Player Matchup

Cerberus
Cerberus
Cinderrzz
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,205 Elo+
Party 3
Zeus
Zeus
MsDoubleY
Zeus
Level 120
God Stats
5W - 7L
1,500 SR
Queue Stats
211W - 187L
1,535 Elo+
Party 1
Bellona
Bellona
Oganes
Bellona
Level 124
God Stats
5W - 6L
1,709 SR
Queue Stats
321W - 296L
1,522 Elo+
Party 1
Ao Kuang
Ao Kuang
ShoDan1991
Ao Kuang
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 27L
1,386 Elo+
Party 3
Charybdis
Charybdis
nspeedk
Charybdis
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
52W - 72L
1,460 Elo+
Party 1
Team Averages
Level 87
1,542 SR
1,422 Elo+

VS

Team Averages
Level 69
1,430 SR
1,460 Elo+
Jormungandr
Jormungandr
Munchi Goblin
Jormungandr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,492 Elo+
Party 4
Neith
Neith
beeguyes
Neith
Level 110
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 49L
1,408 Elo+
Party 2
The Morrigan
The Morrigan
leviathan182
The Morrigan
Level 147
God Stats
26W - 30L
1,497 SR
Queue Stats
174W - 146L
1,511 Elo+
Party 4
Da Ji
Da Ji
purraline
Da Ji
Level 12
God Stats
4W - 1L
1,373 SR
Queue Stats
18W - 23L
1,492 Elo+
Party 4
Cernunnos
Cernunnos
sleepykiwi
Cernunnos
Level 40
God Stats
6W - 8L
1,281 SR
Queue Stats
88W - 87L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cinderrzz
Cerberus
9
0 / 4 / 1
5,981
427
2,216
10,930
7,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
13
1 / 5 / 1
7,258
518
3,710
8,053
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Oganes
Bellona
13
1 / 3 / 1
7,632
545
6,770
14,598
12,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ao Kuang
ShoDan1991
Ao Kuang
12
1 / 4 / 0
6,699
479
2,630
12,031
4,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
nspeedk
Charybdis
12
3 / 1 / 0
6,914
494
8,719
10,641
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Munchi Goblin
Jormungandr
11
1 / 1 / 7
7,425
530
6,253
12,321
11,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Neith
beeguyes
Neith
14
1 / 2 / 3
8,698
621
8,039
11,029
4,769
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
leviathan182
The Morrigan
16
5 / 1 / 7
9,514
680
5,878
5,353
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
purraline
Da Ji
14
5 / 1 / 6
8,377
598
4,179
8,728
3,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
sleepykiwi
Cernunnos
13
4 / 2 / 3
7,694
550
9,926
9,875
3,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
16
17
Deaths
7
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cinderrzz
Cerberus
0
4
1
0.13
L
Zeus
1
5
1
0.3
W
Jormungandr
Munchi Goblin
Jormungandr
1
1
7
4.5
L
Bellona
Oganes
Bellona
1
3
1
0.5
L
Ao Kuang
ShoDan1991
Ao Kuang
1
4
0
0.25
W
Neith
beeguyes
Neith
1
2
3
1.25
W
The Morrigan
leviathan182
The Morrigan
5
1
7
8.5
L
Charybdis
nspeedk
Charybdis
3
1
0
3
W
Da Ji
purraline
Da Ji
5
1
6
8
W
Cernunnos
sleepykiwi
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
34,275
56,253
Taken
47,306
31,792
Mitigated
25,905
12,878
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cinderrzz
Cerberus
2,216
109
0
1,918
10,930
7,874
0
2,426
8,504
11,354
0
L
Zeus
3,710
322
0
212
8,053
2,769
0
1,701
6,352
50,241
0
W
Jormungandr
Munchi Goblin
Jormungandr
6,253
1,974
0
1,411
12,321
11,288
273
2,792
9,529
31,335
0
L
Bellona
Oganes
Bellona
6,770
1,691
0
4,487
14,598
12,987
0
932
13,666
0
52,377
L
Ao Kuang
ShoDan1991
Ao Kuang
2,630
707
0
1,198
12,031
4,436
0
2,080
9,951
56,304
0
W
Neith
beeguyes
Neith
8,039
4,068
0
5,410
11,029
4,769
0
385
10,644
0
65,928
W
The Morrigan
leviathan182
The Morrigan
5,878
703
0
750
5,353
2,353
312
1,970
3,383
83,444
3,404
L
Charybdis
nspeedk
Charybdis
8,719
4,988
0
5,063
10,641
3,726
0
3,067
7,574
0
52,851
W
Da Ji
purraline
Da Ji
4,179
581
0
1,072
8,728
3,657
74
1,842
6,886
0
44,082
W
Cernunnos
sleepykiwi
Cernunnos
9,926
4,704
0
2,852
9,875
3,838
261
1,567
8,308
0
55,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,484
Gold Earned
41,708
380
Minions Killed
435
0
Camps Cleared
0
1,297,901
Distance Traveled
1,388,569
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,981
427
23
2
0
233,481
1
L
Zeus
7,258
518
103
7
0
262,892
4
W
Jormungandr
7,425
530
36
3
0
259,279
2
L
Bellona
7,632
545
87
6
0
275,480
1
L
Ao Kuang
6,699
479
83
6
0
278,634
0
W
Neith
8,698
621
110
8
0
253,173
2
W
The Morrigan
9,514
680
146
10
0
284,070
0
L
Charybdis
6,914
494
84
6
0
247,414
0
W
Da Ji
8,377
598
64
5
0
349,881
4
W
Cernunnos
7,694
550
79
6
0
242,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role