Player Matchup

Medusa
Medusa
DynamicIP
Medusa
Level 103
God Stats
5W - 1L
1,769 SR
Queue Stats
58W - 44L
1,497 Elo+
Solo
Tyr
Tyr
KTmas
Tyr
Level 47
God Stats
2W - 3L
1,585 SR
Queue Stats
43W - 38L
1,508 Elo+
Party 2
Sylvanus
Sylvanus
Kumar19
Sylvanus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 1
Da Ji
Da Ji
Zominic
Da Ji
Level 66
God Stats
3W - 3L
1,445 SR
Queue Stats
44W - 37L
1,514 Elo+
Party 2
Sol
Sol
sqeak5
Sol
Level 148
God Stats
7W - 12L
1,434 SR
Queue Stats
145W - 133L
1,523 Elo+
Party 1
Team Averages
Level 75
1,547 SR
1,496 Elo+

VS

Team Averages
Level 133
1,623 SR
1,524 Elo+
Aphrodite
Aphrodite
CuckedGaming
Aphrodite
Level 156
God Stats
0W - 2L
1,586 SR
Queue Stats
193W - 185L
1,589 Elo+
Solo
Bake Kujira
Bake Kujira
DooDooButa
Bake Kujira
Level 80
God Stats
1W - 1L
1,750 SR
Queue Stats
196W - 210L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
Ic3CreamBandit
Danzaburou
Level 172
God Stats
24W - 15L
1,666 SR
Queue Stats
453W - 432L
1,514 Elo+
Party 3
Tiamat
Tiamat
LiquidHotSnakes
Tiamat
Level 159
God Stats
22W - 32L
1,480 SR
Queue Stats
542W - 524L
1,506 Elo+
Party 3
Achilles
Achilles
Mantiis
Achilles
Level 96
God Stats
36W - 26L
1,631 SR
Queue Stats
124W - 123L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DynamicIP
Medusa
19
11 / 0 / 4
11,820
1,075
19,815
10,059
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
KTmas
Tyr
15
1 / 5 / 7
8,693
790
5,613
13,444
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sylvanus
Kumar19
Sylvanus
15
0 / 0 / 12
9,379
853
3,935
9,760
11,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Zominic
Da Ji
16
4 / 0 / 9
9,893
899
9,951
10,800
6,249
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
sqeak5
Sol
15
1 / 0 / 9
8,937
812
12,233
9,897
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CuckedGaming
Aphrodite
15
0 / 7 / 3
8,567
779
6,865
14,024
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bake Kujira
DooDooButa
Bake Kujira
13
0 / 3 / 2
8,207
746
4,657
15,520
14,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Ic3CreamBandit
Danzaburou
15
2 / 3 / 2
8,780
798
8,776
11,029
4,456
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
1 / 1 / 2
8,843
804
10,556
7,183
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Mantiis
Achilles
14
2 / 3 / 2
8,176
743
7,678
13,665
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
17
Kills
5
5
Deaths
17
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
CuckedGaming
Aphrodite
0
7
3
0.21
L
Bake Kujira
DooDooButa
Bake Kujira
0
3
2
0.33
W
Medusa
DynamicIP
Medusa
11
0
4
13
L
Danzaburou
Ic3CreamBandit
Danzaburou
2
3
2
1
W
Tyr
KTmas
Tyr
1
5
7
0.9
W
Sylvanus
Kumar19
Sylvanus
0
0
12
6
L
1
1
2
2
L
Achilles
Mantiis
Achilles
2
3
2
1
W
Da Ji
Zominic
Da Ji
4
0
9
8.5
W
Sol
sqeak5
Sol
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,547
Damage
38,532
53,960
Taken
61,421
37,456
Mitigated
44,078
19,347
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
CuckedGaming
Aphrodite
6,865
189
1,094
4,872
14,024
6,387
0
1,996
11,860
28,048
0
L
Bake Kujira
DooDooButa
Bake Kujira
4,657
2,900
0
756
15,520
14,411
0
6,517
8,881
11,713
0
W
Medusa
DynamicIP
Medusa
19,815
10,948
0
3,556
10,059
5,419
2,159
4,850
5,174
0
70,601
L
Danzaburou
Ic3CreamBandit
Danzaburou
8,776
3,617
0
3,814
11,029
4,456
260
2,364
8,665
0
32,080
W
Tyr
KTmas
Tyr
5,613
253
0
1,043
13,444
9,489
1,019
6,297
6,857
0
16,672
W
Sylvanus
Kumar19
Sylvanus
3,935
803
5,300
4,985
9,760
11,868
444
3,977
5,657
8,733
0
L
10,556
647
0
1,515
7,183
6,919
0
1,917
5,190
24,712
0
L
Achilles
Mantiis
Achilles
7,678
1,088
0
642
13,665
11,905
0
3,374
10,160
0
15,498
W
Da Ji
Zominic
Da Ji
9,951
2,751
0
1,645
10,800
6,249
234
4,133
6,436
0
34,774
W
Sol
sqeak5
Sol
12,233
4,374
0
2,818
9,897
4,431
2,726
2,821
6,859
33,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,722
Gold Earned
42,573
246
Minions Killed
172
0
Camps Cleared
0
1,241,772
Distance Traveled
1,062,614
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,567
779
45
4
0
211,378
0
L
Bake Kujira
8,207
746
14
1
0
226,388
1
W
Medusa
11,820
1,075
109
10
0
265,567
0
L
Danzaburou
8,780
798
56
5
0
185,002
0
W
Tyr
8,693
790
31
3
0
238,884
0
W
Sylvanus
9,379
853
9
1
0
218,778
0
L
Tiamat
8,843
804
45
4
0
230,415
0
L
Achilles
8,176
743
12
1
0
209,431
2
W
Da Ji
9,893
899
50
5
0
267,745
0
W
Sol
8,937
812
47
4
0
250,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role