Player Matchup

Jormungandr
Jormungandr
Bronze III
Semi_Reptilian
Jormungandr
Bronze III
Level 115
God Stats
42W - 55L
1,468 SR
Queue Stats
80W - 111L
974 MMR
Solo
Bastet
Bastet
Silver III
StuckUnicorn218
Bastet
Silver III
Level 159
God Stats
23W - 29L
1,442 SR
Queue Stats
238W - 282L
882 MMR
Party 2
Janus
Janus
Silver IV
felixidane
Janus
Silver IV
Level 118
God Stats
12W - 16L
1,368 SR
Queue Stats
192W - 278L
939 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 131
1,426 SR
931 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,585 SR
935 MMR
Kukulkan
Kukulkan
Silver II
PinkDangerous
Kukulkan
Silver II
Level 141
God Stats
3W - 7L
1,521 SR
Queue Stats
10W - 24L
1,038 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
ThatBolDeezy
Ah Muzen Cab
Bronze III
Level 126
God Stats
1W - 1L
1,978 SR
Queue Stats
2W - 4L
1,661 MMR
Party 1
Tyr
Tyr
Bronze IV
deadlydabber007
Tyr
Bronze IV
Level 109
God Stats
0W - 3L
1,255 SR
Queue Stats
35W - 73L
108 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Semi_Reptilian
Jormungandr
12
0 / 2 / 7
9,336
718
8,428
12,751
13,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 1 / 1
10,649
819
14,014
12,760
4,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
1 / 0 / 5
9,582
737
5,844
3,455
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasPersephoneChaacAresIx Chel

VS

Bans
PoseidonBacchusAthenaMulanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
PinkDangerous
Kukulkan
13
2 / 2 / 0
9,351
719
10,593
5,854
2,175
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
ThatBolDeezy
Ah Muzen Cab
10
0 / 5 / 2
8,471
652
6,666
14,359
4,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 2
8,631
664
5,232
11,154
10,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
PinkDangerous
Kukulkan
2
2
0
1
W
Jormungandr
Semi_Reptilian
Jormungandr
0
2
7
1.75
W
8
1
1
8.5
L
Ah Muzen Cab
ThatBolDeezy
Ah Muzen Cab
0
5
2
0.2
L
1
2
2
1
W
Janus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,286
Damage
22,491
28,966
Taken
31,367
19,337
Mitigated
16,705
5,286
Healing
3,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
PinkDangerous
Kukulkan
10,593
263
0
467
5,854
2,175
0
2,264
3,286
43,832
0
W
Jormungandr
Semi_Reptilian
Jormungandr
8,428
2,063
0
3,251
12,751
13,154
0
6,343
6,066
29,699
0
W
14,014
2,440
0
2,035
12,760
4,964
0
4,354
8,082
0
39,497
L
Ah Muzen Cab
ThatBolDeezy
Ah Muzen Cab
6,666
2,921
0
1,325
14,359
4,021
0
4,186
9,738
0
26,839
L
5,232
884
0
1,780
11,154
10,509
0
6,229
4,033
0
12,927
W
Janus
5,844
279
0
0
3,455
1,219
0
762
2,609
39,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,567
Gold Earned
26,453
173
Minions Killed
125
0
Camps Cleared
0
784,743
Distance Traveled
745,534
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,351
719
75
6
0
235,583
2
W
Jormungandr
9,336
718
52
4
0
228,262
0
W
Bastet
10,649
819
49
4
0
288,953
1
L
Ah Muzen Cab
8,471
652
36
3
0
235,551
4
L
Tyr
8,631
664
14
1
0
274,400
5
W
Janus
9,582
737
72
6
0
267,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role