Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Acoustical
Mercury
Level 89
God Stats
0W - 1L
1,691 SR
Queue Stats
3W - 7L
1,339 Elo+
Solo
Janus
Janus
PtrikPsn
Janus
Level 157
God Stats
31W - 37L
1,545 SR
Queue Stats
303W - 297L
1,516 Elo+
Solo
Serqet
Serqet
killer-beast366
Serqet
Level 109
God Stats
1W - 5L
1,269 SR
Queue Stats
203W - 208L
1,518 Elo+
Party 1
Team Averages
Level 128
1,501 SR
1,475 Elo+

VS

Team Averages
Level 76
1,525 SR
1,482 Elo+
Hades
Hades
 
Hades
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SlikuHolo
Jing Wei
Level 58
God Stats
3W - 2L
1,460 SR
Queue Stats
94W - 94L
1,543 Elo+
Solo
Thanatos
Thanatos
jimbob8rob
Thanatos
Level 47
God Stats
3W - 1L
1,664 SR
Queue Stats
23W - 30L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 3 / 7
6,813
524
8,300
13,900
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
 
Anubis
10
1 / 4 / 4
6,230
479
6,699
8,242
3,681
Magic Focus

Magic Focus

+20
Magical Power

Mercury
Acoustical
Mercury
9
0 / 3 / 1
5,553
427
1,221
6,865
2,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
PtrikPsn
Janus
14
10 / 2 / 1
8,570
659
10,430
7,335
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 9
7,041
542
6,703
10,779
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
7 / 0 / 2
9,399
723
9,922
8,651
4,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
 
Horus
10
1 / 4 / 7
6,958
535
3,617
13,546
8,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
 
Ra
11
0 / 3 / 1
6,386
491
327
5,119
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
SlikuHolo
Jing Wei
11
2 / 4 / 2
6,776
521
7,493
13,092
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
jimbob8rob
Thanatos
11
1 / 5 / 0
6,666
513
3,497
13,236
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
11
14
Deaths
16
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
7
1.83
L
Anubis
 
Anubis
1
4
4
0.75
W
Hades
 
Hades
7
0
2
8
W
Horus
 
Horus
1
4
7
1.13
W
Ra
 
Ra
0
3
1
0.17
L
Mercury
Acoustical
Mercury
0
3
1
0.17
L
Janus
PtrikPsn
Janus
10
2
1
5.25
W
Jing Wei
SlikuHolo
Jing Wei
2
4
2
0.75
W
Thanatos
jimbob8rob
Thanatos
1
5
0
0.2
L
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,353
Damage
24,856
47,121
Taken
53,644
24,719
Mitigated
23,628
12,012
Healing
22,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
8,300
618
61
4,910
13,900
12,111
136
1,181
12,719
24,011
0
L
Anubis
 
Anubis
6,699
185
0
2,635
8,242
3,681
244
649
7,593
39,770
0
W
Hades
 
Hades
9,922
927
0
6,885
8,651
4,531
0
1,385
7,009
72,543
0
W
Horus
 
Horus
3,617
1,929
2,719
2,830
13,546
8,571
14
7,778
5,666
0
7,950
W
Ra
 
Ra
327
0
228
430
5,119
1,552
178
3,761
1,124
37,522
0
L
Mercury
Acoustical
Mercury
1,221
232
0
426
6,865
2,366
46
3,610
3,255
0
25,014
L
Janus
PtrikPsn
Janus
10,430
516
0
738
7,335
2,446
300
2,774
4,561
61,746
0
W
Jing Wei
SlikuHolo
Jing Wei
7,493
6,005
0
3,573
13,092
4,538
112
7,986
4,918
0
51,954
W
Thanatos
jimbob8rob
Thanatos
3,497
670
0
5,346
13,236
4,436
0
3,923
8,802
0
50,343
L
6,703
2,754
0
3,242
10,779
4,115
302
2,035
8,744
0
41,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
36,185
307
Minions Killed
350
0
Camps Cleared
0
1,341,255
Distance Traveled
1,274,876
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,813
524
43
3
0
270,649
0
L
Anubis
6,230
479
58
4
0
220,676
0
W
Hades
9,399
723
120
9
0
257,582
0
W
Horus
6,958
535
3
0
0
269,554
0
W
Ra
6,386
491
68
5
0
211,315
0
L
Mercury
5,553
427
39
3
0
277,020
0
L
Janus
8,570
659
103
8
0
300,092
2
W
Jing Wei
6,776
521
82
6
0
244,204
1
W
Thanatos
6,666
513
77
6
0
292,221
1
L
Serqet
7,041
542
64
5
0
272,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role