Player Matchup

Pele
Pele
Areania
Pele
Level 67
God Stats
3W - 1L
1,587 SR
Queue Stats
44W - 46L
1,430 Elo+
Party 2
The Morrigan
The Morrigan
Bubblegumninja1
The Morrigan
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,421 Elo+
Party 2
Chiron
Chiron
SpartanTibag
Chiron
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,306 Elo+
Solo
Jing Wei
Jing Wei
dj_the_dj96
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,045 Elo+
Solo
Izanami
Izanami
g0g0yubari
Izanami
Level 88
God Stats
8W - 5L
1,451 SR
Queue Stats
199W - 187L
1,508 Elo+
Solo
Team Averages
Level 84
1,508 SR
1,342 Elo+

VS

Team Averages
Level 100
1,373 SR
1,389 Elo+
Fenrir
Fenrir
 
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
AsterGiFt27
Da Ji
Level 106
God Stats
0W - 3L
1,320 SR
Queue Stats
95W - 103L
1,392 Elo+
Solo
Apollo
Apollo
Jaderuss1021
Apollo
Level 140
God Stats
4W - 12L
1,267 SR
Queue Stats
543W - 716L
1,383 Elo+
Solo
Nemesis
Nemesis
krossa_mig
Nemesis
Level 107
God Stats
0W - 2L
1,278 SR
Queue Stats
335W - 349L
1,395 Elo+
Solo
Sobek
Sobek
odrosa
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Areania
Pele
17
5 / 5 / 8
10,159
924
9,376
9,979
3,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

The Morrigan
Bubblegumninja1
The Morrigan
14
2 / 5 / 13
8,909
810
9,057
8,785
3,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
14
0 / 3 / 9
8,356
760
3,016
8,828
3,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
dj_the_dj96
Jing Wei
17
5 / 4 / 9
10,126
921
8,546
10,009
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
g0g0yubari
Izanami
18
7 / 3 / 7
10,417
947
9,606
8,223
3,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
10 / 3 / 7
9,408
855
12,198
12,555
11,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 5 / 8
9,822
893
9,179
11,774
7,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
14
1 / 7 / 9
7,675
698
3,914
13,039
6,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
krossa_mig
Nemesis
1
0 / 0 / 0
2,648
241
0
0
0
Sobek
odrosa
Sobek
13
1 / 4 / 8
7,197
654
5,952
10,836
7,190
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
19
Kills
20
20
Deaths
19
46
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
10
3
7
4.5
W
Pele
Areania
Pele
5
5
8
1.8
L
8
5
8
2.4
W
The Morrigan
Bubblegumninja1
The Morrigan
2
5
13
1.7
L
Apollo
1
7
9
0.79
W
Chiron
0
3
9
1.5
W
Jing Wei
dj_the_dj96
Jing Wei
5
4
9
2.38
W
Izanami
g0g0yubari
Izanami
7
3
7
3.5
L
Nemesis
krossa_mig
Nemesis
0
0
0
0
L
Sobek
odrosa
Sobek
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,601
Damage
31,243
45,824
Taken
48,204
18,640
Mitigated
32,415
10,589
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,198
3,057
551
1,719
12,555
11,412
0
3,641
8,914
0
16,514
W
Pele
Areania
Pele
9,376
1,805
653
678
9,979
3,929
1,881
403
9,576
0
18,333
L
9,179
2,110
1,473
1,095
11,774
7,607
0
1,162
10,612
0
23,705
W
The Morrigan
Bubblegumninja1
The Morrigan
9,057
2,027
356
578
8,785
3,314
529
1,302
7,483
16,407
2,274
L
Apollo
3,914
2,345
1,781
1,488
13,039
6,206
0
2,439
10,600
0
14,342
W
Chiron
3,016
968
949
2,986
8,828
3,961
784
1,703
7,125
0
9,580
W
Jing Wei
dj_the_dj96
Jing Wei
8,546
7,042
0
539
10,009
4,027
2,564
1,232
8,777
0
18,376
W
Izanami
g0g0yubari
Izanami
9,606
5,993
1,798
2,052
8,223
3,409
1,962
1,312
6,911
0
30,079
L
Nemesis
krossa_mig
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
odrosa
Sobek
5,952
195
895
1,665
10,836
7,190
0
610
10,226
11,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,967
Gold Earned
36,750
124
Minions Killed
69
0
Camps Cleared
0
962,718
Distance Traveled
759,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,408
855
11
1
0
214,538
0
W
Pele
10,159
924
20
2
0
200,272
0
L
Da Ji
9,822
893
27
2
0
185,701
0
W
The Morrigan
8,909
810
21
2
0
187,880
0
L
Apollo
7,675
698
19
2
0
166,780
0
W
Chiron
8,356
760
13
1
0
191,417
0
W
Jing Wei
10,126
921
24
2
0
185,236
0
W
Izanami
10,417
947
46
4
0
197,913
0
L
Nemesis
2,648
241
0
0
0
0
0
L
Sobek
7,197
654
12
1
0
192,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role