Player Matchup

Charon
Charon
AceChapman98
Charon
Level 67
God Stats
7W - 7L
1,510 SR
Queue Stats
82W - 97L
1,424 Elo+
Party 3
Kukulkan
Kukulkan
FruitySmacks
Kukulkan
Level 3
God Stats
5W - 4L
1,479 SR
Queue Stats
5W - 5L
1,376 Elo+
Party 2
Apollo
Apollo
GlitchPuppy
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,532 Elo+
Party 3
Sol
Sol
JabJabBinks_
Sol
Level 69
God Stats
1W - 2L
1,463 SR
Queue Stats
21W - 24L
1,404 Elo+
Party 2
Amaterasu
Amaterasu
Pepeguy
Amaterasu
Level 15
God Stats
8W - 7L
1,599 SR
Queue Stats
10W - 14L
1,442 Elo+
Party 3
Team Averages
Level 32
1,510 SR
1,436 Elo+

VS

Team Averages
Level 31
1,659 SR
1,452 Elo+
Hel
Hel
BigBoyBjorn
Hel
Level 8
God Stats
5W - 1L
1,923 SR
Queue Stats
14W - 10L
1,514 Elo+
Party 1
Izanami
Izanami
BoDangles025
Izanami
Level 46
God Stats
5W - 3L
1,770 SR
Queue Stats
34W - 38L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
Bodanglesgurl
Jormungandr
Level 46
God Stats
2W - 3L
1,338 SR
Queue Stats
32W - 33L
1,431 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wafflesssss
Tsukuyomi
Level 14
God Stats
22W - 13L
1,643 SR
Queue Stats
22W - 19L
1,470 Elo+
Party 1
Ix Chel
Ix Chel
ZukongGaming
Ix Chel
Level 43
God Stats
8W - 5L
1,619 SR
Queue Stats
45W - 57L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
1 / 1 / 1
10,511
956
10,447
13,292
15,719
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
FruitySmacks
Kukulkan
16
0 / 3 / 1
10,002
909
10,370
9,721
3,647
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
15
0 / 2 / 0
10,543
958
11,322
12,658
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 2 / 0
10,013
910
11,038
12,226
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Pepeguy
Amaterasu
16
1 / 4 / 1
10,591
963
6,793
20,470
20,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Team 1 Tickets

185

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 7
10,554
959
5,015
7,833
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Izanami
BoDangles025
Izanami
17
1 / 0 / 8
10,885
990
15,865
10,135
5,647
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Bodanglesgurl
Jormungandr
17
0 / 0 / 8
10,363
942
7,887
13,938
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Wafflesssss
Tsukuyomi
17
8 / 2 / 3
12,201
1,109
25,122
16,213
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
ZukongGaming
Ix Chel
17
2 / 0 / 6
10,537
958
10,135
6,733
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
12
12
Deaths
2
3
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Charon
1
1
1
1.5
W
1
0
7
4.5
W
Izanami
BoDangles025
Izanami
1
0
8
5
W
Jormungandr
Bodanglesgurl
Jormungandr
0
0
8
4
L
Kukulkan
FruitySmacks
Kukulkan
0
3
1
0.17
L
Apollo
0
2
0
0
L
0
2
0
0
L
Amaterasu
Pepeguy
Amaterasu
1
4
1
0.38
W
Tsukuyomi
Wafflesssss
Tsukuyomi
8
2
3
4.75
W
Ix Chel
ZukongGaming
Ix Chel
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,970
Damage
64,024
68,367
Taken
54,852
49,800
Mitigated
38,222
7,889
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
10,447
1,096
0
0
13,292
15,719
0
4,068
8,852
22,151
528
W
5,015
1,020
9,985
4,731
7,833
5,042
0
5,559
2,274
8,709
0
W
Izanami
BoDangles025
Izanami
15,865
10,833
0
1,572
10,135
5,647
0
6,548
3,587
0
59,438
W
Jormungandr
Bodanglesgurl
Jormungandr
7,887
1,127
0
920
13,938
15,634
0
7,211
6,434
26,836
463
L
Kukulkan
FruitySmacks
Kukulkan
10,370
1,091
0
315
9,721
3,647
0
2,302
7,383
29,137
0
L
Apollo
11,322
3,740
0
930
12,658
6,567
0
4,628
7,843
0
32,479
L
11,038
4,273
0
3,631
12,226
3,775
0
3,718
8,275
41,538
1,481
L
Amaterasu
Pepeguy
Amaterasu
6,793
3,743
0
3,013
20,470
20,092
0
6,644
13,440
0
15,600
W
Tsukuyomi
Wafflesssss
Tsukuyomi
25,122
7,173
0
1,949
16,213
8,126
0
7,612
8,099
0
42,353
W
Ix Chel
ZukongGaming
Ix Chel
10,135
1,076
729
215
6,733
3,773
0
4,148
2,531
17,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,660
Gold Earned
54,540
217
Minions Killed
223
4
Camps Cleared
7
997,662
Distance Traveled
1,098,427
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,511
956
23
2
1
211,822
0
W
Hel
10,554
959
13
1
0
220,182
0
W
Izanami
10,885
990
114
10
3
189,492
0
W
Jormungandr
10,363
942
45
4
0
219,896
0
L
Kukulkan
10,002
909
47
4
0
162,241
0
L
Apollo
10,543
958
38
3
2
218,148
0
L
Sol
10,013
910
86
8
1
195,443
0
L
Amaterasu
10,591
963
23
2
0
210,008
0
W
Tsukuyomi
12,201
1,109
24
2
3
238,902
0
W
Ix Chel
10,537
958
27
2
1
229,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role