Player Matchup

Thanatos
Thanatos
Crainert
Thanatos
Level 106
God Stats
0W - 4L
1,312 SR
Queue Stats
154W - 148L
1,405 Elo+
Party 2
Cerberus
Cerberus
MovingTarget455
Cerberus
Level 69
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 3
Hercules
Hercules
Raganor1312
Hercules
Level 113
God Stats
19W - 10L
1,620 SR
Queue Stats
153W - 148L
1,418 Elo+
Party 2
Chernobog
Chernobog
Utiix
Chernobog
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,203 Elo+
Party 3
Merlin
Merlin
hi17008
Merlin
Level 67
God Stats
9W - 13L
1,414 SR
Queue Stats
19W - 26L
1,281 Elo+
Party 2
Team Averages
Level 92
1,425 SR
1,302 Elo+

VS

Team Averages
Level 96
1,481 SR
1,404 Elo+
Nemesis
Nemesis
Alekell12
Nemesis
Level 101
God Stats
6W - 6L
1,507 SR
Queue Stats
45W - 25L
1,396 Elo+
Solo
Mercury
Mercury
CEO_OF_CHEEKS2
Mercury
Level 63
God Stats
1W - 1L
1,254 SR
Queue Stats
152W - 175L
1,397 Elo+
Party 1
Bacchus
Bacchus
Derp_Turtle13
Bacchus
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,410 Elo+
Party 1
Scylla
Scylla
Harper2821
Scylla
Level 122
God Stats
3W - 1L
1,663 SR
Queue Stats
207W - 199L
1,406 Elo+
Party 1
Izanami
Izanami
Soggy_Cheeks1
Izanami
Level 111
God Stats
17W - 17L
1,481 SR
Queue Stats
289W - 286L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crainert
Thanatos
9
1 / 3 / 0
5,600
509
4,702
10,236
3,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
9
2 / 1 / 2
5,836
531
2,959
9,936
6,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Raganor1312
Hercules
11
1 / 2 / 1
6,757
614
6,431
10,823
10,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chernobog
Utiix
Chernobog
10
2 / 2 / 1
5,482
498
4,547
5,629
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
hi17008
Merlin
9
0 / 2 / 0
5,223
475
3,439
5,439
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alekell12
Nemesis
12
2 / 1 / 0
7,145
650
6,947
8,820
5,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 0
5,589
508
3,161
6,744
2,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
8
1 / 1 / 0
5,837
531
3,492
7,703
6,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Harper2821
Scylla
12
6 / 0 / 0
7,494
681
8,959
7,380
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
10
0 / 3 / 0
5,740
522
5,205
7,466
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
10
6
Kills
10
10
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Alekell12
Nemesis
2
1
0
2
W
1
1
0
1
L
Thanatos
Crainert
Thanatos
1
3
0
0.33
W
Bacchus
1
1
0
1
W
Scylla
Harper2821
Scylla
6
0
0
6
L
Cerberus
2
1
2
3
L
Hercules
Raganor1312
Hercules
1
2
1
0.75
W
Izanami
0
3
0
0
L
Chernobog
Utiix
Chernobog
2
2
1
1.25
L
Merlin
hi17008
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,078
Damage
27,764
42,063
Taken
38,113
25,010
Mitigated
19,019
15,675
Healing
9,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Alekell12
Nemesis
6,947
3,352
0
638
8,820
5,059
0
0
8,820
0
50,698
W
3,161
2,185
0
380
6,744
2,178
0
1,482
5,262
0
27,122
L
Thanatos
Crainert
Thanatos
4,702
1,131
0
5,686
10,236
3,774
0
4,106
6,130
0
38,382
W
Bacchus
3,492
380
217
3,217
7,703
6,907
0
1,046
6,657
15,170
0
W
Scylla
Harper2821
Scylla
8,959
1,175
0
2,990
7,380
2,145
406
2,554
4,826
53,389
0
L
Cerberus
2,959
131
0
3,362
9,936
6,883
0
3,098
6,838
12,814
0
L
Hercules
Raganor1312
Hercules
6,431
3,236
0
4,114
10,823
10,442
0
346
10,477
0
47,982
W
Izanami
5,205
3,710
0
1,560
7,466
2,730
0
1,316
6,150
0
53,189
L
Chernobog
Utiix
Chernobog
4,547
2,500
0
1,283
5,629
1,954
0
1,317
4,312
0
36,130
L
Merlin
hi17008
Merlin
3,439
202
0
1,230
5,439
1,957
0
3,584
1,855
31,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,898
Gold Earned
31,805
254
Minions Killed
313
0
Camps Cleared
0
1,175,933
Distance Traveled
1,159,230
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,145
650
80
7
0
271,953
0
W
Mercury
5,589
508
45
4
0
258,182
0
L
Thanatos
5,600
509
51
5
0
266,098
0
W
Bacchus
5,837
531
19
2
0
234,106
0
W
Scylla
7,494
681
94
9
0
209,962
0
L
Cerberus
5,836
531
20
2
0
248,161
0
L
Hercules
6,757
614
80
7
0
220,911
0
W
Izanami
5,740
522
75
7
0
185,027
2
L
Chernobog
5,482
498
53
5
0
226,766
5
L
Merlin
5,223
475
50
5
0
213,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role