Player Matchup

Hera
Hera
Ayeeee07
Hera
Level 67
God Stats
2W - 3L
1,362 SR
Queue Stats
11W - 19L
1,369 Elo+
Party 1
Ares
Ares
TOXICTOADs
Ares
Level 148
God Stats
0W - 4L
1,175 SR
Queue Stats
271W - 266L
1,559 Elo+
Party 1
Medusa
Medusa
TechxXxMaster
Medusa
Level 159
God Stats
3W - 4L
1,665 SR
Queue Stats
47W - 27L
1,661 Elo+
Party 1
Team Averages
Level 125
1,401 SR
1,530 Elo+

VS

Team Averages
Level 124
1,545 SR
1,516 Elo+
Anubis
Anubis
JackDusk
Anubis
Level 119
God Stats
3W - 2L
1,312 SR
Queue Stats
133W - 120L
1,558 Elo+
Solo
Ne Zha
Ne Zha
LeftMeOnRed
Ne Zha
Level 122
God Stats
26W - 33L
1,503 SR
Queue Stats
151W - 163L
1,505 Elo+
Solo
Shiva
Shiva
WoIfiey
Shiva
Level 131
God Stats
2W - 1L
1,820 SR
Queue Stats
34W - 39L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
3 / 3 / 5
10,007
770
7,154
10,052
2,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 7 / 8
10,163
782
9,563
18,907
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

12
6 / 10 / 4
11,043
849
14,185
17,264
4,290
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JackDusk
Anubis
14
8 / 5 / 9
12,006
924
13,304
10,547
5,803
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
14
5 / 4 / 13
11,432
879
14,743
14,578
8,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
WoIfiey
Shiva
15
7 / 2 / 10
12,111
932
14,340
15,349
17,908
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
11
Kills
20
20
Deaths
11
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hera
3
3
5
1.83
W
Anubis
JackDusk
Anubis
8
5
9
2.5
W
Ne Zha
5
4
13
2.88
L
2
7
8
0.86
L
6
10
4
0.8
W
Shiva
WoIfiey
Shiva
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
42,387
46,223
Taken
40,474
22,175
Mitigated
32,493
6,816
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
7,154
3,042
513
754
10,052
2,701
0
1,708
7,913
23,621
0
W
Anubis
JackDusk
Anubis
13,304
1,057
39
3,268
10,547
5,803
760
3,177
7,178
52,481
0
W
Ne Zha
14,743
6,372
0
5,584
14,578
8,782
500
6,943
7,401
0
57,721
L
9,563
1,028
142
2,984
18,907
15,184
156
5,048
13,131
18,732
0
L
14,185
6,399
0
2,423
17,264
4,290
208
6,790
9,824
0
40,516
W
Shiva
WoIfiey
Shiva
14,340
2,137
55
2,072
15,349
17,908
281
5,929
9,042
486
35,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,213
Gold Earned
35,549
96
Minions Killed
147
0
Camps Cleared
0
640,174
Distance Traveled
759,005
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,007
770
32
2
0
230,482
0
W
Anubis
12,006
924
61
5
0
207,045
4
W
Ne Zha
11,432
879
45
3
0
252,396
0
L
Ares
10,163
782
23
2
0
220,669
0
L
Medusa
11,043
849
41
3
0
189,023
1
W
Shiva
12,111
932
41
3
0
299,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role