Player Matchup

Hades
Hades
Cailinus
Hades
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 33L
1,617 Elo+
Party 2
Heimdallr
Heimdallr
GlaceWizard
Heimdallr
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Lord-Thouzer
Discordia
Level 161
God Stats
0W - 1L
1,275 SR
Queue Stats
5W - 5L
1,556 Elo+
Party 3
Bake Kujira
Bake Kujira
VintageGroove
Bake Kujira
Level 128
God Stats
0W - 1L
1,593 SR
Queue Stats
4W - 2L
1,725 Elo+
Party 3
Jormungandr
Jormungandr
Zorpdorp
Jormungandr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 22L
1,673 Elo+
Party 2
Team Averages
Level 130
1,474 SR
1,614 Elo+

VS

Team Averages
Level 153
1,499 SR
1,483 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CakeHunter
Tyr
Level 129
God Stats
1W - 0L
1,290 SR
Queue Stats
23W - 27L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DustonV2
Ah Muzen Cab
Level 125
God Stats
5W - 2L
1,727 SR
Queue Stats
156W - 120L
1,603 Elo+
Party 1
Charon
Charon
Nogydog
Charon
Level 208
God Stats
5W - 0L
1,693 SR
Queue Stats
229W - 219L
1,579 Elo+
Party 1
Khepri
Khepri
oSUPAFLYo
Khepri
Level 154
God Stats
1W - 1L
1,284 SR
Queue Stats
14W - 13L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Cailinus
Hades
14
1 / 7 / 10
8,931
687
7,323
16,970
17,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
GlaceWizard
Heimdallr
14
1 / 7 / 11
8,763
674
6,277
16,698
9,331
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
Lord-Thouzer
Discordia
18
7 / 4 / 7
10,655
820
21,580
12,119
6,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bake Kujira
VintageGroove
Bake Kujira
16
4 / 5 / 12
10,312
793
12,433
22,023
36,479
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Zorpdorp
Jormungandr
16
5 / 4 / 10
9,728
748
11,563
19,322
23,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
11 / 5 / 7
11,387
876
21,218
14,295
8,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 19
9,661
743
7,399
17,777
25,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
DustonV2
Ah Muzen Cab
19
10 / 2 / 17
12,215
940
29,412
11,400
7,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
Nogydog
Charon
17
3 / 2 / 20
10,561
812
14,474
12,736
10,932
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
oSUPAFLYo
Khepri
15
1 / 5 / 20
9,292
715
4,337
16,713
21,092
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
110
18
Kills
27
27
Deaths
19
50
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
5
7
2.9
L
Hades
Cailinus
Hades
1
7
10
0.86
W
2
5
19
2.3
W
Ah Muzen Cab
DustonV2
Ah Muzen Cab
10
2
17
9.25
L
Heimdallr
GlaceWizard
Heimdallr
1
7
11
0.93
L
Discordia
Lord-Thouzer
Discordia
7
4
7
2.63
W
Charon
Nogydog
Charon
3
2
20
6.5
L
Bake Kujira
VintageGroove
Bake Kujira
4
5
12
2
L
Jormungandr
Zorpdorp
Jormungandr
5
4
10
2.5
W
Khepri
oSUPAFLYo
Khepri
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,176
Damage
76,840
87,132
Taken
72,921
93,782
Mitigated
73,530
21,751
Healing
17,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
21,218
8,462
433
1,445
14,295
8,501
4,001
11,403
2,500
0
34,765
L
Hades
Cailinus
Hades
7,323
351
1,509
2,772
16,970
17,714
215
3,052
13,374
13,897
0
W
7,399
912
1,387
2,697
17,777
25,127
277
11,144
6,144
0
12,578
W
Ah Muzen Cab
DustonV2
Ah Muzen Cab
29,412
9,986
1,468
2,078
11,400
7,878
3,722
9,137
1,999
0
58,806
L
Heimdallr
GlaceWizard
Heimdallr
6,277
2,170
488
1,876
16,698
9,331
433
3,103
13,240
0
14,104
L
Discordia
Lord-Thouzer
Discordia
21,580
341
3,674
2,315
12,119
6,436
782
1,807
10,134
40,572
0
W
Charon
Nogydog
Charon
14,474
365
2,850
4,098
12,736
10,932
481
8,089
4,293
31,752
315
L
Bake Kujira
VintageGroove
Bake Kujira
12,433
7,002
541
2,535
22,023
36,479
361
3,530
17,628
19,635
0
L
Jormungandr
Zorpdorp
Jormungandr
11,563
2,370
2,147
3,894
19,322
23,822
65
4,170
14,260
19,405
26
W
Khepri
oSUPAFLYo
Khepri
4,337
235
0
690
16,713
21,092
271
11,162
5,112
7,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,389
Gold Earned
53,116
138
Minions Killed
146
0
Camps Cleared
0
1,090,255
Distance Traveled
1,170,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,387
876
22
2
0
182,784
0
L
Hades
8,931
687
27
2
0
219,107
0
W
Tyr
9,661
743
15
1
0
236,800
0
W
Ah Muzen Cab
12,215
940
73
6
0
252,394
0
L
Heimdallr
8,763
674
21
2
0
191,175
0
L
Discordia
10,655
820
56
4
0
229,609
0
W
Charon
10,561
812
33
3
0
280,802
0
L
Bake Kujira
10,312
793
19
1
0
221,292
0
L
Jormungandr
9,728
748
15
1
0
229,072
0
W
Khepri
9,292
715
3
0
0
217,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role