Player Matchup

Kuzenbo
Kuzenbo
Heckyouhecker
Kuzenbo
Level 18
God Stats
6W - 0L
1,837 SR
Queue Stats
55W - 7L
1,981 Elo+
Party 1
Hercules
Hercules
KingLargeWand
Hercules
Level 30
God Stats
40W - 7L
1,803 SR
Queue Stats
79W - 12L
1,894 Elo+
Party 1
Maui
Maui
YUGIOHKID420
Maui
Level 69
God Stats
2W - 0L
1,717 SR
Queue Stats
154W - 10L
1,973 Elo+
Party 1
Team Averages
Level 39
1,786 SR
1,949 Elo+

VS

Team Averages
Level 132
1,442 SR
1,212 Elo+
Aphrodite
Aphrodite
Menmaatre
Aphrodite
Level 124
God Stats
2W - 3L
1,523 SR
Queue Stats
17W - 30L
1,212 Elo+
Solo
Tsukuyomi
Tsukuyomi
ResilientLegacy
Tsukuyomi
Level 149
God Stats
0W - 1L
1,264 SR
Queue Stats
13W - 21L
1,203 Elo+
Party 2
Heimdallr
Heimdallr
Sassyassassin705
Heimdallr
Level 124
God Stats
0W - 1L
1,539 SR
Queue Stats
7W - 18L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
11 / 0 / 18
14,791
778
10,381
14,073
25,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
KingLargeWand
Hercules
17
14 / 0 / 13
15,710
827
18,919
21,699
26,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 21
14,437
760
11,769
19,644
26,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Menmaatre
Aphrodite
8
0 / 6 / 0
10,376
546
1,700
11,494
4,984
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
ResilientLegacy
Tsukuyomi
12
0 / 13 / 0
11,379
599
9,523
20,670
9,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
12
0 / 14 / 0
11,530
607
18,696
22,970
11,575
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
0
31
Kills
0
0
Deaths
33
52
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
11
0
18
20
W
Hercules
KingLargeWand
Hercules
14
0
13
20.5
L
Aphrodite
Menmaatre
Aphrodite
0
6
0
0
L
Tsukuyomi
ResilientLegacy
Tsukuyomi
0
13
0
0
L
Heimdallr
0
14
0
0
W
6
0
21
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,069
Damage
29,919
55,416
Taken
55,134
78,017
Mitigated
25,616
17,665
Healing
2,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
10,381
3,880
0
554
14,073
25,025
35
339
12,896
24,874
0
W
Hercules
KingLargeWand
Hercules
18,919
5,991
821
11,211
21,699
26,715
256
803
20,896
220
37,866
L
Aphrodite
Menmaatre
Aphrodite
1,700
313
440
549
11,494
4,984
72
8,207
3,287
9,184
0
L
Tsukuyomi
ResilientLegacy
Tsukuyomi
9,523
1,244
0
508
20,670
9,057
164
6,688
13,982
0
36,447
L
Heimdallr
18,696
7,928
111
766
22,970
11,575
356
7,285
15,685
0
52,555
W
11,769
2,277
0
5,079
19,644
26,277
1,006
1,391
18,253
48,047
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,938
Gold Earned
33,285
117
Minions Killed
116
0
Camps Cleared
0
1,265,072
Distance Traveled
612,902
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,791
778
23
1
0
467,765
0
W
Hercules
15,710
827
30
2
0
439,366
1
L
Aphrodite
10,376
546
19
1
0
128,161
0
L
Tsukuyomi
11,379
599
44
2
0
255,896
4
L
Heimdallr
11,530
607
53
3
0
228,845
6
W
Maui
14,437
760
64
3
0
357,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role