Player Matchup

Bellona
Bellona
Gold IV
ImUpSir
Bellona
Gold IV
Level 106
God Stats
0W - 2L
1,600 SR
Queue Stats
13W - 13L
1,561 MMR
Solo
Charon
Charon
Gold II
Newkid315
Charon
Gold II
Level 185
God Stats
10W - 4L
1,732 SR
Queue Stats
172W - 177L
1,559 MMR
Solo
Ravana
Ravana
Platinum IV
RedMario Cruz
Ravana
Platinum IV
Level 159
God Stats
54W - 59L
1,561 SR
Queue Stats
301W - 301L
1,717 MMR
Party 1
Anhur
Anhur
Gold IV
Seid98
Anhur
Gold IV
Level 157
God Stats
1W - 1L
1,763 SR
Queue Stats
353W - 365L
1,433 MMR
Party 1
Kukulkan
Kukulkan
Gold II
SplashKinggg
Kukulkan
Gold II
Level 157
God Stats
13W - 7L
1,779 SR
Queue Stats
358W - 359L
1,588 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,687 SR
1,572 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 114
1,564 SR
1,556 MMR
Nemesis
Nemesis
Platinum II
 
Nemesis
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
Coachster
Cthulhu
Silver I
Level 133
God Stats
6W - 4L
1,462 SR
Queue Stats
17W - 15L
1,592 MMR
Solo
Anubis
Anubis
Gold II
Kemp2000
Anubis
Gold II
Level 77
God Stats
3W - 0L
1,937 SR
Queue Stats
100W - 99L
1,587 MMR
Solo
Hachiman
Hachiman
Gold II
Nibelungenlied
Hachiman
Gold II
Level 154
God Stats
5W - 3L
1,422 SR
Queue Stats
100W - 98L
1,547 MMR
Solo
Hercules
Hercules
Gold III
NoWayTalanon
Hercules
Gold III
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 68L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImUpSir
Bellona
11
0 / 3 / 0
6,566
547
6,796
15,071
12,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charon
Newkid315
Charon
10
1 / 1 / 2
6,362
530
3,294
7,799
5,454
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 2 / 1
6,826
569
7,143
8,127
3,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anhur
Seid98
Anhur
11
0 / 2 / 2
6,344
529
2,419
7,232
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SplashKinggg
Kukulkan
11
0 / 3 / 3
6,547
546
4,964
5,267
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
XbalanqueArachneThanatosNike

VS

Bans
Maman BrigitteJanusCliodhnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 1 / 2
6,925
577
6,981
9,637
3,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Coachster
Cthulhu
13
1 / 0 / 4
7,254
605
8,923
9,523
9,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Kemp2000
Anubis
12
3 / 2 / 2
7,225
602
3,780
5,407
2,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
11
2 / 0 / 0
6,968
581
5,241
6,136
1,896
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
NoWayTalanon
Hercules
10
1 / 2 / 6
6,175
515
6,547
9,000
7,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
11
11
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
2
5
W
Cthulhu
Coachster
Cthulhu
1
0
4
3
L
Bellona
ImUpSir
Bellona
0
3
0
0
W
Anubis
Kemp2000
Anubis
3
2
2
2
L
Charon
Newkid315
Charon
1
1
2
2
W
Hachiman
2
0
0
2
W
Hercules
NoWayTalanon
Hercules
1
2
6
2
L
4
2
1
2.25
L
Anhur
Seid98
Anhur
0
2
2
0.5
L
Kukulkan
SplashKinggg
Kukulkan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,616
Damage
31,472
43,496
Taken
39,703
25,524
Mitigated
25,528
14,641
Healing
11,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,981
3,433
0
967
9,637
3,533
0
1,268
8,369
0
50,221
W
Cthulhu
Coachster
Cthulhu
8,923
1,438
239
3,580
9,523
9,647
0
593
8,930
49,983
0
L
Bellona
ImUpSir
Bellona
6,796
3,006
0
5,630
15,071
12,680
0
8,199
6,017
0
50,411
W
Anubis
Kemp2000
Anubis
3,780
172
0
993
5,407
2,894
0
2,914
2,493
58,089
0
L
Charon
Newkid315
Charon
3,294
332
0
2,494
7,799
5,454
0
1,030
6,499
17,736
0
W
Hachiman
5,241
2,661
0
3,216
6,136
1,896
0
912
5,224
0
59,981
W
Hercules
NoWayTalanon
Hercules
6,547
673
0
2,280
9,000
7,558
0
2,571
6,429
1,469
23,578
L
7,143
2,290
0
3,290
8,127
3,487
0
1,098
6,856
0
48,793
L
Anhur
Seid98
Anhur
2,419
918
0
2,632
7,232
2,319
0
378
6,601
0
45,467
L
Kukulkan
SplashKinggg
Kukulkan
4,964
501
0
595
5,267
1,584
0
2,335
2,802
55,457
245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,645
Gold Earned
34,547
398
Minions Killed
419
0
Camps Cleared
0
1,240,467
Distance Traveled
1,278,232
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,925
577
73
6
0
300,931
0
W
Cthulhu
7,254
605
103
9
0
263,349
0
L
Bellona
6,566
547
93
8
0
228,831
1
W
Anubis
7,225
602
112
9
0
228,301
2
L
Charon
6,362
530
23
2
0
258,491
6
W
Hachiman
6,968
581
97
8
0
233,922
4
W
Hercules
6,175
515
34
3
0
251,729
0
L
Ravana
6,826
569
73
6
0
258,428
0
L
Anhur
6,344
529
100
8
0
250,107
3
L
Kukulkan
6,547
546
109
9
0
244,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role