Player Matchup

Merlin
Merlin
ATK JP3
Merlin
Level 68
God Stats
1W - 4L
1,533 SR
Queue Stats
19W - 30L
1,420 Elo+
Party 3
Chaac
Chaac
BobbyVajeen
Chaac
Level 23
God Stats
0W - 2L
1,616 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Marv Blixky
Kumbhakarna
Level 125
God Stats
0W - 2L
1,559 SR
Queue Stats
33W - 61L
1,410 Elo+
Party 3
Janus
Janus
Masushii
Janus
Level 126
God Stats
1W - 4L
1,413 SR
Queue Stats
51W - 65L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
Need InsuIin
Danzaburou
Level 123
God Stats
9W - 11L
1,515 SR
Queue Stats
31W - 51L
1,438 Elo+
Party 3
Team Averages
Level 93
1,527 SR
1,364 Elo+

VS

Team Averages
Level 113
1,648 SR
1,414 Elo+
Terra
Terra
Blockcat17
Terra
Level 89
God Stats
18W - 16L
1,536 SR
Queue Stats
169W - 158L
1,542 Elo+
Party 2
Ishtar
Ishtar
Ti7o
Ishtar
Level 149
God Stats
2W - 1L
1,518 SR
Queue Stats
7W - 10L
1,220 Elo+
Party 1
Pele
Pele
TorgayCandy00
Pele
Level 60
God Stats
2W - 4L
1,717 SR
Queue Stats
85W - 64L
1,551 Elo+
Party 2
Agni
Agni
pollich24
Agni
Level 140
God Stats
1W - 1L
1,756 SR
Queue Stats
11W - 14L
1,259 Elo+
Party 1
Sun Wukong
Sun Wukong
tmccrossan03
Sun Wukong
Level 128
God Stats
4W - 3L
1,711 SR
Queue Stats
240W - 215L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ATK JP3
Merlin
4
0 / 2 / 0
2,991
598
303
2,274
580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 1 / 0
3,087
617
511
3,812
1,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Marv Blixky
Kumbhakarna
5
0 / 0 / 0
3,302
660
824
3,883
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Masushii
Janus
6
1 / 0 / 0
3,482
696
1,085
2,110
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Need InsuIin
Danzaburou
4
0 / 3 / 0
2,868
574
2,562
4,046
1,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
6
0 / 0 / 3
3,907
781
1,705
4,561
2,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
Ti7o
Ishtar
5
2 / 1 / 0
3,722
744
2,517
2,598
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
2 / 0 / 0
3,763
753
1,577
2,983
1,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
7
1 / 0 / 0
4,004
801
663
1,702
437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
tmccrossan03
Sun Wukong
7
0 / 0 / 1
4,104
821
2,517
2,978
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
6
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
ATK JP3
Merlin
0
2
0
0
W
Terra
0
0
3
1.5
L
0
1
0
0
L
Kumbhakarna
Marv Blixky
Kumbhakarna
0
0
0
0
L
Janus
Masushii
Janus
1
0
0
1
L
Danzaburou
Need InsuIin
Danzaburou
0
3
0
0
W
Ishtar
Ti7o
Ishtar
2
1
0
2
W
2
0
0
2
W
Agni
1
0
0
1
W
Sun Wukong
tmccrossan03
Sun Wukong
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,285
Damage
8,979
16,125
Taken
14,822
5,572
Mitigated
5,818
2,642
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ATK JP3
Merlin
303
124
0
40
2,274
580
0
663
1,611
8,693
0
W
Terra
1,705
242
843
1,630
4,561
2,070
0
401
4,160
9,963
0
L
511
120
0
288
3,812
1,630
0
0
3,812
0
9,554
L
Kumbhakarna
Marv Blixky
Kumbhakarna
824
109
24
1,380
3,883
1,674
0
658
3,225
8,044
0
L
Janus
Masushii
Janus
1,085
0
0
360
2,110
463
0
0
2,110
13,210
0
L
Danzaburou
Need InsuIin
Danzaburou
2,562
1,137
0
550
4,046
1,225
0
1,047
2,999
0
15,228
W
Ishtar
Ti7o
Ishtar
2,517
1,758
0
340
2,598
951
0
917
1,659
0
19,217
W
1,577
638
0
1,245
2,983
1,094
0
503
2,426
0
18,398
W
Agni
663
230
0
500
1,702
437
35
311
1,387
23,929
0
W
Sun Wukong
tmccrossan03
Sun Wukong
2,517
426
0
649
2,978
1,266
0
0
2,978
0
26,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,730
Gold Earned
19,500
95
Minions Killed
173
0
Camps Cleared
0
525,008
Distance Traveled
531,260
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
2,991
598
16
3
0
73,276
0
W
Terra
3,907
781
13
3
0
107,409
3
L
Chaac
3,087
617
17
3
0
132,767
0
L
Kumbhakarna
3,302
660
14
3
0
101,852
0
L
Janus
3,482
696
28
6
0
103,095
0
L
Danzaburou
2,868
574
20
4
0
114,018
0
W
Ishtar
3,722
744
36
7
0
89,334
0
W
Pele
3,763
753
40
8
0
115,284
0
W
Agni
4,004
801
44
9
0
113,444
0
W
Sun Wukong
4,104
821
40
8
0
105,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role