Player Matchup

Erlang Shen
Erlang Shen
BaddestMRBONES
Erlang Shen
Level 115
God Stats
0W - 2L
1,222 SR
Queue Stats
13W - 11L
1,338 Elo+
Party 2
Medusa
Medusa
JojoArchangel12
Medusa
Level 108
God Stats
0W - 1L
1,740 SR
Queue Stats
4W - 6L
1,263 Elo+
Party 3
Ra
Ra
KamikazeSnipes
Ra
Level 56
God Stats
2W - 1L
1,795 SR
Queue Stats
9W - 13L
1,300 Elo+
Party 2
Atlas
Atlas
kilcalvery
Atlas
Level 51
God Stats
1W - 3L
1,193 SR
Queue Stats
1W - 4L
1,177 Elo+
Party 3
Camazotz
Camazotz
laughingwhale77
Camazotz
Level 119
God Stats
0W - 1L
1,750 SR
Queue Stats
5W - 9L
1,298 Elo+
Party 3
Team Averages
Level 90
1,540 SR
1,275 Elo+

VS

Team Averages
Level 85
1,554 SR
1,352 Elo+
Anubis
Anubis
ChiefRedFoot
Anubis
Level 77
God Stats
10W - 3L
1,617 SR
Queue Stats
87W - 73L
1,535 Elo+
Solo
Hou Yi
Hou Yi
FireBall8095
Hou Yi
Level 109
God Stats
1W - 0L
1,531 SR
Queue Stats
16W - 17L
1,341 Elo+
Party 1
Janus
Janus
Mo Pop Punk
Janus
Level 93
God Stats
1W - 1L
1,521 SR
Queue Stats
4W - 8L
1,092 Elo+
Party 1
Athena
Athena
ScaryMFTerry69
Athena
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,278 Elo+
Party 1
Gilgamesh
Gilgamesh
SloppySteaks103
Gilgamesh
Level 124
God Stats
13W - 12L
1,602 SR
Queue Stats
262W - 234L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BaddestMRBONES
Erlang Shen
12
1 / 3 / 0
7,622
544
4,984
14,436
11,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 3
8,643
617
8,818
11,280
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 1
7,571
541
6,317
8,772
2,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
2
0 / 0 / 0
3,448
246
0
0
0
Camazotz
12
4 / 5 / 1
7,580
541
7,146
16,139
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 0 / 2
10,251
732
9,661
9,918
5,237
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
12
1 / 4 / 0
8,047
575
4,485
10,656
3,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 4
8,867
633
5,155
6,620
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 2 / 4
7,129
509
2,285
9,198
5,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SloppySteaks103
Gilgamesh
14
0 / 1 / 4
8,605
615
9,370
13,312
14,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
16
16
Deaths
9
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BaddestMRBONES
Erlang Shen
1
3
0
0.33
W
Anubis
8
0
2
9
W
Hou Yi
1
4
0
0.25
L
4
2
3
2.75
L
0
6
1
0.08
W
6
2
4
4
W
1
2
4
1.5
W
Gilgamesh
SloppySteaks103
Gilgamesh
0
1
4
2
L
Atlas
0
0
0
0
L
Camazotz
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,265
Damage
30,956
50,627
Taken
49,704
24,025
Mitigated
30,956
15,573
Healing
15,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BaddestMRBONES
Erlang Shen
4,984
2,490
0
4,611
14,436
11,338
0
2,235
11,234
0
41,949
W
Anubis
9,661
804
0
6,705
9,918
5,237
475
3,392
6,526
85,111
0
W
Hou Yi
4,485
2,406
0
2,348
10,656
3,485
2,921
51
10,605
0
52,749
L
8,818
3,887
0
4,324
11,280
4,540
968
3,182
8,098
0
66,680
L
6,317
393
532
1,080
8,772
2,997
446
5,692
3,029
56,276
0
W
5,155
206
129
438
6,620
2,239
1,014
1,043
5,577
56,839
622
W
2,285
848
294
2,849
9,198
5,185
33
136
9,062
13,208
0
W
Gilgamesh
SloppySteaks103
Gilgamesh
9,370
2,249
0
2,276
13,312
14,810
0
1,575
11,617
0
57,033
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Camazotz
7,146
1,819
0
5,026
16,139
5,150
0
6,375
9,674
0
54,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,864
Gold Earned
42,899
347
Minions Killed
437
0
Camps Cleared
0
1,057,092
Distance Traveled
1,369,244
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,622
544
74
5
0
282,024
0
W
Anubis
10,251
732
131
9
0
239,438
5
W
Hou Yi
8,047
575
108
8
0
253,448
0
L
Medusa
8,643
617
99
7
0
259,465
2
L
Ra
7,571
541
95
7
0
283,873
0
W
Janus
8,867
633
89
6
0
303,996
0
W
Athena
7,129
509
14
1
0
288,045
0
W
Gilgamesh
8,605
615
95
7
0
284,317
0
L
Atlas
3,448
246
0
0
0
0
0
L
Camazotz
7,580
541
79
6
0
231,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role