
L
1,610
489
172
659
4,020
1,167
0
2,423
1,597
0
2,881
L
Chaac
losers101
Chaac
4,949
395
105
1,988
9,395
7,367
0
3,986
5,409
0
9,720
W
1,044
725
3,971
3,076
5,065
3,167
667
675
4,390
0
2,918
W
Baba Yaga
roll Jingwei
Baba Yaga
9,334
232
401
2,793
4,682
4,935
651
410
4,272
20,652
0
W
6,794
261
0
1,077
5,850
3,260
887
982
4,868
13,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
26,477
60
Minions Killed
42
0
Camps Cleared
0
615,498
Distance Traveled
510,117
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,084
1,017
8
2
0
100,649
0
W
Bastet
6,463
1,293
9
2
0
142,015
0
L
Chang'e
6,334
1,267
21
4
0
110,238
0
W
Chaac
6,514
1,303
12
2
0
117,813
0
L
Nike
5,099
1,020
9
2
0
115,517
0
L
Neith
4,808
962
2
0
0
72,410
1
L
Chaac
5,152
1,030
2
0
0
111,303
0
W
Horus
6,071
1,214
4
1
0
134,917
0
W
Baba Yaga
6,801
1,360
15
3
0
123,297
0
W
Anubis
7,194
1,439
20
4
0
97,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role